According to a recent study by civil rights group the Anti-Defamation League (ADL), 74% of people who play online multiplayer games have experienced some form of harassment, with 65% experiencing “severe” harassment, which may include physical threats or stalking. And that’s only the start of their downpour of awful numbers, which cover bigotry, extremist views, which games have the worst occurrence rates, and more.
The study is based on a survey of more than 1000 people in the USA, conducted in April. It’s worth bearing in mind that survey data only provides part of the picture when it comes to an issue as complicated as online abuse, and can be limited based on who responds and why, as well as any number of other factors. Still, ADL report a margin of error of 4%, and the numbers remain unflattering however you look at them. I’m not going to include every result, so if you want that you can find the report and its summary at ADL’s website. Otherwise, here are some particular notes.
More than half – 53% of respondents – said that harassment was based on “race, religion, ability, gender, gender identity, sexual orientation, or ethnicity.” So, while almost everyone is getting people being awful to them while they’re just trying to play a video game, a lot of it remains rooted in bigotry.
A way-too-large minority also reported having experienced other players chatting about “extremist ideologies,” including 23% overhearing discussions of white supremacy, 9% noticing Holocaust denial, 8% hearing support for Islamic State.
Article: https://www.rockpapershotgun.com/20...ve-been-harassed-in-online-multiplayer-games/
Full report:https://www.adl.org/free-to-play
The study is based on a survey of more than 1000 people in the USA, conducted in April. It’s worth bearing in mind that survey data only provides part of the picture when it comes to an issue as complicated as online abuse, and can be limited based on who responds and why, as well as any number of other factors. Still, ADL report a margin of error of 4%, and the numbers remain unflattering however you look at them. I’m not going to include every result, so if you want that you can find the report and its summary at ADL’s website. Otherwise, here are some particular notes.
More than half – 53% of respondents – said that harassment was based on “race, religion, ability, gender, gender identity, sexual orientation, or ethnicity.” So, while almost everyone is getting people being awful to them while they’re just trying to play a video game, a lot of it remains rooted in bigotry.
A way-too-large minority also reported having experienced other players chatting about “extremist ideologies,” including 23% overhearing discussions of white supremacy, 9% noticing Holocaust denial, 8% hearing support for Islamic State.
Article: https://www.rockpapershotgun.com/20...ve-been-harassed-in-online-multiplayer-games/
Full report:https://www.adl.org/free-to-play