Hi Community,
this is how I understand the original post:
In order to upload a creation to the steam workshop, you need to make a blueprint out of it first. When you do this, it automatically saves the blueprint to your local drive. After saving the blueprint it appears in your ingame blueprint library and from there you can publish (upload) the blueprint into the steam workshop. Now other people can download your blueprint and use it.
All the items you blueprinted will stay on your harddrive, they will just be deleted from the steam workshop. If you want other people to use your blueprints again, you just need to republish them on the steam workshop after the reset.
And this is the confusing part:
If you have already saved your blueprint locally, you can skip this! If you don’t, here’s how you can do it:
- Go to your Steam Library, find Planet Coaster Alpha and click on “Browse The Workshop” button
- Click on Your Files > Files You’ve Posted
- Subscribe to the items you haven’t got local blueprints of and wait for Steam to download them
- Load up a new, empty park on any available level
How can you not save blueprint locally before uploading it to the steam workshop? Or can you delete the blueprint after uploading it to the steam workshop locally and it is no longer on your local drive and local blueprint library but remains in the workshop? Never tested it.
To make a backup of your own made blueprints just copy the content of 'C:\Users\YourName\Saved Games\Frontier Developments\Planet Coaster' to a save place on your harddrive. Also all your parks are stored in this directory and will be safe. Items in your park that has been deleted from the workshop and from your ingame blueprint library will stay in the park and you can make blueprints out of it later after the reset, if needed.
All other blueprints that you downloaded from the steam workshop and that are made by other people will be deleted from the steam workshop, your ingame blueprint library and your harddrive. If you still want to use these blueprints after the workshop reset, you will need to make a copy of them first. Just place an item into an empty park, then use the multi-selection tool and make a blueprint out of it. Then it will be stored on your local drive and will appear in the ingame blueprint library and you can still use it after the reset.
Please correct me, if I am wrong.
Regards
Lullibert