**Edit - context: this is less question re: how you target subsystems, but why you use that method.
Cycling via whatever method binding Next / Prev has the upside of eyes on target, but need to cycle through random order of systems you don't want
Cycling via visual quick pick on left pane is quicker and easier to select system, but eyes off target and loss of situational awareness
How are people choosing to target sub-systems?
1) Glance away and select via left pane?
-lets you pick right away subsystem you want but takes situational awareness time away and eyes off target?
or
2) Next / Previous key bindings
-lets you keep situational awareness and eyes on target, but takes more time because of cycling so many systems?
Right now I am doing #2, but with the logic kinda randomized, it never seems like I can pick power plant for example by simply cycling Previous (to go to last on the list - seems like the list itself of subsystems you get when targeting npc is randomized, although weapons and other stuff are usually top of list so I go reverse Previous cycle first to be bit faster)
*edit - as I usually fly multipurpose missions or cargo, almost always starting from interacted position of opponent on my 6, so losing situational awareness usually prevents using option #1 much as I would like to
Cycling via whatever method binding Next / Prev has the upside of eyes on target, but need to cycle through random order of systems you don't want
Cycling via visual quick pick on left pane is quicker and easier to select system, but eyes off target and loss of situational awareness
How are people choosing to target sub-systems?
1) Glance away and select via left pane?
-lets you pick right away subsystem you want but takes situational awareness time away and eyes off target?
or
2) Next / Previous key bindings
-lets you keep situational awareness and eyes on target, but takes more time because of cycling so many systems?
Right now I am doing #2, but with the logic kinda randomized, it never seems like I can pick power plant for example by simply cycling Previous (to go to last on the list - seems like the list itself of subsystems you get when targeting npc is randomized, although weapons and other stuff are usually top of list so I go reverse Previous cycle first to be bit faster)
*edit - as I usually fly multipurpose missions or cargo, almost always starting from interacted position of opponent on my 6, so losing situational awareness usually prevents using option #1 much as I would like to
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