Ok - this got a chuckle from me:
Which ship is better A or B?
- A) A
- B) B
- C) Connie Taurus
I was in my 30s when I first backed this game, I'm now in my 50s!
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Spectrum - v7.49.0
RSI’s Spectrum is our integrated community and player interaction service, including chat, forums, game integration, and Player Organization facilities. Player Organizations (“Org”...robertsspaceindustries.com
That hit very hard. Beautifully puts things into perspective.
that breaks harder than Microsoft word when you move a picture one pixel in any direction.
In my favourite bit of community trivia, the fan who confabulates Server Meshing progress is still called UNOBTAINIUM![]()
Although, I recently heard that - for quite a few patches - we can bedlog with our ship somewhere in interplanetary space, and log back in the next day and wake up in our ship in that exact spot.
Here’s a trick with QT: Turn off your weapons.
There is a bug currently where nav mode isn’t correctly disabling weapons fully. It leaves power in the weapons, so even though they are disabled they end up in a weird error state.
If you hit P until the weapons turn off (usually takes twice as the game both thinks your weapons have, and have not, got power at the same time), you’ll find you can QT again.
For anyone else who stumbles upon this: This bug is also why you’re suddenly dropping out of QT at server boundaries or struggling to spool out of the blue despite having done so before. Remember to turn those weapons back on when you get back to SCM!
Yeah I’m sorry you had a rough session. Sometimes we just have bad luck. Though in my case I got lucky so far and disabling Vulkan was enough to get properly running again.
Insert [Why not both?] meme.CIG's take on 3 body problem theory :]
My two aUACcents: the physics engine might not be a total disaster, the resulting messes are maybe more due to the fact that:
\** though the "Not because our physics code is terrible, in fact it's great" Beausejour's stance could hint they're on a custom engine now...
Server meshing fanpage is so SC. This should be satireIn my favourite bit of community trivia, the fan who confabulates Server Meshing progress is still called UNOBTAINIUM![]()
Sometimes for some reason all Connie’s will lose the ship during quantum as if it performed a undock request because I hear the verbal audio each time it does.
The problem is good luck going anywhere and keeping the thing. It likes to undock itself in quantum
In my favourite bit of community trivia, the fan who confabulates Server Meshing progress is still called UNOBTAINIUM![]()
Sweet summer child just hair's breadth away from realization. Ahhh.... The magic power of rose tinted eyeshields...HiI am unobtanium and have been following the development of Star Citizen since 2013.
[...]
However, back in 2020, I had trouble finding any single source of information which would provide a good overview of what Dynamic Server Meshing is about, how CIG is realizing it, why the technologies were developed in the order in which they were, as well as the current development status.
[...]
Half a decade old now. That is kind of unreal to me. Just like Static Server Meshing having released to the live servers half year ago.
[...]
Overall information on Server Meshing et al have slowed down significantly. I am certain this year had the fewest updates of them all (which is good since the roadmap is therefore in a great state information-wise).