But I want to SEE the cat media ( and other media ) while supercrusing
I'd settle for USS bombing effects in the BGS. that at least doesn't even require any kind of contracting for artwork.
But I want to SEE the cat media ( and other media ) while supercrusing
well looking on friends list. the number of players on over 3 months now is getting beyond a joke.i got one on a year..so that saying something about the game
But … but … CatsI'd settle for USS bombing effects in the BGS. that at least doesn't even require any kind of contracting for artwork.
What’s a Discord Bot ?better that way. Most friends are just 5th col alts being used to track your location for use in discord bots. Best to have none.
hashtag ItsNotAConspiracyIfTheyActuallyAreAfterYou
It's funny because it made me think of Warframe space fight expansion launch. It's similar to how odyssey launched in many aspect and it's funny.in elite, fdev doesn't even pretend to give you a diplomatic option. You can't communicate with npcs except to request docking or accept/decline missions.
no options to request help (that may be acted on or lauged at or ignored depending on your reputation etc)
no options to taunt
no options to respond to piracy requests.
i'm not sure why basic comms functionality that existed in these kind of games pretty commonly in the past 30 years has been left out.
What’s a Discord Bot ?
Well, I can.But I want to SEE the cat media ( and other media ) while supercrusing
But … but … Cats
one thing i wish would get rebalanced would be combat ....get off the reliance on shields and focus more on physical damage to the ship. there's a whole power system in the game, a whole repair system in the game, and a life support option etc... and they almost never get used by anyone who isn't a newbie because your options are go big shield or run away because there's no in between that is viable.
once you start taking hull damage, it's too quick for that damage to become completely disabling. so everyone runs off when that happens to repair at a station or get shields up. Because your only way from benefiting from a battle is by destroying the enemy. There is no partial credit type option, so you can't have every npc take 15 minutes to fight.
i dont see that changing... but if it did.. that would be pretty cool. Being in a 10 minute long battle where you have time to micromanage in-fight repairs and not just frantically playing who's shields will drop first. Would finally have a reason to implement damage models on the ships. or have more than class D life support and such.
well looking on friends list. the number of players on over 3 months now is getting beyond a joke.i got one on a year..so that saying something about the game
well, butt cats probably not far off from the angry black hole cat a couple pages back. only probably angrier.
100% of my friend list have stopped playing the game.Maybe you just have no friends?
Is the one your alt as well?
You know I'm only kidding mate![]()
2 more friends than youVery true. The only place where hull and modules take more effort or longer is in CZs, but it still isn't the model you are alluding to, as the aggressor just carries on hammering away at the NPCs and normally the pp to get a kill before 0%.
I don't know how they could implement such a system as it would totally change the combat in game, but it would be nice. Good thinking batman.
Maybe you just have no friends?
Is the one your alt as well?
You know I'm only kidding mate![]()
Ouch ! Shots fired !2 more friends than you![]()
Those lists in apps/games etc should be named... "contacts" or something similar anyway.100% of my friend list have stopped playing the game.
But also, 100% of my friend list is still playing.
Not having any friend in your friend list put you in an awkward situation.
Very true. The only place where hull and modules take more effort or longer is in CZs, but it still isn't the model you are alluding to, as the aggressor just carries on hammering away at the NPCs and normally the pp to get a kill before 0%.
I don't know how they could implement such a system as it would totally change the combat in game, but it would be nice. Good thinking batman.
Those lists in apps/games etc should be named... "contacts" or something similar anyway.
Definitely not "FRIENDS "
I don't like how term "friend" was degraded since we have social media, multiplayer games etc.
I can have a lot of acquaintances, but FRIENDS are exceptional and I can name a few only, in VR (Internet) and RL alike.
100% spot on.one thing i wish would get rebalanced would be combat ....get off the reliance on shields and focus more on physical damage to the ship. there's a whole power system in the game, a whole repair system in the game, and a life support option etc... and they almost never get used by anyone who isn't a newbie because your options are go big shield or run away because there's no in between that is viable.
once you start taking hull damage, it's too quick for that damage to become completely disabling. so everyone runs off when that happens to repair at a station or get shields up. Because your only way from benefiting from a battle is by destroying the enemy. There is no partial credit type option, so you can't have every npc take 15 minutes to fight.
i dont see that changing... but if it did.. that would be pretty cool. Being in a 10 minute long battle where you have time to micromanage in-fight repairs and not just frantically playing who's shields will drop first. Would finally have a reason to implement damage models on the ships. or have more than class D life support and such.
Nope, sorry....one thing i wish would get rebalanced would be combat ....get off the reliance on shields and focus more on physical damage to the ship. there's a whole power system in the game, a whole repair system in the game, and a life support option etc... and they almost never get used by anyone who isn't a newbie because your options are go big shield or run away because there's no in between that is viable.
once you start taking hull damage, it's too quick for that damage to become completely disabling. so everyone runs off when that happens to repair at a station or get shields up. Because your only way from benefiting from a battle is by destroying the enemy. There is no partial credit type option, so you can't have every npc take 15 minutes to fight.
i dont see that changing... but if it did.. that would be pretty cool. Being in a 10 minute long battle where you have time to micromanage in-fight repairs and not just frantically playing who's shields will drop first. Would finally have a reason to implement damage models on the ships. or have more than class D life support and such.