The pixel density gets applied whenever you enter or leave the hangar in a station. It also seems to occur when new textures are loaded (approaching stations etc)
I can change the pixel settings in the sdk tool,and have elite show the change on the fly.
Go to a station and land/dock.
Load the SDK tool and enter a pixel density setting (eg 1.500000). Click the mouse back onto your ED window.
In your cockpit, choose "Enter Hangar". The instant you select that option, the screen will adopt your pixel settings. If you look at your dash panel text (Look at the words MASS LOCKED) while you click, you can spot the difference as it gets applied. (Basically, the text develops a lot less shimmer and the crawling AA disappears)
Likewise, if you are already in the hangar, when you choose to return to the surface, the pixel setting will be applied.
In my case, to play ED ....
1. Load oculus home
2. Load the SDK tool
3. Change the pixel density (but leave the SDK tool loaded otherwise it will reset when you exit a hangar)
4. Load Elite
Play the game and enjoy the new image improvement.
As I said, leave the SDK tool loaded, otherwise the pixel density resets when I enter or leave a hangar.
The best option vs performance I have found after several tests and screen captures is ....
Pixel Density 1.2
Set ED SS to 1.0
Enable MSAA in ED
With these settings I can be in the station at 90fps and 80% CPU load, with an image that is better than the ED 1.5SS which in my case, normally runs at 98% GPU and 45fps.
I can change the pixel settings in the sdk tool,and have elite show the change on the fly.
Go to a station and land/dock.
Load the SDK tool and enter a pixel density setting (eg 1.500000). Click the mouse back onto your ED window.
In your cockpit, choose "Enter Hangar". The instant you select that option, the screen will adopt your pixel settings. If you look at your dash panel text (Look at the words MASS LOCKED) while you click, you can spot the difference as it gets applied. (Basically, the text develops a lot less shimmer and the crawling AA disappears)
Likewise, if you are already in the hangar, when you choose to return to the surface, the pixel setting will be applied.
In my case, to play ED ....
1. Load oculus home
2. Load the SDK tool
3. Change the pixel density (but leave the SDK tool loaded otherwise it will reset when you exit a hangar)
4. Load Elite
Play the game and enjoy the new image improvement.
As I said, leave the SDK tool loaded, otherwise the pixel density resets when I enter or leave a hangar.
The best option vs performance I have found after several tests and screen captures is ....
Pixel Density 1.2
Set ED SS to 1.0
Enable MSAA in ED
With these settings I can be in the station at 90fps and 80% CPU load, with an image that is better than the ED 1.5SS which in my case, normally runs at 98% GPU and 45fps.
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