Game Discussions Star Citizen Discussion Thread v12

...Climate change addendum: Remember to take care of your pets when it's really hot. Also remember nature, if you can put out water in your yard for the native critters, please do so. They're not driving SUVs or burning coal.
Ambient heat or lack of water isn't much of an issue up here...

Went over the water to Kirkwall yesterday and spent the entire day fighting through the 9°c temperatures with driving rain and... through large herds of shivering German tourists from the 2 massive prison cruise ships anchored in the harbour. There was another even more enormous cruise ship just entering the harbour full of American and Chinese tourists, fortunately...I avoided that melee since my local ferry back home left before it docked :)

For the size of Kirkwall as a town, you'd be surprised with it being one of Europe's busiest cruise ship destinations...I jest you not :oops:
 
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Happy Rebelion Day everyone

SQ42 Monthly Report:

Honestly, this is all you need to know 😁
Did they mention any of those back when they showed off NPC going aboout daily routines?

The lighting is very nice, but I can't shoot people in that game!!!

(Sleep Deprivation Aside: I love the potential of carbon negative concrete. I just feel the need to put that out there. ~8% of our C02 output that we could be nearly weaned off, and buildings that gently sequester throughout their lifetime. It ain't a fancy dream, but it's a quietly beautiful one ;))
Is this like cold fusion? Very very skeptical.
Over what period of time is the 23% of weight carbon absorbtion achieved? Cement also absorb carbon over time.
They can only replace 30% of cement mixture with their specific treatment method. Those 30% not only has to absorb its carbon emission but also the carbon emmitted by remaining 70%. Also the use of the term paste makes me think they only applied it as a thin layer so surface area vs volume is going to be favorable. What happens when you need a standard block? Would the internal volume be able to absorb carbon at all or is there a point of diminishing return?
 
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Ambient heat or lack of water isn't much of an issue up here...

Went over the water to Kirkwall yesterday and spent the entire day fighting through the 9°c temperatures with driving rain and... through large herds of shivering German tourists from the 2 massive prison cruise ships anchored in the harbour. There was another even more enormous cruise ship just entering the harbour full of American and Chinese tourists, fortunately...I avoided that melee since my local ferry back home left before it docked :)

For the size of Kirkwall as a town, you'd be surprised with it being one of Europe's busiest cruise ship destinations...I jest you not :oops:
I denounce any affiliation with these people. It surely must be Landratten (landlubbers).
 
Happy Rebelion Day everyone


Did they mention any of those back when they showed off NPC going aboout daily routines?


The lighting is very nice, but I can't shoot people in that game!!!


Is this like cold fusion? Very very skeptical.
Over what period of time is the 23% of weight carbon absorbtion achieved? Cement also absorb carbon over time.
They can only replace 30% of cement mixture with their specific treatment method. Those 30% not only has to absorb its carbon emission but also the carbon emmitted by remaining 70%. Also the use of the term paste makes me think they only applied it as a thin layer so surface area vs volume is going to be favorable. What happens when you need a standard block? Would the internal volume be able to absorb carbon at all or is there a point of diminishing return?
There goes my dream of antimatter concrete. Thx, buddy for crushing dreams. Sidenote: they found some self-healing feature of the roman concrete recipe. I think it was limestone additive? It's a depletable deposite in the compund but can work significantly longer than modern concrete.
And all things concrete is heavily energy intensive.
 
Did they mention any of those back when they showed off NPC going aboout daily routines?

They def didn't mention it when they demo-fudged it for SQ42 in 2017 ;)

Source: https://www.youtube.com/watch?v=qcHAfaQh3QE&t=1080s

Other than saying 'the mop tech isn't working yet...'

