Game Discussions Star Citizen Discussion Thread v12

And let me follow that up. Because maybe people aren't listening. Maybe they want to really believe that what I've been saying for almost five years isn't real, that I've been either having a laugh, or that I'm the "Q" of Star Citizen or that I'm doing this because I love Derek Smart (or I am Derek Smart), or that I'm some psyop from "Big Publisher" or whatever. I don't care. Really. Star Citizen is boring. It's done. It's absolutely done.

Dump it. Sell everything you can. It will never be anything like what you imagine. Once the real game design and systems are in place, you will disagree with them. You will argue with them. And all of it, everything you say, will fall on deaf ears.

You are a paycheck. You gave the Roberts' family an untold amount of money. You put their kid in a (front!!) credited DC show. You gave them all, every single one of their dreams. And now you're done. You're worthless.

Turbulent is taking over. Things for consoles are "happening." Chris Roberts and the old guard from Warthog and all the other companies he's hired on are leaving, replaced by traditional AAA guys who were fired from Ubisoft and EA and other places (some that were fired for very, very problematic management). The crypto dreams of buying in at $300 and making $300,000 are done.

Get. The. Hell. Out.

I expect the same. Robbers pushed out, a salvage team goes in. No more visions but working monetisation. And the gameplay for that. It wont be pretty.
 
I expect the same. Robbers pushed out, a salvage team goes in. No more visions but working monetisation. And the gameplay for that. It wont be pretty.
Even with Chris Almighty out, that won't magically make server meshing (and other "techs" and design foundations) done AND effective.

And I don't want him out: he shouldn't get an escape route but get nailed to his accountabilities.
 
They of course could do that, or an even simpler solution: Implement jump gates, but if you enter one, disconnect yourself from the server (loading screen) and load into Pyro with your ship! Solved your meshing problem, Chris. When do I get paid?
This way you cannot guarantee that you don't split a party jumping from one system to another. You would need the ability to track game instances across multiple servers, which is a core component of... Tier-Null server smooching.
Even with Chris Almighty out, that won't magically make server meshing (and other "techs" and design foundations) done AND effective.
That was the point behind Agent's "sell sell sell" I think.
And I don't want him out: he shouldn't get an escape route but get nailed to his accountabilities.
He is not accountable to any backer for anything. If there is any legal action in the future, it does not matter if he stays or leaves at this point, it will reach him the same way.
 
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I don't think you can ever get Chris to take responsibility:

  • Game taken off him and delivered: "but just imagine how much better it could have been - support my new crowdfunder SC2!"
  • Game gets taken off him and shut down: "Should have stuck with me - support my new crowdfunder SC2!"
  • He carries on and CiG fails to deliver: "I had a dream, but others held me back - support my new crowdfunder SC2!"
  • He carries on but the funding dries up: "We didn't dream big enough - support my new crowdfunder SC2!"
 
Just having a dig through the Server Messing stuff.

Currently calling this the 'Chris is a Moron' slide...

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Do they have a release date for the game then?


You mean like ignoring accountability for (one of) the largest single crowdfunding amount ever raised and padding out your IMDB profile with production credits for shorts?

Dayum! Time to make an IMDB profile... just one small problem, i don't know for what reason i'll be jumping around like a monkey in a mocap suit for! Maybe there's a new planet of the apes film coming?
 
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