I have been noticing in some system markets that there is a rather high demand for commodities used for making other commodities.
e.g. Eranin is demanding Animal Monitors and supply for Animal Meat is low.
e.g. I Bootis is demanding Cotton and clothing supply is low
maybe e.g. Eranin is drowning in Biochemicals and Hydrogen Fuels
Maybe stations/systems can provide trade contracts to players that provide a significant bonus in exchange for offloading/bringing in commodities in critical supply/demand.
I predict that the markets of the full release may suffer when players go for the best-profit runs instead of keeping the economy healthy.
e.g. Eranin is demanding Animal Monitors and supply for Animal Meat is low.
e.g. I Bootis is demanding Cotton and clothing supply is low
maybe e.g. Eranin is drowning in Biochemicals and Hydrogen Fuels
Maybe stations/systems can provide trade contracts to players that provide a significant bonus in exchange for offloading/bringing in commodities in critical supply/demand.
I predict that the markets of the full release may suffer when players go for the best-profit runs instead of keeping the economy healthy.