Nope, the gun isn't the murderer.
True. Stubborn decision to stick with CryEngine was done by Chris alone. He was his own undoing - as always.
Nope, the gun isn't the murderer.
Read that Agent rant.
Jesus wept. Seriously, if that's true...............
CryEngine destroyed Star Citizen. That is all.
True. Stubborn decision to stick with CryEngine was done by Chris alone. He was his own undoing - as always.
Exactly...I agree 100% with you on this......Anyway there was some strange correlation between CR and Crytek from the very beginning....also that guy Croberts friend Sean Tracy is still working for CIG and he was also Crytek employee now he is Technical director of content in CIG and he is the one in "charge"of that Faceware nonsense.....anyway I don´t want to speculate but maybe CIG have some kind of deal with the Crytek and that could be the reason why they choose this engine in a first place and didnt go for something that will suit them better....
There was no better engine of choice in 2011.
We are gonna need ladders to manage that feat.
And that's whole issue of 'ohh screw this we will finance *whole* game from backers pockets because we don't need any other stakeholders'. Major strong point of industry stackeholders are that they usually want project to succeed financially and thus bring expertise. Despite what thousand of gamers would claim how they are stifling innovation etc. another nonsense, reality is that game development - especially for games like these - cost a lot. I mean, GTAV cost 200M. And that was done by company who are years long experts of doing huge open world games. So my point is that having actual investors might actually force CIG CryEngine early and we might have actual game to talk about.
That meant he had to design his own.
That's what mostly game companies do when they face limits of existing engines.
And he *could* get succeeded if he had picket more versile engine and modified it. Turned out CryEngine is huge pain in backside and it costs a lot to modify it for CIG needs and even then it still does not work fully as requested.
That's something good planning would have predicted.
There was no better engine of choice in 2011.
Sean Tracy is still working for CIG and he was also Crytek employee now he is Technical director of content in CIG and he is the one in "charge"of that Faceware nonsense....
...Now for the long wait until Citizencon to find out what it is all about beyond the next concept ship
Can you send me a PM with link to SA forum? I only have the Reddit link.
Done![]()
but then we wouldn't hear about SC in 2012, probably only by now the KS would've started.
it was a lose lose situation, although I'm pretty sure cryengine would've suited for a decent space game, by decent I mean more or less a modernized freelancer with wc campaign.
also pretty sure there was no more versatile engine in 2011 to pick, unreal engine 3 was already 5 years old at that time, no way he could've had frostbite, unity was still in conception, other popular but older engines would've been as bad as unreal 3 if not worse, etc...
Indeed, they needed someone to hold Chris Roberts in check. He's like George Lucas and not in a good way.
but then we wouldn't hear about SC in 2012, probably only by now the KS would've started.
it was a lose lose situation, although I'm pretty sure cryengine would've suited for a decent space game, by decent I mean more or less a modernized freelancer with wc campaign.
also pretty sure there was no more versatile engine in 2011 to pick, unreal engine 3 was already 5 years old at that time, no way he could've had frostbite, unity was still in conception, other popular but older engines would've been as bad as unreal 3 if not worse, etc...
Dunno, really, given how many space games are in active development with their own-made engine... some in active development for far less than SC and yet still have more to show.
Or even realeased games still in active development. Like... uhh.. that Dangerous one... last of an amazing franchise... a bit Elite-ist but...![]()
Unity is never a better choice
I jest, Unity is great. KSP is one of my favourite games
I find funny there was no other choices in 2011 when the development allegedly started in 2014![]()