Better still budy up with someone who knows the game, its very difficult for someone new to it to find their feet, which in its self is failing but at least that way they are not stood around looking at thier feet wondering what the hell is going on.
However, going in solo does provide you with a good feeling for the solo player experience.
I know SC is more designed as a group game and that CIG push it as a group experience, but there will be plenty looking for that lone wolf style of gameplay.
Yeah, in ED im a group leader, but only because none of the other slackers wanted the job and its rare i actually get to wing up with anyone. My play time can be extensive at times, at other times very limited, but often i'll need to drop out at random moments because of work or family, and that is not conductive to grouping up for extended periods in any game.
And one problem with SC's gameplay (for me) is how a lot seems to revolve in spending lots of time in groups, working together, and even just getting to places to do stuff or even meeting up can take lots of time. (not a criticism of SC specifically, this applies to all multiplayer games which are designed around group play - they just aren't good match for my life).
Let's say multicrew of a ship, and ship enters combat, and i've got the role of gunner or helm or another important role. The last thing someone wants to hear is "Sorry guys, got to log". Or worse, if its my ship, and i have to log, and now (depending on how its configured) the other players either find themselves without a ship or they can do whatever with my ship which means i could return to find i have no ship (rebuy required).
I'll say this for ED, it does cater well for the solo player, perhaps at the expense of group play. But i think SC is the other way around. You can solo play in SC, but the real benefit comes from group play - assuming you can be online when the people you know are and don't have to drop out at difficult moments and don't have to worry about things like logging out on someone else's ship and then worrying around where you will respawn.