Do any Rescue Ships offer Sabotage missions at Hadad or should saboteurs hit a different Maelstrom?
Last time i checked Rescue Ship Foerster in the Xinca system offered some for Hadad and Cocijo, HIP 30439 being the final spire at the maelstrom. Did not see any missions for US-Z b14-7's spire though any time i visited.Do any Rescue Ships offer Sabotage missions at Hadad or should saboteurs hit a different Maelstrom?
I'll have a look, it sent me to Cocijo last week...Last time i checked Rescue Ship Foerster in the Xinca system offered some for Hadad and Cocijo, HIP 30439 being the final spire at the maelstrom. Did not see any missions for US-Z b14-7's spire though any time i visited.
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It’s not just my galaxy map that’s stuck on the previous cycle state? Logged in around Raijin to see the alert and invasion markers of the previous week still around, but the states themselves have ticked over appropriately.
(Or look to have, anyway.)
Annoys me most right now because it's not making the recovery state work as it should. And I was looking to either run AX reactivations(not that they currently appear to be spawning regardless of state ...), or upgrade the gear on my alt to shoot the Revenants more adequately. Nothing to do with the spires though, just the stuff around the settlements I'm interested in. (Haven't worked up the courage to bother with an angry mob outside of a building though, or killing the Banshee in other ways than air-bombing or via the Scorpion.)Noticed the same around Hadad so not just you
What sort of foot gear are you after?Annoys me most right now because it's not making the recovery state work as it should. And I was looking to either run AX reactivations(not that they currently appear to be spawning regardless of state ...), or upgrade the gear on my alt to shoot the Revenants more adequately. Nothing to do with the spires though, just the stuff around the settlements I'm interested in. (Haven't worked up the courage to bother with an angry mob outside of a building though, or killing the Banshee in other ways than air-bombing or via the Scorpion.)
Meh, I'm up to 3000 rescues now...I was hoping to get more, but couldn't summon up the willpower. Sorry for the relatively small update. Might get more by the time it hits 85% if I can summon up the willpower. Figured 600 is a bit nicer of a number than 440.
It's really fun, but it takes an hour and a half to get 325 pods and one screwup means death so it's kinda stressful, lol, so I need to be in the right mood!
Currently just working on the Executioner and Mav to G5(the Tormentor is a little more optional for Revenants, and at G3 human scavengers/pirates are not really a problem for it already). Both of those also at G3. Have some of the mats at hand, think I’m just looking for the manufs and power regs at this point.What sort of foot gear are you after?
My alt has power regulators if you want, Manufacturing Instructions are a perennial thing.Currently just working on the Executioner and Mav to G5(the Tormentor is a little more optional for Revenants, and at G3 human scavengers/pirates are not really a problem for it already). Both of those also at G3. Have some of the mats at hand, think I’m just looking for the manufs and power regs at this point.
But I wasn’t really in any kind of a rush about it. Just letting it go along, I don’t think Raijin will be targeted too soon.
Also have plans to get the Intimidator to 5… for what purpose, that I’m not sure yet, unless I ever get stupid enough to try fighting the Banshee at a spire on foot(RP permitting).
If you're looking to do it for the fun, that's (probably) justification enough...Tempted to build yet another G5 Intimidator now but it seems like a lot of grinding for one specific job that I can do from the air with missiles anyway.
I'm gonna start working on Col 285 Sector KW-M c7-6 over the weekend. I'm confident we can stretch into that one at least.