Not like we've got much choice... it's not likely Ci¬G will suddenly go into overdrive and produce anything at allThe bar for what pleases citizens these days is so low not even a limbo dancer could get under it![]()
Not like we've got much choice... it's not likely Ci¬G will suddenly go into overdrive and produce anything at allThe bar for what pleases citizens these days is so low not even a limbo dancer could get under it![]()
That, I think, is the biggest chasm between yourself and the other folks here.
Standard game tech or not is irrelevant. Seeing it in game is relevant and exciting.Yeahhh we know. Straight-outta-college dev displays some standard game tech (with minor question marks over its suitability for the project), and you are super excited.
At the accounting level, you give funds to CIG to develop the game and as reward you get a virtual item. You don't buy ships.I thought ship purchases are how the game is funded, or am I missing something?
Lost my reply about proc gen too... I was saying that absolutely everything is hand made. There is no proc gen.Seems to be some posts missing from 5 minutes ago...someone having a culling session?
At the accounting level, you give funds to CIG to develop the game and as reward you get a virtual item. You don't buy ships.
CIG disagrees, they want people to give them money to get ships - this is known in the real world as "buying":At the accounting level, you give funds to CIG to develop the game and as reward you get a virtual item. You don't buy ships.
Not as big as the chasm between Sunk Cost Galaxy videos, amirite?
Six months ago you estimated CIG could do:The nice news is river, not about the fact they are proc-gen or not (doesn't matter how they are placed).
LittleAnt said:...0.5 stellar object/person/month. So with 50 persons, you can achieve 25 stellar objects/month = 2.5 systems/month like Pyro = 30 systems/year.
Standard game tech or not is irrelevant. Seeing it in game is relevant and exciting.
When FDEV talk about Ice planets it's exciting, I don't care if it's standard game tech or not.
Standard game tech or not is irrelevant. Seeing it in game is relevant and exciting.
When FDEV talk about Ice planets it's exciting, I don't care if it's standard game tech or not.
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...At the accounting level, you give funds to CIG to develop the game and as reward you get a virtual item. You don't buy ships.
Even if you are right, that doesn't change the fact that the fund tracker is not a ship sale tracker.Again, this is false.
Shippledgessales are digital purchases. They are subject to VAT and have standard refund laws applicable as with all digital purchases. So say the courts and CIG.
You forgot to post the last disclaimer in the buying process on the websiteCIG disagrees, they want people to give them money to get ships - this is known in the real world as "buying":
With the TOSDisclaimer
- This is a pledge, not a purchase!
This order includes content that is in-development and not yet ready for release in the game. It is therefore considered a pledge. You will gain access to the unreleased content when it becomes available in the game. Until then, you will have access to an in-game item of similar function. Pledge funds help us finance development of the game, are subject to a 14-day refund policy, and cannot be returned to you after the refund period has elapsed.- Welcome to Open Development!
Congratulations! Star Citizen is an epic space game of uncompromising scale and fidelity, and you now have access to see its development progress and to share your feedback to help us shape this game before its release.- Your pledges are final
Open Alpha access isn’t for everyone. Because the game is still a work in progress, there are bugs and changes to design. In addition, in-game items, content, and features may take longer to realize than originally estimated. That’s why we have a 14-day refund policy. But after that period elapses, pledges are final. By placing your order, you acknowledge that you have read, understood, and accepted the above and our further Terms of Service, in particular, section Fundraising & Pledges.- This pledge grants you access to the Star Citizen Open Alpha
Star Citizen is currently in production and there are features, content, and technology still to implement to realize the full vision of the game. We regularly update our Open Alpha with releases that include work-in-progress features and software that will be improved in future releases [See Roadmap]. Your pledge grants you early access to the Open Alpha so you can play Star Citizen before others.
RSI is conducting a crowdfunding campaign to support the development of the Game and the related RSI Services. You do not purchase anything, you make a pledge towards the development of the Game and the other RSI Services. Your pledge entitles you to receive the selected in-game items when they are developed and introduced into the Alpha releases of Star Citizen and/or to receive the game Squadron 42, as selected. Please read this clause carefully to understand the differences between crowdfunding and a purchase.
Digital content
Digital content purchases, such as software or music downloads, come under the Consumer Rights Act. This means they must meet the three criteria. If they don’t, you are entitled to a refund, repair or replacement.
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Thank you Golgot for saving me the time of writing something. I think you have captured my thoughts to the letter. The bar has been set so slow that the average punter has lost sight of the overall goal. The goal is not to fill one system but over a 100 systems and I would argue that even for one system this isn't a good approach. This type of approach works for small maps, but isn't going to scale efficiently. Even with SC's "small" planets its a huge land mass to adequately cover by "placing" assets.It is relevant in the sense that daft backers are saying things like this:
Source: https://www.reddit.com/r/starcitizen/comments/l28nyq/isc_rivers_looking_awesome/gk5djvp/
And that habit of mistaking standard dev for exceptional dev is a perennial issue with CIG's form of 'open dev'. (And one CIG are more than happy to go along with, as they paint a picture of ongoing progress and exceptional ambition.)
The nature of the tech itself is also relevant. They're talking about bespoke placement of rivers over planets. With 100+ star systems as an end goal. It clearly doesn't work with their 'procedural painting' tools for authoring the planets, but has to be added in an extra pass. By hand. Across the entire planet.
That is a terrible system for the proposed scope. (And very much not the type of 'tool industrialisation' you've perceived in things like Building Blocks etc, which you think speak to powerful pipelines coming online for planetary generation)
If FDev had said the ice shaders were to be deployed by hand, I would have been the opposite of excited...
And ? What is the digital content you buy when you pledge ?A Terms of Service cannot take away consumer rights.
Congratulations, you've aptly demonstrated how much CIG contradict themselves while obfuscating information.Even if you are right, that doesn't change the fact that the fund tracker is not a ship sale tracker.
Sidenote : there is also other sources of income than ships (merchandising, sales of uec, etc).
You forgot to post the last disclaimer in the buying process on the website
With the TOS
You dont' know if it's good or not if you don't have reponses to this 4 questions :The goal is not to fill one system but over a 100 systems and I would argue that even for one system this isn't a good approach.