State of the Game

Getting really close to 50,000 posts I see......

Hey, careful now Ian, we'll be angrier than the fsd crowd...!

In Gaelic, Scotland means "battered"

That makes sense.

it's a written word to circumvent written censors. Not a new word to say aloud. You dont pronounce the place-holder letter as the placeholder exists. You pronounce it the way it's intended and ignore the letter that's written. Like how you deal with (astersisk)'s in place of letters. Or do you go around pronouncing a* * as "ah asterisk asterisk" when reading aloud. Additionally, do you read aloud what you are reading?

Otherwise if you're concerned about saying the new nonsense word, why not just use o, it's closer to the sound of the real word much more than y is. or if you're in the business of making up new words, just use frack - it's already an established thing. Why care about keeping the structure of the rest of the word exactly the same but swapping the vowel for one that doesn't even sound the same?

y for u makes zero sense.

edit: asterisks are annoying forum special characters

My god man, you are a monstrous gobshyte.
 
My god man, you are a monstrous gobshyte.

aren't the i and the y too close sounding for that substitution?

I'd think it would be more along the lines of gobshote or a u?

your swapping rules aren't consistent. Do we need to create another consistency debacle thread bomb to determine how best to circumvent weird slang word filters?
 
just noticed, that according to this week's top 20 hits the fps drops and stability issues around settlements is oddly less important to players than getting that juicy telemetry api stream for motion simulators and 100% not for bots.

Not sure if that means the players who partake in that have dropped off a cliff with most of the other players that left or if it's a far less common issue than it would have seemed given the forum posts about it.
 
It's the same down in Cork where I'm from. The neighbourhood I GREW UP IN, I can barely understand what some of the lads were saying. (Have a look for "Knocknaheeny Rap Off" and see some of the fine upstanding lads from down the road)
Sounds a lot like belfast as well, where i grew up, NSEW all have unique accents, but mostly up here you have to go out in the sticks to experience the more extreme accents.
I think the english here would struggle with some belfast accents, probably because we speak so fast.
I can't do related gifs or links because phone is potato but i've been down south a lot through music and i know what you're saying.
If we do anything well, it's accents.
The Ballymena one is known to be probably the most extreme and non-sensical up here, why i asked the google... but i can't link it.
 
just noticed, that according to this week's top 20 hits the fps drops and stability issues around settlements is oddly less important to players than getting that juicy telemetry api stream for motion simulators and 100% not for bots.

Not sure if that means the players who partake in that have dropped off a cliff with most of the other players that left or if it's a far less common issue than it would have seemed given the forum posts about it.

Sim telemetry is very important for the three people who play elite in a full-size cockpit while wearing a flight suit made from sticky back plastic and old washing up bottles.
 
50,000? and we're how many posts away?

one-two-three-feed-me-and-tell-me-im-pretty.gif


I think it might be tree fiddy?
 
Sim telemetry is very important for the three people who play elite in a full-size cockpit while wearing a flight suit made from sticky back plastic and old washing up bottles.
the 200 other votes are just really good friends who care about those 3 guys a lot. I'm sure. It's definitely not something someone would use for nefarious purposes.
 
I'm just worried that in the haste to get cockpit telemetry on the issues tracker that the poor anti-bot campaign has been ignored.

botting only gets attention if there are player groups left to care. they solved that issue with killing off interest in consoles (where player groups more readily form) and just leaving the rest of the game unbalanced and as it has been ...shifting the majority of the gameplay to engineers where the currency is materials and not credits and materials are harder to afk farm and only benefit yourself since they can't be traded or impact anything else in the game by having them.
 
probably why they have never wanted powerplay to gain traction by finishing it and making it really matter. That kind of mechanic revolves around activities that would require ensuring an equal playing field on the base grind behavior of trade and combat...which means tackling cheaters and botting. Why bother when you can get even more player participation with a mechanic like engineers? skip all the concern about cheating and improving base gameplay mechanics. win win. powerplay would be a neverending money sink without entirely reworking how players participate in it.
 
aren't the i and the y too close sounding for that substitution?

I'd think it would be more along the lines of gobshote or a u?

your swapping rules aren't consistent. Do we need to create another consistency debacle thread bomb to determine how best to circumvent weird slang word filters?

just noticed, that according to this week's top 20 hits the fps drops and stability issues around settlements is oddly less important to players than getting that juicy telemetry api stream for motion simulators and 100% not for bots.

Not sure if that means the players who partake in that have dropped off a cliff with most of the other players that left or if it's a far less common issue than it would have seemed given the forum posts about it.

the 200 other votes are just really good friends who care about those 3 guys a lot. I'm sure. It's definitely not something someone would use for nefarious purposes.

botting only gets attention if there are player groups left to care. they solved that issue with killing off interest in consoles (where player groups more readily form) and just leaving the rest of the game unbalanced and as it has been ...shifting the majority of the gameplay to engineers where the currency is materials and not credits and materials are harder to afk farm and only benefit yourself since they can't be traded or impact anything else in the game by having them.

probably why they have never wanted powerplay to gain traction by finishing it and making it really matter. That kind of mechanic revolves around activities that would require ensuring an equal playing field on the base grind behavior of trade and combat...which means tackling cheaters and botting. Why bother when you can get even more player participation with a mechanic like engineers? skip all the concern about cheating and improving base gameplay mechanics. win win. powerplay would be a neverending money sink without entirely reworking how players participate in it.

Boring.
 
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