Hello everybody,
I'm kind of curious how come this bug hasn't been fixed yet. What I'm talking about is Thargoid interceptors (any variant) not shooting their deadly cannons upon (apparently) reaching a certain speed. They just keep floating around only to shoot you a couple times when the flight vector changes and their speed (apparently x2) drops. This bug breaks the very identity of AX combat as an activity that many people find entertaining, where they hone their skill and unite with other players. There are not that many videos on YT of that happening but the AX Initiative has already addressed the issue.
Given the fact how busy the developers in Frontier have been with bringing new ships, Poweplay 2.0 and System Colonization in future updates to the game, I cannot express anything but gratitude for keeping the game alive and actually supporting it with content. Fixing this activity breaking bug is important for the further rehabilitation of Elite Dangerous especially considering the latest plot regarding the last remaining Titan flying towards Sol and Thargoid ships already being present in the system.
Here are some links to videos demonstrating the bug, both from me and another Commander. Thank you CMDR Xeno Zera!
1.
Source: https://www.youtube.com/watch?v=MxK7yYfxSV4
2.
Source: https://www.youtube.com/watch?v=ljkq9OlltRo
Also, here's a list of other videos with ships, builds and description all compiled by AXI:
docs.google.com
Another Commander's issue tracker post:
issues.frontierstore.net
I'm kind of curious how come this bug hasn't been fixed yet. What I'm talking about is Thargoid interceptors (any variant) not shooting their deadly cannons upon (apparently) reaching a certain speed. They just keep floating around only to shoot you a couple times when the flight vector changes and their speed (apparently x2) drops. This bug breaks the very identity of AX combat as an activity that many people find entertaining, where they hone their skill and unite with other players. There are not that many videos on YT of that happening but the AX Initiative has already addressed the issue.
Given the fact how busy the developers in Frontier have been with bringing new ships, Poweplay 2.0 and System Colonization in future updates to the game, I cannot express anything but gratitude for keeping the game alive and actually supporting it with content. Fixing this activity breaking bug is important for the further rehabilitation of Elite Dangerous especially considering the latest plot regarding the last remaining Titan flying towards Sol and Thargoid ships already being present in the system.
Here are some links to videos demonstrating the bug, both from me and another Commander. Thank you CMDR Xeno Zera!
1.
2.
Also, here's a list of other videos with ships, builds and description all compiled by AXI:
Thargoid firing investigation
Another Commander's issue tracker post:
Issue Tracker

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