Game Discussions Star Citizen Discussion Thread v12

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I was tempted to get into NMS a few times but its the bright colors that put me off. A shame because it might be a game I like.
I played it until I finished the main story which I found very underwhelming, then had a go in VR for a bit. The VR is not a patch on ED's. Got bored with it all in the end and never went back.
 
No idea, just saw it on an article that No Man Sky was getting spike in players.

Yup, their "Voyager" expedition released a couple of weeks ago. On a personal note, I'm one third through BG3, one fifth through Starfield, but what game have I been playing this last week? NMS and its new expedition. Go figure. I guess it just supplies that touchy-feely goodness this gamer likes, and they release a new expedition every few months, which works well for me. YMMV. :)
 
Just thought I would post this here as an interesting comparison to the planetary landings and taking off in four games, ED, NMS, SF and SC.

To be honest, while SC does have the most realistic approach and landing and exiting the ship process, the fact that it takes up the entire half of the video is rather telling, that would get old rather quickly, I might enjoy doing the entire process a couple of times, but after 50 or so planets, easy to do when you are an explorer and bio hunter like me, I would be desperately looking for the blue circle exit button. More likely I would avoid landing on most planets except the most interesting ones. I could imaging bio hunting even being the least it attractive if I had to do that every time I hopped in the ship to move 1000m to get to my next sample.

SF has the least realistic and interesting landing and takeoff and the really annoying thing is, I wouldn't mind auto take off and landing that much, if I could just watch it from the pilots seat, but no, they have to put a cut scene in from the outside that basically ruins the entire thing, it has no desirable attributes at all. But it is an RPG so I don't hold that against them, the action is meant to be on the ground and not in space.

NMS was ok, I could live with that, the quick exit from the ship was nice in comparison to SC, but the survival aspects of the game make it a no for me.

ED in comparison to all three makes the best compromise between realism and utility and it demonstrates starkly why SC's main claim to fame, realism and ship interiors is not the great and attractive feature that will win over millions, and why FDEV is possibly right in being careful about introducing ship interiors to ED, I know 99% of the time when landing on a planet I will take the quick blue circle exit over walking out. In a game like ED the SC ship exiting process would be disastrous, and FDEV spending a lot of time and money on that feature may indeed not make sense at the moment, despite the almost constant demands from people on the forum.

Mind you that's just my opinion, I am sure you will all have your own.

Source: https://www.youtube.com/watch?v=gg-suY2vkqE

Perfect exemplification why i play ED and not NMS or SC - and omg, how i love the Elite's sound engineer team (i listened the entire video on headphones, brilliant soundtrack for Elite)
I wont comment much on SF, i dont really mind the lack of any planetary flight since it's not that kind of game, but i'm quite miffed about the hype they built around certain aspects of the game and about the really cliché story - it looks like they wasted a lot of time with the technological aspects of building worlds of tiles and lost focus of the story
 
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Some people just like bending over and taking it up the....

That When thread is horrible, so many people getting upset with others for wanting to know "when".

And in a way funny, because in a way the mods were correct to close it, but not because of people wanting to know when, but because of all the white knights being abusive to those wanting to know when.
 
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