Game Discussions Star Citizen Discussion Thread v12

One final screen from this game, the only ship I was left with in 3.15 and a ship they completely broke, cockpit displays unusable, missile hud broken so no missiles and new upgrades just disappeared. That was for the final straw, the game is more geared to group play anyway and seems to be even worse than Odyssey in wanting to become some FPS CoD type affair of which I have little interest in. I have gifted out what items I could and the account is scheduled for deletion.

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Godspeed CMDR - you have a good talent to make very good screenies.
 
Star Citizen lost me when they announced the wipe and then didn't actually wipe until months later with the release of 3.15, during that time there was no actual motivation in trying to achieve anything, get new ships so I drifted off and got busy elsewhere, starting back and finding your sole remaining ship was basically scrap well...

Yeah think that knocked the wind out of a lot of people’s sails for 3.14

I just ask about your start point because I’m interested in the honeymoon period people have with SC. (This 6 months or so has been an interesting time to observe it in action, what with the wave of new ED heads checking it out).
 
Nope the bugs were nothing to do with the user folder, they overlayed the general ship commands (ie. exit ship) over the menu buttons on the cockpit display screens making them inaccessible, the missile hud just shows 0 missiles regardless of whether you have missiles or not and ship upgrades just randomly disappearing well that's been a thing all along and something they clearly have no interest in fixing. And the new personal inventory was just annoying, I mean toggle helmet on/off now you get to hold a big box lol.
Well you are playing a .0 patch, those are always known to be those with the most problems. 3.15.1 should release next week with the IAE.
But that sounds like the Interaction commands overlaying the screens? I usually just use the actual keybinds to exit ship and all that, interaction is always a little odd.

Star Citizen lost me when they announced the wipe and then didn't actually wipe until months later with the release of 3.15
The Spectrum post did say that the wipe was going to take effect for 3.15.
But oh well, see you in the milky way I suppose.
 
One final screen from this game, the only ship I was left with in 3.15 and a ship they completely broke, cockpit displays unusable, missile hud broken so no missiles and new upgrades just disappeared. That was for the final straw, the game is more geared to group play anyway and seems to be even worse than Odyssey in wanting to become some FPS CoD type affair of which I have little interest in. I have gifted out what items I could and the account is scheduled for deletion.

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Woah, never expected that. I thought you were in deep.
 
I finally folded and watched someone stream 3.15. First stream other than from the con for years. It was late at night, but I was stone cold sober. I joined part way through the stream as the streamer hailed the ATC (STC perhaps). Landing pad was allocated, but there was nothing visible on the HUD. No obvious marker on the station either despite flying around it several times. The streamer rehailed and just got told they had already hailed. The streamer made light of it and decided to do something else. I switched off. This is basic stuff after all this time, but what really shocked me was the attitude of basically a shoulder shrug and lets do something else, as if this sort of glitch was the norm. There also seemed no way to cancel the request and rehail. So, gave every appearance of flawed design and buggy implementation. Given that the pad request handshake is a very basic aspect of a space flight game it was sobering. Glad I am still zero invested.
 
Unless the last .1 patches have always significantly improved stability and reduced the frequency of bugs. Speaking from experience here.

So its basically a rollercoaster ride of fun! Stable, unstable, stable unstable.

I wonder why the faithful always declare the current patch to be good though, regardless of the numbering....
 
I finally folded and watched someone stream 3.15. First stream other than from the con for years. It was late at night, but I was stone cold sober. I joined part way through the stream as the streamer hailed the ATC (STC perhaps). Landing pad was allocated, but there was nothing visible on the HUD. No obvious marker on the station either despite flying around it several times. The streamer rehailed and just got told they had already hailed. The streamer made light of it and decided to do something else. I switched off. This is basic stuff after all this time, but what really shocked me was the attitude of basically a shoulder shrug and lets do something else, as if this sort of glitch was the norm. There also seemed no way to cancel the request and rehail. So, gave every appearance of flawed design and buggy implementation. Given that the pad request handshake is a very basic aspect of a space flight game it was sobering. Glad I am still zero invested.
Yeah that bug has existed for years. Has to do with low server tickrate. As they're still tinkering around with their server meshing and apparently need to integrate the ATC system with it in another way, haven't bothered to fix anything with the old implementation and just leaving it be until the rework comes with server meshing.
 
server meshing

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So its basically a rollercoaster ride of fun! Stable, unstable, stable unstable.

I wonder why the faithful always declare the current patch to be good though, regardless of the numbering....
If I have learned anything, it is that never install (or atleast expect smooth ride) something that is first iteration of some more or less big change. Be it game, application software, or even OS.
 
Yeah that bug has existed for years. Has to do with low server tickrate. As they're still tinkering around with their server meshing and apparently need to integrate the ATC system with it in another way, haven't bothered to fix anything with the old implementation and just leaving it be until the rework comes with server meshing.
Let's hope that Jesus Server Meshing patch addresses the buggered landing pads at Area18, broken ATC, and that perennial refuel/repair bug because these have been there for longer than the whole development time of any other game ever published.
 
Let's hope that Jesus Server Meshing patch addresses the buggered landing pads at Area18, broken ATC, and that perennial refuel/repair bug because these have been there for longer than the whole development time of any other game ever published.
The refuel repair bug is actually gonna most likely get fixed with the refueling rework in 3.16.
 
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