(At least Sean Tracy laughed ;))

Is this like cold fusion? Very very skeptical.
Over what period of time is the 23% of weight carbon absorbtion achieved? Cement also absorb carbon over time.
They can only replace 30% of cement mixture with their specific treatment method. Those 30% not only has to absorb its carbon emission but also the carbon emmitted by remaining 70%. Also the use of the term paste makes me think they only applied it as a thin layer so surface area vs volume is going to be favorable. What happens when you need a standard block? Would the internal volume be able to absorb carbon at all or is there a point of diminishing return?

Always right to be sceptical about R&D / POC stuff, for sure :)

Not my area, but I suspect paste there is referring to the cement itself (prior to use in the concrete). Going by the talk of compressive strengths achieved I doubt it's used just an exterior layer.

You're absolutely right that to be carbon-negative it would have counter-act the overall emissions of the other 70% of standard cement over its 30+ lifetime of sequestering. There's not enough info in the excerpts to be sure though.

(Given that the high heat & chemical reactions required for standard cement production are the key driver of its C02 outputs, I'm assuming its lifetime limestone weathering emissions are of a lesser order. So it seems at minimum feasible to me in a 30yr timeframe. But would be good to see the full plan. Do they expect to be able to up the biochar ratio, etc?).

They're not the only game in town though. Lotta people looking at this slice of the C02 pie. (And a lotta potential if you can find an even vaguely competitive product that could get broad adoption.)

Here's another fun one :)
 
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There goes my dream of antimatter concrete. Thx, buddy for crushing dreams. Sidenote: they found some self-healing feature of the roman concrete recipe. I think it was limestone additive? It's a depletable deposite in the compund but can work significantly longer than modern concrete.
And all things concrete is heavily energy intensive.
Wellllllllllll, if you want to go kinda environmentally friendly. According to some documentary I saw as a kid the Chinese added rice to their mortar on parts of the great WALL (in Trump accent) and thats why it lasted so long. Maybe we can get very long lasting cement and concrete if we add rice.

Crushing dreams, rice is probably the most environmentally detrimental of the staple corps. Rice paddies produce Methane, said to be 4x more damanging to ozone layer than CO2.

Our only hope is if CIG takes over the industry. It's be 5x more cost effective without adding carbon emission.

Always right to be sceptical about R&D / POC stuff, for sure :)

Not my area, but I suspect paste there is referring to the cement itself (prior to use in the concrete). Going by the talk of compressive strengths achieved I doubt it's used just an exterior layer.

You're absolutely right that to be carbon-negative it would have counter-act the overall emissions of the other 70% of standard cement over its 30+ lifetime of sequestering. There's not enough info in the excerpts to be sure though.

(Given that the high heat & chemical reactions required for standard cement production are the key driver of its C02 outputs, I'm assuming its lifetime limestone weathering emissions are of a lesser order. So it seems at minimum feasible to me in a 30yr timeframe. But would be good to see the full plan. Do they expect to be able to up the biochar ratio, etc?).

They're not the only game in town though. Lotta people looking at this slice of the C02 pie. (And a lotta potential if you can find an even vaguely competitive product that could get broad adoption.)

Here's another fun one :)
When it comes to CO2 stuff, I'm extra skeptical. I haven't seen anything that doesn't look half scammy yet.
From what I remember a standard test block is poured from a slury and set in around 4 weeks or 30 days. After that the increase in strengtch is minimal. Those blocks are relatively small in comparison to any structures built like a pillar or bridge section. I just wonder if the core in large structures actually benefit from any kind of increase in absorbtion at all.

When I read bio-charcoal (from organic waste) I immediately think black poopy dust.
Unrelated, I watched people burn charcoal once and they said they get around half to a third of the wood back in charcoal, the rest is burnt. Baking in oven is better and I made drawing charcoal that way once. Still has to wonder how much energy I'm putting in to get the final product.

Here's the real dream crushing thing. If we do use biowaste for bio-char and construction, wouldn't that take away from supply for agricultural fertilizer/animal feed use? Higher fertilizer cost, higher food cost, higher cement cost.
 
