Looking at those contested zones I can't see how they would work with 100 players. Will be fun to see them try
Yup, built a few HP C7000 blade enclosures, 16 BL460 half-height blades, redundant Flex-10 Modules , Brocade Fibre Channel Switches linked to the SAN ... Cracking ESXi rig ....The term blades refers to modular systems that are slotted into a chassis. Each can have different tasks or interfaces.
Hitbo might be hooked. Himself & Berks just sneaked onto someone's Polaris, killed the crew, set it to self destruct then EVAed to safety just before it exploded. Actually looked fun gameplay despite lots of jank (including a server error mid-heist). Even I wish they could get this working ..
But there's no gameplay in ship interiors....Hitbo might be hooked. Himself & Berks just sneaked onto someone's Polaris, killed the crew, set it to self destruct then EVAed to safety just before it exploded. Actually looked fun gameplay despite lots of jank (including a server error mid-heist). Even I wish they could get this working ..
That guy was physics designer for SC? That's not the greatest recommendation tbh, considering how wonky the physics is
It is mostly a case of “the past was better” syndrome. In actuality Pritchett flight model was as convoluted as unnecessary given how the ships were put together, in many cases probably before he had even a chance to look at them.The Pritchett Flight Model is still spoken of wistfully by the true backers like Mike & Camural
Star Citizen has physics?…considering how wonky the physics is