Game Discussions Star Citizen Discussion Thread v12

They say it's alpha because appart developpers, the public don't know what is a pre-alpha. And SC can be considered at the same time in alpha (because we can test it) and pre-alpha (major engine like PES, SM, etc) are not finalized or not in. There is nothing misleading. You just have to look at the list of all modules worked atm in the public progress tracker to understand that SC is in pre-alpha. When you play an alpha or a pre-alpha, the result is the same = you play with a lot of bugs.

The public don't know what "pre-alpha" means, but are expected to know that "alpha" means "unfinished" even though it doesn't mean any such thing.

I think CIG just mean it's poor quality and don't want to be accountable for standards, but will sell it NOW and sell stupidly high priced pay for win items in it ASAP as it benefits their bottom line. Kerching. PC gaming saved!!
 
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I'd prefer if they call it "Activity Tracker v1.0" rather than "Progress Tracker v1.0"

But then noisy people might expect activity.

Progress on the other hand is like some kind of Platonic ideal with CIG. Implicit, near infinite, and usually invisible...

(PS AntBot5000 has glitched. The big chart of endless dev is indeed the 'Progress Tracker'. The 'Release View' is the one with the increasingly stunted roadmaps.)
 
This is a released and full on commercialized product. Been the case for many years now. Alpha or pre alpha discussions are quite meaningless as everyone will have its own definition; these vague terms are simply exploited by CIG and related shills to try to obfuscate the fact that this already released product simply sucks big time 🤷‍♂️
Alpha is not vague terms. Alpha means development and bugs.
It's a product sold in alpha. Like it or not, till the addition of at least server meshing, SC is an alpha, sold as an alpha and can't be called something else than an alpha. And if you buy an alpha, you buy with bugs, it's completely linked to what an alpha is = an unfinished product. Good news, if you don't know what an alpha is, you can refund after discovering it in game !

I'd prefer if they call it "Activity Tracker v1.0" rather than "Progress Tracker v1.0"
Yeah. It can be called an Activity Tracker if you prefer.
 
Alpha is not vague terms. Alpha means development and bugs.
It's a product sold in alpha. Like it or not, till the addition of at least server meshing, SC is an alpha, sold as an alpha and can't be called something else than an alpha. And if you buy an alpha, you buy with bugs, it's completely linked to what an alpha is = an unfinished product. Good news, if you don't know what an alpha is, you can refund after discovering it in game !


Yeah. It can be called an Activity Tracker if you prefer.

If you can't clarify your definition of "Alpha" via any external source then it's kind of anecdotal which is actually worse than vaigue

CIG don't clarify what state they really sell software in at the "point of sale" other than it being "playable now" and continue to push SQ42 preorders they have no release date for like some kind of dubious Amazon/ebay scammer. They've done that since 2016, along with sales of mod manuals and land claims they will never provide,

Of course when it comes to "Roberts family trust" its very handy to be vague like "Here's a pledge promise for a game but apparently not the one we're using most of your money to fund" or "Were open development apart from for the game most of your money is funding which we can't show" or " you are suing the wrong company, we have many companies and our customers don't know which one is really us. Customers money was nothing to do with this company."
 
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You can check here to have a better idea

View attachment 356030
Thanks for the engagement but yeah, no, I’ve kinder seen a few of these over the years and although they provide a good laugh, I don’t believe they’re indicative of anything except obfuscation
 
Alpha is not vague terms. Alpha means development and bugs.
It's a product sold in alpha. Like it or not, till the addition of at least server meshing, SC is an alpha, sold as an alpha and can't be called something else than an alpha. And if you buy an alpha, you buy with bugs, it's completely linked to what an alpha is = an unfinished product. Good news, if you don't know what an alpha is, you can refund after discovering it in game !


Yeah. It can be called an Activity Tracker if you prefer.
You'd make a good community manager LittleAnt. ;)
 
Alpha is not vague terms. Alpha means development and bugs.
It's a product sold in alpha. Like it or not, till the addition of at least server meshing, SC is an alpha, sold as an alpha and can't be called something else than an alpha. And if you buy an alpha, you buy with bugs, it's completely linked to what an alpha is = an unfinished product. Good news, if you don't know what an alpha is, you can refund after discovering it in game !
I'm just glad the management don't pay themselves huge salaries and dividends during this "alpha" phase, and every penny goes to the development. That's the honest way.

Otherwise people might think it's a scam that will never be finished.
 

Viajero

Volunteer Moderator
Alpha is not vague terms. Alpha means development and bugs.
It's a product sold in alpha. Like it or not, till the addition of at least server meshing, SC is an alpha, sold as an alpha and can't be called something else than an alpha. And if you buy an alpha, you buy with bugs, it's completely linked to what an alpha is = an unfinished product. Good news, if you don't know what an alpha is, you can refund after discovering it in game !
"Alpha" is vague because every one and their mother have a very different opinion of what it is. Even Chris Roberts´ definition of alpha does not fit with what SC is currently. In the case of SC, given the game is already released, "alpha" is just a very convenient way to obfuscate the fact the game is crap.

There is literally no difference between, say, a game released in Epic or Steam that happens to be crap but where the developer endeavours to improve it eventually with further patches; and a game released by CIG claiming it is an "alpha" and that they will do their best to improve it eventually with further patches. No guarantee either way.

In both cases the developer is treating the product as released, cashing in and paying taxes on profit, paying out dividends, arguing legal defense on the basis the product is released, and limiting refunds around the regulatory required period, etc etc etc. And also in both cases there is zero guarantees for the buyer that things will improve.

No difference, both cases released, both cases crap.
 
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Ah yeah, not to mention Chris' complete redefinition of "Pay to win" that wouldn't have applied to any game ever made as having a "win state" you could pay to see.

Like there's games where people go "we'll I guess I'll just pay to see the win screen...nice" thank god Chris I here to save us all from those when he launched his "real quick: Star Citizen is not pay to win" kickstarter.
 
Ah yeah, not to mention Chris' complete redefinition of "Pay to win" that wouldn't have applied to any game ever made as having a "win state" you could pay to see.

Like there's games where people go "we'll I guess I'll just pay to see the win screen...nice" thank god Chris I here to save us all from those when he launched his "real quick: Star Citizen is not pay to win" kickstarter.
The only way to win is not to play.
 
"Alpha" is vague because every one and their mother have a very different opinion of what it is. Even Chris Roberts´ definition of alpha does not fit with what SC is currently. In the case of SC, given the game is already released, "alpha" is just a very convenient way to obfuscate the fact the game is crap.

There is literally no difference between, say, a game released in Epic or Steam that happens to be crap but where the developer endeavours to improve it eventually with further patches; and a game released by CIG claiming it is an "alpha" and that they will do their best to improve it eventually with further patches. No guarantee either way.

In both cases the developer is treating the product as released, cashing in and paying taxes on profit, paying out dividends, arguing legal defense on the basis the product is released, and limiting refunds around the regulatory required period, etc etc etc. And also in both cases there is zero guarantees for the buyer that things will improve.

No difference, both cases released, both cases crap.
Again you confuse 'commercial release' with 'development release'. SC is commercially released as you can buy it, but its development is still on its way. Don't buy alpha if you can't stand the bugs, simple as that.
 
Ah yeah, not to mention Chris' complete redefinition of "Pay to win" that wouldn't have applied to any game ever made as having a "win state" you could pay to see.
They're battle-tested lines from the era of forcing pay2win into western games. Rather than trying to convince the general public, it's more about providing hand-holds to cling to by those who are knowingly paying to win but don't want to think of themselves as someone who pays to win. The "I read it for the articles" of gaming.
 
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