It suggests a solution to the 'why do they keep shipping a broken game?' question - maybe it is multiple teams trying to get their work scheduled by keeping bugs obvious.
Dysfunctional - but more believable than the devs not realising / 'you just need a higher server frame rate'
Yeah it's become pretty clear from Glassdoors, leaks, and even CIG vids, that nigh every branch of design is frustrated at 'Feature X coming soon / Feature Y fixed soon' claims proving endlessly unreliable etc.