Star Citizen Thread v6

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Otherwise yeah I don't see this going F2P, I think CIG would baulk at the idea of giving users access to content for free, those access weekends notwithstanding.

F2P would encourage goons to make loads of new accounts.
The game is already very easy to grief as it currently stands.
Can't see this going F2P, either.
 
First, the stretch goals dont apply anymore because Star Citizen is a completely different game since 2014

That would imply they are no longer beholden to what they promised, which presumably would be breaking the terms of kickstarter. You cannot do a switch a bait. Only if every single backer gave express permission to change what was promised can they get off scott free, unless, the are willing to unconditionally give refunds to every single backer. The updated TOS seem to indicate they would try and winggle out of that should there ever be a mass run on the funds. I presume they don't want to rock that boat and deny refunds unless it becomes a serious problem, because i guess they know they are on unsteady territory with their changes to scope and TOS.
 
So so called 3.0 for media was nothing more than CryEngine level (rather big one) with no game loops to even talk about

http://www.dereksmart.com/forum/index.php?topic=76.msg2919#msg2919

Ohhh my.
So, let's say I end up blagging my way into one of these events and get to have a hands on go at this thing. I get on my Nox and start jetting across the surface. A handler tells me my times up but I ignore them and keep on going, hoping to hit an invisible wall that bounds the world I'm currently flying through. What happens next? Am I jumped on simultaneously by several developers or is the cat out of the bag?

If it were me I would do everything but what they suggested I try. Travel in that direction? Nope! I wanna go over here and see what's over this hill.
 
Not gonna work due to the fact that f2players mostly can't comprehend sim games, even something just vaguely sim lite like sc.

…then again, funnily enough, one of the most competent and in-depth sims on the market at the moment is technically F2P. :D
 
So, let's say I end up blagging my way into one of these events and get to have a hands on go at this thing. I get on my Nox and start jetting across the surface. A handler tells me my times up but I ignore them and keep on going, hoping to hit an invisible wall that bounds the world I'm currently flying through. What happens next? Am I jumped on simultaneously by several developers or is the cat out of the bag?

If it were me I would do everything but what they suggested I try. Travel in that direction? Nope! I wanna go over here and see what's over this hill.

I don't think there will be any events to get to after Gamescom.
 
You can make all the humors analogy's you want that it wont make Star Citizen a scam. Actually expanding the scope and quality of a product you've pitched is the exact opposite of it and any gamer would be more than happy to see other dev's follow CIG footsteps instead of seeing so many sub-par released games. It might not be what you want of a game, but it's not your game isin't it, you just backed it early, like other hundreds of thousands gamers did.

Unsung Story

Yeah look at all these happy gamers thrilled to the core over the increase in scope from a single player only game to single and multiplayer, and the confidence the devs have inspired in the project. I'll bet that turned out super well--

"It was supposed to be a dream game for fans of strategy-role-playing games, but instead it became a disaster."


Oh.. whoops.

You have yet to show how Star Citizen, a game kickstarted by fans of the original concept that changed drastically in scope and focus, is any different than unsung story, a game kickstarted by fans of the original concept that changed drastically in scope and focus. Both are doing the exact same thing. Playdek and CIG pulled the same stunt. The only difference is that Playdek forgot the important step of continuing to sell concepts and images of things in the game for real world cash to keep the scheme afloat where as CIG has been riding that wave shamelessly for years and will continue to do so.

In reality, I would prefer if game companies avoid CIGs bait and switch scheme-like development plan like the plague and continue to release the games they claim they are going to release and not decide that Mario Kart 10 should be an Action RPG Roguelike midway through development after conveniently crowdfunding the game.

Your entire argument is "they lied about what game they were making to get money, and now they are making something else and that's good!!!" and that's a ridiculous position to take.
 
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dayrth

Volunteer Moderator
I don't think there will be any events to get to after Gamescom.
I think you might be right. I made a prediction at the beginning of this year that it would be the last year for CIG. I am surprised they have lasted this long (though I shouldn't be really as I am constantly surprised by how they keep going against all logic). The result of Gamescom may decide whether my prediction was right or not.
 
