Would it be an idea to allow players in the arena with NO opposition, waiting there whilst learning the maps so to speak? it'd be a bit boring in that one that only has the one power up! But not as tedious as the lobby is!
perhaps... but if you are gonna do that you may as well throw in some npc targets as wellWould it be an idea to allow players in the arena with NO opposition, waiting there whilst learning the maps so to speak? it'd be a bit boring in that one that only has the one power up! But not as tedious as the lobby is!
Because you wrote it wasn’t PvE.Why are you suggesting that the "bots only fight each other"?
I clearly wrote that "players earn less XP by killing bots but earn Full XP by killing other players"!
So how about a switch around.I did see an Ace (from Germany) allow me to kill him "for free" at least 3 times After he blew me up about 5 times in a 1 vs 1 CQC.
That's why I started this thread. 1 vs 1, especially against an Ace is NO fun!
But here you are not quite right, there are different game companies that make PVP sessions and not all do the possibility of using bots, they usually say that with them is not interesting, but my opinion is that their developers can not make strong enough bots.Using bots to fill out servers is an age old tradition in PvP arena games, which CQC is. I don't get the push back.
So basically you want a Private Group CQC where nobody can actually see what you do there. It opens window to cheating - rank, squadron leaderboards by i.e. farming your own alts - that's not PvP anymore, there is just one player in such a match. And we've seen many people try to do it. Some had 7 alt accounts trying to block other players from joining and exposing them. There was even one player that farmed his alts all the way to CQC Elite until he eventually got caught doing it (got caught not by me, some other player found him accidentally when one of the alts accidentally dropped out and the guy join the match and gathered the evidence). You can search for it. That guy had ridiculous stats K/D 254.0 etc. But he got greedy for more and got caught.
Sure there would be a small group of legit players who would play with friends. But the majority would exploit it. I've played CQC for 6 years and throughout years I've learn a lot about people characters in this game. And vast majority unfortunatelly would cheat they way through ranks without blinking if they could get away with it.
There is a great place for people playing CQC only for fun - it's Legacy CQC. But personally I don't believe in existence of people playing CQC only for fun, after all they refuse to play Legacy CQC. Why? Because no rank progression, no trophies etc. I play only Live version of CQC because I like the competitive aspects of the game, fighting all kinds of opponents, squadron leaderboards etc.
Considering that many people come to CQC only for rank and they hate PvP of any kind, giving them option to be locked with own alt without anyone knowing they do it, they will just do it. And instead of more players there will be less, because those who really want to learn, get better and play with real opponents are few. After all real opponents hinder rank progression, afk alts don't.. it's just a ride from one non-moving ship to another to blow them up for XP.
I think if you don't like generic PvP then CQC really isn't for you. Why bother?
I don't like Exploration and Exobiology, but I don't go to Exploration and Exobiology threads / topics to say I hate it and it should just die or be removed from the game. It's not my cup of tea then I don't play it. Other people can just enjoy it. Many actually do. Same with CQC, we love it.
so are community servers and mutators where the game host gets to decide if they want to host a random-powerups match or whatever and people pick and choose which game to joinUsing bots to fill out servers is an age old tradition in PvP arena games, which CQC is. I don't get the push back.
It's still very costly losing a multi-million ship 3x in one day just to "hone your skills" against other players!
1. Depends on everyone's mentality. I for example always try not to die in the main game, for many years of play I have few deaths as I am very worried about it. I don't care how many Garkers and NPCs I've killed.Dying is CQC cost you nothing.
I died almost 20,000 times Only like 35 players on Inara have more CQC kills than I have deaths.Dying feels like nothing really.
Yeah, esports existing isn't a problem, it's imposing esport things like ladder ranks and the like on the players that aren't interested that's the problem. Some people aren't there to be "competitive", they're there to just play a game with their friends, but treating everything like a contest is how you get takes like "private lobbies would give people an unfair advantage".Dont get me wrong i think Esports are great.... not something i am interested in but i am glad they exist.... just like having proper PvP rankings & leaderboards and stuff......... they are not for me at all but I can see the appeal.
What i am not supportive of is using those things as reasons why we cant have features which have been in multiplayer games since as far back as i can remember..... (which because i am an old sod means, as long as videogames have been a thing)
Especially when you go and make a thing nobody asked for. Except MSIt's hard to please everyone!
So in the main game we have modes: open, private and single player.It's hard to please everyone!
Well, that's easy. It's a completely separate game, totally divorced from the actual game. It's like asking why can't I fly my Cobra in Star Citizen. You can't because it's got nothing to do with it.Why is there no mode : fight on builds from the main game ?
But the ships that are there, they are in the main game ...Well, that's easy. It's a completely separate game, totally divorced from the actual game. It's like asking why can't I fly my Cobra in Star Citizen. You can't because it's got nothing to do with it.