Depends on what your definition of "Star Citizen" is.
To me, Star Citizen is the overriding parent entity for the entire IP.
So all Star Wars games are one game?
Nah that's not gonna wash.
Depends on what your definition of "Star Citizen" is.
To me, Star Citizen is the overriding parent entity for the entire IP.
You've got a point. Although I think the intention was that it would be one-universe at the Kickstarter stage?
So all Star Wars games are one game?
Nah that's not gonna wash.
Depends on what your definition of "Star Citizen" is.
To me, Star Citizen is the overriding parent entity for the entire IP.
Haha, no. If you want to know what a 'product' is, you go to the store->products. CIG registered two products, sells them separately, markets them separately, claims to have separate teams for them and has separate conventions dedicated to them. This is really two products, that much is super clear.
A judge doesnt care how we 'feel' about IP or 'personally define' it. That is just not how law works I am afraid.![]()
Well, they take place in the same universe. Kinda like you can take your ME1 save into ME2: Sq42 was supposed to allow you to bring your character into SC. But in no way does that mean you can just take the engine you licensed for SC and use it for free in Sq42.
Not if you charge for S42 separately, which I believe they were going to do.
Well if the Coutts stuff has legs then it starts to look like ELEs are like buses.
You don't see one for ages then 2 or even 3 turn up at once!
White Knights must expend 1 magic point every round to keep Chris Roberts calm. If WK's run out of money...err, magic points, Chris begins to expand exponentially obliterating everything in his path."Court will now recess for 5 minutes while juror number 7 is consumed. Anyone else on Crytek's side?"
If CIG still has tens of millions of dollars in reserves, then this won't bring down CIG or SC. At worst it would delay development and substantially reduce their budget. If CIG can't afford a legal settlement then it would mean either SC development stops and/or what remains is sold to another company.
It does happen in other sectors such as the music industry. Some record labels haven't paid their artists for a long time or only a percentage of what's owed. Then when they get a lawsuit, they deliberately drag it along for as long as possible to delay paying anything. Meanwhile, those artist are still signed to the record label or can't release another album until its resolved.
Yes that would be costly for CIG. Even if CIG can afford a financial settlement, if they lose their assets and stuff made with CryEngine, that's a major blow and also hurts confidence of the backers in CIG to deliver the game. If they need to remake all those assets in a new engine then Star Citizen will not be released for at least another 3 years.
I disagree, it opens a lot of new possibilties. The CryEngine was much more limited, also other game developers could use it if they licensed it, but it's not clear if it's their engine.
The Quantum Bail Jumper
At worst, it will give CIG, yet ANOTHER excuse to say why the project has failed or being delayed. Let's blame it on.... (big breath) Derek Smart, Crytek, Goons... and so on.
Sounds like a smuggling ship.
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From http://www.bbc.co.uk/news/technology-42352606
Really? How many? 2? 1?
1. a lot or lots Informal
a. A large extent, amount, or number: is in a lot of trouble; has lots of friends.
b. Used adverbially to mean "to a great degree or extent" or "frequently": felt a lot better; ran lots faster; doesn't go out a whole lot; has seen her lots lately.
c. A number of associated people or things: placating an angry lot of tenants; kids who were a noisy lot.
d. Miscellaneous articles sold as one unit: a lot of stamps sold at an auction.
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From http://www.bbc.co.uk/news/technology-42352606
Really? How many? 2? 1?