Maybe I should have chosen another word I think I agree that it's an important part of making the world more believable and something something fidelity.Hard disagree that orbital mechanics are a gimmick in Elite. To me it is possibly the feature that will keep me playing Elite over nearly every other game like it. A living galaxy containing 400billion systems that all follow their trajectories around as they would in reality*? That's not a gimmick, that's an amazing technical accomplishment, whether it's a factor or not for some, that's a matter of personal preference, but I can't stress enough about how important that part is in relation to the Elite being an actual galactic simulator.
*Galactic rotation notwithstanding for obvious reasons.
But aside from the mentioned repeated flights between station and carrier, I don't see much need to optimize routes along orbital movements. Players make the Robigo-Sothis run at all times, no matter how the planets align.
Edit: and back to SC, they would need much longer in-system travel times and higher fuel costs for it to make a difference, I believe
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