I have to admit the 'increased quality and scope of a non-existent entity' is an amazing concept. It really is. By the way, have I told anyone about my own personal space program? At first I was just gonna jump over an obstacle in the street while delivering pizza, but then I thought to myself out loud:"Hey, why not jump to the moon instead?". All bystanders were initially laughing.

"You cant jump to the moon."
"You are an idiot!"

And so forth. But now I have increased the scope and the quality: I will not just jump to the moon, I will jump to Alpha Centauri, land on the star, have a cold beer and jump back home. It is amazing! It has never been done before, because mainstream governments dont have the guts or vision to see what I see. Sure, there have been some delays. It turned out my shoes weren't optimal, and when I handcrafted my Hyper Space Shoes 2.0 it turned out my old laces didn't fit. So I had to get new laces, but when I got that I realised the company that I outsourced the Hyper Space Shoes 2.0 to used a different scaling system. So now my shoes are the size of my thumb, and my feet wont fit. But that happens with such ambitious projects. Soon I will present a small clip to show our progress. Ignore everyone who says it is CG, everyone who claims I didnt actually jump six kilometers in the sky is lying and jealous of my vision.

Oh, to whomever I was about to deliver that pizza when I had to jump the obstacle: Sorry. I am sure you understand that with the expanding scope jumping the obstacle and doing my job was simply not feasible. I am convinced you'll love the new plans though so you're welcome!
 
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One upshot of this might be that the Star Citizen engine, Lumberyard, may become an excellent FPS engine should it be licensed out.
 
One upshot of this might be that the Star Citizen engine, Lumberyard, may become an excellent FPS engine should it be licensed out.

Yeah, thing is Lumberyard can be used for free by everyone (as long as they use AWS part too). So there's not really much CIG brings to the table with their Frankenstein engine.
 
I thought CIG used a customised version of it, so you might get access to the Vanilla one via the following link:

https://aws.amazon.com/lumberyard/

But the SC one is owned by CIG. That's my understanding of it.

But even so, if you can get Lumberyard for free, offering say 90% of what the CIG modified version can do, they aren't in a very good position to sell their 10% (or whatever) value add.
 
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I thought CIG used a customised version of it, so you might get access to the Vanilla one via the following link:

https://aws.amazon.com/lumberyard/

But the SC one is owned by CIG. That's my understanding of it.

Customising someone else's product doesn't give you the right to sell it. Though frankly, nothing I have seen so far suggests that any sensible developer would be interested in using SCs code anyway. If CIG can't get it to work themselves, why would anyone else want to even try?
 
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It seems some of the major gaming press aren't even covering Star Citizen at Gamescom. Take a look at IGN's schedule - I couldn't spot it on their list:

http://uk.ign.com/events/gamescom

I guess once again, we gotta rely on Derek Smart for News.... much that I hate it.
 
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I thought CIG used a customised version of it, so you might get access to the Vanilla one via the following link:

https://aws.amazon.com/lumberyard/

But the SC one is owned by CIG. That's my understanding of it.

But even so, if you can get Lumberyard for free, offering say 90% of what the CIG modified version can do, they aren't in a very good position to sell their 10% (or whatever) value add.

No no no no, CIG modified over 80% of the original code. That is why jumping to LY took only two days, because it was so similar. Which is why our original modified code is so excellent and extensive and crucial. Which is why LY will offer so much new possibilities.

See how open and consistent we are? :)
 

dayrth

Volunteer Moderator
I thought CIG used a customised version of it, so you might get access to the Vanilla one via the following link:

https://aws.amazon.com/lumberyard/

But the SC one is owned by CIG. That's my understanding of it.

But even so, if you can get Lumberyard for free, offering say 90% of what the CIG modified version can do, they aren't in a very good position to sell their 10% (or whatever) value add.

https://aws.amazon.com/lumberyard/faq/

Q. Can I take Lumberyard and make my own game engine and distribute it?
No. While you may maintain an internal version of Lumberyard that you have modified, you may not use Lumberyard to distribute your own game engine, to make improvements to another game engine, or otherwise compete with Lumberyard.

However, you may distribute your own fork of Lumberyard via the Lumberyard Repository on GitHub, as long as you comply with the requirements of our terms, and include a copy of our license notice in your fork. Users who use your fork must agree to the AWS Customer Agreement and the Lumberyard Service Terms, and their use of your fork is governed by those terms.
 
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