If people don't know the difference between performance low fps and stuttering then they probably shouldn't be playing on pc. Perhaps they should get a console instead
It doesn't hurt to explain things rather than just being dismissive.
If people don't know the difference between performance low fps and stuttering then they probably shouldn't be playing on pc. Perhaps they should get a console instead
Thanks! Very good source. Since I changed from business laptop to gaming laptop I never have any problems.
I recommend: https://www.asus.com/Notebooks/ASUS_ROG_G751JT/
I get insane quite soon. I have tested all kind of graphic settings (Nvidia) in game and by control panel for 6+ hours yesterday. My conclusion is, that it's not my machine's performance... there is some real problem out there.
Stuttering in a station during pad approach (mostly one stutter for something between 0.5 and 1s), stuttering in SC - planet approach, and in RES when "contacts" are discovered.
Please FD, with a big haul of sugar on top, fix this. It was much better in 1.2.
Good post. For me stuttering is present since the beginning (December 2014), the impact changes from less to more with every patch, most of the times making the stutter worse. With the recent patch the stutter reached new heights of intensity. Core2Quad Q6600, 2.4 Ghz, 8GB RAM, Windows 7 Ultimate, Nvidia GTX 760 2GB.
As a sidenote, I do 3d artwork and at times I do a render with 2 cores while playing Elite with the other 2 cores (set via affinity). Game performance is slightly worser (instead of max 70fps I get 55fps), the stutter behaves almost the same as if I am using all 4 cores.![]()
Apparently the way the stutter manifests is different from computersystem to computersystem. In my case I don't perceive audio clipping and only minor stutter inside stations. With so many users reporting stutters and willing to cooperate with log-files and all sorts of system reports, I am stunned that the Devs still have no clue what is causing this almost generalized issue. Most important should be to analyse those cases where people perceive no stutter at all, something different in their hardware-setup, Windows-setup, Router-setup etc. has to be responsable for their good performance!?
Another issue I have is that in 4 months that I play in OPEN, I just have seen 1 single human commander. Already visited Lave and even their are no human commanders. I studied the informations of Frontier and in this forum to get the communication settings right, all to no avail. I will raise a support ticket because I am out of options in this matter.![]()
The shader cache was aimed at AMD cards because AMD cards do not cache shaders like Nividia does, and there is a significant difference when this is off for AMD users especially around planets.
As for your open problems, I suspect your hands are tied because it is built into the system via the P2P architecture. I can't even wing up with a friend that lives 5 miles from me.