Systems Outside the Bubble

Hi All,

I'm new here - new to the game and having a blast. First I wanted to say thanks for this list; it is invaluable, but I have something I want to share on nurture over nerf.

I have been playing games a very very long time and I hope these Frontier folks appreciate the "nurture before nerf" lessons of the gaming past, and the subsequent new approach on things, (and I'll add) by the more enlightened studios.

In this case their economy has developed a long haul system and I hope I didn't understand correctly when I read they're nerfing it? This long haul development and developments like it are what can make a game like this bust out of it's current graph with exponential growth as it attracts "care bears" which is to say, people who like to haul/mine/tradeskill and this is exactly one of those cases where you want to let the tail wag the dog.

I was playing and kiting in EQ1 on the plains of Karana when Verant (afterwards Sony) tried to nerf kiting. Later it grew into a thing for many classes and a mechanic that was required in dungeons and raids and became central to the necro and druid classes among others (fear/reverse kiting etc). No one foresaw kiting - it was a life of it's own having sprung from the game and class designs and mechanics themselves.

Please don't make the mistake of nerfing what should be nurtured; it might come to define the very success of the game and be the direction sought.
Just my thoughts on this subject.
Cheers!
 
That is what I read on this thread - I thought - that they were about to nerf the long haul Ceos thing in an upcoming patch and I sincerely hope it is not true.
 
They did all jaques needs now is for local missions between the 10 stations / outpost out there in the jaques colonia nebula
 
Hooplah: These are some of the newly added systems that might need addition. Information is incomplete, so others can correct it.

PLEIADES SECTOR I-HV C2-16

TII LABARATORY PLANET D2 96,812 LIGHT SECONDS (BASE) (LYR)
PRE RESEARCH LABARATORY PLANET D2 96,812 LIGHT SECONDS (FED)


BLU THUA A-1A C14-10

HILLARY BASE (INDEPENDENT)

HIP 19072

COOPER RESEARCH CENTER (OUTPOST) 1486 LS ORBITING ELW. ALLIANCE.

CALIFORNIA SECTOR BA-A E6

ALLIANCE BASE

CALIFORNIA SECTOR BV-Y C7

ALLIANCE BASE

EAGLE SECTOR IR-W D1-117

EAGLE BASE (INDEPENDENT)

LAGOON SECTOR NI-S B4-10

BASE (INDEPENDENT)

BOEWNST KS-S C20-959

COLONY.

GRU HYPUE KS-T D3-31

BASE

HR 3495

EMPIRE, EXTRACTION, MILITARY

PLEIONE

LYR, SERVICE.

SKAUDAI CH-B D 14-34

BASE

UNION

COLONY, MILITARY

EDGE FRATERNITY LANDING

COLONY, MILITARY

PERGAMON

INDUSTRIAL, MILITARY

PHOENIX

REFINERY, INDUSTRIAL

MAGELLAN

TOURISM, COLONY

PYRRHA

HIGH TECH, INDUSTRIAL

MERETRIDA

INDUSTRIAL

KOPERNIK

TOURISM, EXTRACTION

As always, I am wrong. :)
 
basically, find a nebula within around 8000ly of sol, there's probably a station near or at the center of it to act as a sightseeing destination.

Just about every one i checked had one. The heart and soul nebulas are probably the most distant outposts. Though, i got bored searching for more.
 
basically, find a nebula within around 8000ly of sol, there's probably a station near or at the center of it to act as a sightseeing destination.

Just about every one i checked had one. The heart and soul nebulas are probably the most distant outposts. Though, i got bored searching for more.

Thank you.

Just got a new laptop, with much better D-Port Graphics. The alt account will move there...
 
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