I denounce any affiliation with these people. It surely must be Landratten (landlubbers).
Mostly Stadtratten...a fine mix of Berliners with a few from Lower Saxony or Hesse...judging purely from those I spoke to in passing anyway :D

I think they were quite surprised when a short, windswept and utterly soaked through Scotsman gave a group of them directions to St Magnus' cathedral in passable German :)
 
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And it ain't just the old backers.
There a back and forth between that quoted poster and another...

[...] recently told them about the MM changes and they were very disappointed. He said "crashing into the hanger wall, and learning to not do that was a great feeling."

I just feel everything unique that gave this game its soul is being ripped out.
I don't play the game - Master Modes didn't change anything about the flight model, it just a toggle between nerfed speed for combat with shields on and fast speed with shields off...

Are these just peeps being full emo or is there something else going on?
 
I don't play the game - Master Modes didn't change anything about the flight model, it just a toggle between nerfed speed for combat with shields on and fast speed with shields off...

Are these just peeps being full emo or is there something else going on?

Think it's a bundle of things. Some guys see it as the final nail in the 'pure sim' approach they were sold. Other long-termers are just tired of learning a new flight model in a game that's not out ;). (And a subset of the PvPers are just annoyed that their old ways of cheesing fights are no longer viable...)

If I was them I'd just be grumpy that by bringing fights closer together it's brought them all closer to desync death ;)


When it comes to CO2 stuff, I'm extra skeptical. I haven't seen anything that doesn't look half scammy yet.

Yeah, without going too far down the OT rabbit hole, sequestering etc is in a super-weak place. (The fun thing about the concrete ideas that is they often look to tackle current emissions & sequestration simultaneously, while also slotting into 'business as usual' behaviour. It'd be a sweet nexus if they could hit it :)).
 
Mostly Stadtratten...a fine mix of Berliners with a few from Lower Saxony or Hesse...judging purely from those I spoke to in passing anyway :D

I think they were quite surprised when a short, windswept and utterly soaked through Scotsman gave a group of them directions to St Magnus' cathedral in passable German :)
If you get Austrians just say "Schleich Di!" to them. They'll understand.
 
It's not about Chris but I can't help but think of CIG. And it came up in this thread before :)
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They all merely gave $50-ish for a minimally playable, buggy and clunky early access alpha version of an almost-full-newtonian space flight simulator with so much potential and a promise of multiplayer, NPC colonies, interstellar travel and everything.

 
12 years and I'm still amazed by these reports... By how they manage to basically say "we built a team to start thinking on how to do things we say we were working on for years, we also made things that don't work you'll be pleased to rage about soon, and we made things so broken we won't give you access to, so be grateful" with tons of words, technobabble and some keywords (RSI Polaris) to make the gullible wet without saying anything tangible they would have to absolve themselves later.

Lack of lore?!? The narrative department is the most productive of all CIG. Too bad they only work on marketing...

On a completely different note, I've been disappointed with the lack of SC lore over the last few years
 
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It's not about Chris but I can't help but think of CIG. And it came up in this thread before :)
View attachment 396499

They all merely gave $50-ish for a minimally playable, buggy and clunky early access alpha version of an almost-full-newtonian space flight simulator with so much potential and a promise of multiplayer, NPC colonies, interstellar travel and everything.

That last comment
"Yeah, feature creep really doomed the project from the start"
Where was this guy in 2016?
 
That last comment
"Yeah, feature creep really doomed the project from the start"
Where was this guy in 2016?
To be fair, Kerbal Space Program 2 was not conceived before 2017.
It did start out with similar problems as SC, though. A starry-eyed Artist Director with a grand vision and a belief that the tech will come together later.
Not to mention the Evil AAA Publisher Corporation that made it all more difficult by ordering complete secrecy. Potential hires could not be told what they would be working on.

A sad story. I only spent 50€ on it and it was worth a try.
Maybe CIG could...
 
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