Game Discussions Star Citizen Discussion Thread v12

ED is dull by design though. It's why it's viewing numbers will never go up unless they are paying famous streamers. It's on level of niche games like kerbal and space engeniers, the hundreds while SC in the thousands. That's how far ahead they are in terms of being "fun", to play and to watch.
The latter is fake. ED had tens of thousands of concurrent players. Proof:
No I can't, but we can see how many average concurrent players Elite Dangerous (basegame or Odyssey alpha) had on Steam at the time (excludes non-Steam platforms).
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Therefore the former, being derived from fake, is fake too.

That's not a personal opinion though, it's factual.
Fake. Unless you provide links with statistical research (called 'facts'), this is not factual.

In space games there's the advantage of, well, a lot of space.
SC doesn't have a lot of space being single-system, maybe SC just is not a space game.

SC way of implementing it's features in the game world makes it feel more connected and natural. They all feel part of the same vision. While the ones Frontier keeps bolting and forgetting feel almost as separated mini-games. That doesn't turn ED into bad, it just highlights how much of wasted potential there is in it.
SC way just highlights how much of wasted time spent switching gameplay activities there is in it.

Games can be Released as Alphas and be monetized, judged and reviewed as such in these modern times.
The last one is fake. If you visit de-facto industry standard site for game reviews, you will see that SC can not be reviewed.

Also, almost forgot, we could only wish that Frontier would care enough to present us with a roadmap or list of things they are working on. Even if plans changed along the way, it would be better than being treated as mushrooms.
Complete phrase for mushrooms is "Being kept in the dark and fed cowpiss". I see SC fanboys don't see a problem with the latter.

For me, If a company clearly states it's game is in alpha stage, sells it's game as an alpha, has free-flys of it as an alpha. It's not hiding behind it now is it?
Fake, fake, fake, fake.
First, CIG does'bt state ALPHA clearly, it's just a small-font margin note.
Second, Genuine Roberts himself had stated that CIG treats SC as released game. Your words are nothing against his in this case.
Third, free-plays has nthing ro do with being ALPHA, there are lots of complete games that have those on regular basis, for example:


Fourth, CIG is exactly hiding behind ALPHA. This excuse is used solely to discard any negative opinion or conclusion about SC.
Hiding behind it would be putting it in the stores as a released product without disclosing that it was in fact still in Alpha.
Fake. Not disclosing it at all would be a fraud, not 'hiding behind'.

You doubt the trustfulness of steam numbers. Why? So you can make up you own bogus ones more easily?
He discards the facts that break his agenda because he has no other arguments, but has to push his agenda anyway. I wonder why? Trolling? Shilling? Derek Smart?

When a company advertises a game as "playable now", what is that? Wilful misrepresentation? Scam?
That's false advertisement. But sure, let SC fanboys put the blame on the buyers that were misled. I heard blaming the victim is really a thing.

CR said the release will be when SM stable enough and around 10 systems done.
So, never.
 
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When a company advertises a game as "playable now", what is that? Wilful misrepresentation? Scam?
"Playable now" is different from "released". In fact, every alpha can be labelled as "playable", even if you crash every 10 min.
Let's just read what it is written when you pledge on the website.
While Star Citizen is currently in the Alpha stage of development, it is playable now. New content, features, and fixes are consistently added as development continues, with a major patch released each quarter.
 
So what is the state of Squadron 42, you ask? Let me clarify that for you:
  1. They are parametrising something something so that they can faster prototype combat animations for Space Vandals.
  2. They are reworking navy outfits because the game has been in development for so long, they need to redo assets time and time again to keep them in line with modern standards. In a game that has not yet been released.
  3. "Audio continued to investigate SQ42’s systems and planned their future support for the campaign." I KID YOU NOT, DIRECT QUOTE.
  4. They are still building ships for Space Vandals.
  5. Redoing the already redone animations, motion captures etc., including intro cinematic, and the entire character creator thingy.
This game is never coming out. It is a playground for Chris, nothing more. Why would he ever let go of his playground.

No mention of the mess hall? That usually gets a mention.
 
CR said the release will be when SM stable enough and around 10 systems done.

CR said a lot of stuff over the years. Mostly pulled from his rear end.

Also, 10 systems? Welp, hope you've written your spaceships into your will. I'm sure your next of kin or their next of kin will appreciate it when they get those 10 systems. :p
 
So replace my "release" term by "gold". SC is not gone gold.

You see, this is a problem with the release statement these days. Where do you draw the line? Normally you'd say when a developer slaps a release label on it, but Fortnite was one of the most played games for a long time while still touting the early access label.

Its why i sometimes prefer to use the phrase "releasable state", because at the moment, SC most certainly isn't, despite what CIG's marketing and CR's statements might lead one to believe if one wasn't informed.
 
That's funny, when you go to their website, all you see is a big "Play now" button. Surely that would give the impression that the game is.. out and playable now. Which it is. Only when a sucker actually buys in will they discover the buggy unfinished mess. Very representative of bait and switch scams in fact.

Glad some backers are having fun though. I am too 🤣

 
"Playable now" is different from "released". In fact, every alpha can be labelled as "playable", even if you crash every 10 min.
Let's just read what it is written when you pledge on the website.


They can be labelled as 'playable now', but it's clearly stretching the term deceptively. IE presenting the alpha as being closer to a finished product than it is.

That's the issue.

Alpha-tier persistence, stability, performance and functionality etc don't really meet the average gamer's expectations of a playable game...

Source: https://www.reddit.com/r/starcitizen/comments/qmbppg/to_sum_up_the_current_ptu_patch_in_one_image/
 
At the bottom of that page:


Lists Star Citizen.

LOL
Well it really was one of the most aticipated games back in 2016. Five years later? It's a laughing stock.

Oi! Is that Dwayne Johnson's outfit? The cheek!
 
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