Game Discussions Star Citizen Discussion Thread v12

OG golden ticket is the best golden ticket...

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...over the next 24 months...
 
As a developer, it doesn't shock me. But at least CIG try to do it (for exemple the multiple iterations on cache systems or the switch from relationnal DB to graph DB). That's the main difference with other game companies that even don't try to do it. CIG experiment and that's why I've funded them and why the alpha is so long.
I am surprised as a developer you would say this. Development carries a cost and I would expect it to require a design within an overall budget from the outset. Some of that budget would be allocated to R&D (the experiment phase) to decide that design. Switching a DB after significant development is a major task with a major impact on everything that touches it and carries a significant cost/time implication. Most companies let alone games companies would not have new budget to cover such re-design before delivering the completed product.

I thought you were in at minimum package, that is just buying the product, you aren't funding them at that level of purchase? I conclude you are likely actually in for rather more..
 
This is what you said to me:

Odyssey IS in VR. The walking on foot is also in VR, if you use the 3rd person camera, they've just chosen not to build out the first person view for whatever reason, probably seen as a waste of dev time for little gain. The reason IS NOT the renderer as you claim ... we know this because it works in VR when walking around, just without the hud/first person model.

I'm sure you know this.

And SC has .... no VR.

🤷‍♂️


This is an amazing attempt to move the goalposts. Your claim was the reason there's no (first person) VR in EDO was the "generation of it's renderer". Clearly, that's not true.

It even worked in VR by accident early in EDO release using a combination of commands, but was patched out (fixed from their point of view). See here:
You could even say that onfoot VR is at tier 0 for Odyssey if we want to explain it like a Star Citizen adherent would.
 
You could even say that onfoot VR is at tier 0 for Odyssey if we want to explain it like a Star Citizen adherent would.

Heh, good point. ED is a live service game, its still in development, therefore anything that hasn't been delivered could simply be part of the plan. If something is in, but not fully fleshed out, its Tier 0. And we can even use future-as-present tense to tell people its already in the game, even though it isn't!

Genius!
 

Viajero

Volunteer Moderator
That's correct. There is no loading screen in game appart the one when you leave Klesher.

Still incorrect. You have to suffer huge screen loads every time the game breaks down when going up a ramp, going down an elevator or stepping into a ladder. Generally all those loading screens start by you spawning at a hospital bed following such crashes. You also have to load screens every time you need to change server to group up with friends.

No loading screens, really, would suggest there are seamless transitions everywhere, be it physics grids or instances, transitions which at the moment are utterly broken in Star Citizen.
 
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Supposition 1: He doesn't want to spend more

Supposition 2: He knows the project is dead if people don't keep funding (this is a fact)

Supposition 3: He does his best to convince others to give money to the Family Roberts Trust instead
4 : I want to spend more but I can't (son at university).
 
Still incorrect. You have to suffer huge screen loads every time the game breaks down when going up a ramp, going down an elevator or stepping into a ladder. Generally all those loading screens start by you spawning at a hospital bed following such crashes. You also have to load screens every time you need to change server to group up with friends.

No loading screens, really, would suggest there are seamless transitions everywhere, be it physics grids or instances, transitions which at the moment are utterly broken in Star Citizen.
lol
 
I am surprised as a developer you would say this. Development carries a cost and I would expect it to require a design within an overall budget from the outset. Some of that budget would be allocated to R&D (the experiment phase) to decide that design. Switching a DB after significant development is a major task with a major impact on everything that touches it and carries a significant cost/time implication. Most companies let alone games companies would not have new budget to cover such re-design before delivering the completed product.

I thought you were in at minimum package, that is just buying the product, you aren't funding them at that level of purchase? I conclude you are likely actually in for rather more..
He's just making up stuff. Today's favourite is the "renderer" noone has seen. I suppose it might just be a new butcher NPC.
 
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