And I think it started because The Vision® is in fact more shortsighted than it seems. Shortsighted like in by adding the biggest number of little tiny details, the sum of these would inevitably be constistent, wil magically fit together and the whole will stand on its own foot.
And that's the biggest problem I have with SC: complete lack of consistency and foundations. I backed it in it's first hours, because I saw confidence, a project that looked like already well thought up, with an apparently solid game design base, from an old videogame celebrity - yes not flawless but those generally know how to gather forces and spread confidence and motivation. I even didn't back Elite Dangerous back then because I thought their KS campaign was too vague and showed almost nothing concrete. History got me wrong: it happens Star Citizen/SQ42 is (or was since the beginning) in full improvisation mode.
Yes I was prepared for cheesy arcade-y content which would take a long time to deliver and won't be perfect/feature complete but enjoyable, but I was expecting he would let experienced people in charge of departments he shouldn't have to take care of or doesn't have the skills for, for the sake of project's health a progression. It happens he micromanages everything.
I thought he had grow up from his past experiences, I thought crowdfunding was an asset for the project's success both for the limited amount (even if colossal) of money raised and the moral weight of receiving people's money - not "evil publishing crooks. It happens he doesn't care of where the money is coming from and what that binds him to.
The worst danger for this project is the continuous flow of cash: first when the cash counter raised so fast I was pleased, then later amazed, and ultimately worried because I saw an evergrowing scope filled with at best features with underestimated costs/devtime, at worst absurdly time consuming (both from dev and player's pov) absurd features. It happens they lost themselves in shoehorning development and technical debt hell.
I thought I backed a game, it happens we crowdfunded an expensive lifestyle erected as a business model.
Lastly, I now think that even if the MVP ultimately comes in an enjoyable shape, damage is irreversibly done: it happens they managed to shatter their own community. There's barely no chances this will end well ingame, between self-entitled SC defenders of the first hours that will consider them more citizens than the others, disappointed that won't be able to see the good in the game even if it'll be right in front of them, cynics that will be happy to ruin the game for others for the sake of exploiting flaws and grief-enabling features, and CIG who will have to manage all that pretty people with the "talent" they already prove us to have.
I won't ask for a refund, because I'n not in for a big amount - just the basic, and because the risk is part of crowdfunding. I may play SQ42 even if I've never put many interest in it, but probably won't put the tip of a toe in the cesspool PU is bound to become.