Thargoid invasion - Next target systems?

Check the OP.
Targets change each Thursday, and invasions tend to get cleared rather quickly.
If go on the galmap there are systems highlighted as well as lists in the Thargoid tab if you scroll down.
Wogiawong was still going this morning but best check in game.
 
O7 Commanders! I don't know if this is the best place to ask this, but I think it is better than creating a new topic. I have been out of the game since the Mailstorms where travelling towards the bubble. I remember that there were events from time to time about defending systems from thargoids, which meant that a big part of the community was in the system fighting in AX conflict zones. I remember it was such a nice experience, so I would like to know if now, with this thargoid invasion, there is some kind of "agreement" in the community to defend specific systems, as I would like to go into crowded AX conflict zones again to kill some thargoids.

So, my question is... what is the next target system? Where is the community focusing on? I've read the last comments in this thread but I don't get anything clear.

Thanks in advance!
The Thargoid war has been going on for some time and is in the final chapter, or so we hope..
Either way we need to kill the titan, the source of the invasion. To achive that we have to retake all (nearly all) control systems around a titan, which is titan Raijin at the moment.

So the primary job is to retake control systems, however in order for the thargoid to not conquer new systems we have to defend alert and invasion systems.

Prioraty list:
  • Alert
  • Invasion
  • Control

Hope that helps, o7 cmdr and glory to humanity
 
O7 Commanders! I don't know if this is the best place to ask this, but I think it is better than creating a new topic. I have been out of the game since the Mailstorms where travelling towards the bubble. I remember that there were events from time to time about defending systems from thargoids, which meant that a big part of the community was in the system fighting in AX conflict zones. I remember it was such a nice experience, so I would like to know if now, with this thargoid invasion, there is some kind of "agreement" in the community to defend specific systems, as I would like to go into crowded AX conflict zones again to kill some thargoids.

So, my question is... what is the next target system? Where is the community focusing on? I've read the last comments in this thread but I don't get anything clear.

Thanks in advance!
You can get an idea of busy systems by checking out the Thargoid War page on Inara, https://inara.cz/elite/thargoidwar/
or the Defense Council of Humanity page, https://dcoh.watch/

I imagine there are more players contributing to Inara, but the DCoH page has more specific info about the nature of the system, and therefore what kind of gameplay to expect players are actually doing there.
 
Small field study - PI-S b4-5.
{ "timestamp":"2024-09-18T10:28:26Z", "event":"FSDJump", "Taxi":false, "Multicrew":false, "StarSystem":"Pegasi Sector PI-S b4-5", [...] "WarProgress":0.157476,
Samples sold approx 10:45,
{ "timestamp":"2024-09-18T11:16:30Z", "event":"FSDJump", "Taxi":false, "Multicrew":false, "StarSystem":"Pegasi Sector PI-S b4-5", [...] "WarProgress":0.168291,

...So assuming there aren't pods/scouts/etc. inflating the progress achieved, 100 samples resulted in approx 0.010815 progress, putting it at nearer 9300 for the system... previous estimate was ~5209.
Would appear things that side continue to shift unfavourably, though with the system being the last one in range of Kaurukat and Balak, and one of the last three in range of Holvandalla, keeping it on the list my side.

Hope folk are doing well, been a bit buried offline my side of adventures.
 
Quite well; thank you! We have been finishing the occasional system as such becomes due, but otherwise regular drives are not possible while strengths are so high.

Without being sure whether something changed again or whether that ~9300 result at 18.08 Ly just indicates a steep gradient, I can say that a quite clear strength for Pegasi Sector EB-W b2-2 at 23.77 Ly was 8856. I am inclined to guess those are part of the same gradient, with the present 5 Ly strength therefore reaching ~10320.
 
Two things are clear:
  • Looking at the per-Titan system counts and including the last-hour eviction at Col 285 Sector RS-H b11-4 (well done!), the Invasion at Shinrarta Dezhra belongs to T. Raijin specifically, not T. Cocijo and not an orphaned force.
  • Aegis, Azimuth and Sirius have a lot of explaining to do; scheduling a Megaship each to jump 12 Ly from a future attack one week in advance is either an unacceptable withholding of information, or an act of direct espionage to guide the enemy to the heart of the Pilots Federation.
 
Aegis, Azimuth and Sirius have a lot of explaining to do; scheduling a Megaship each to jump 12 Ly from a future attack one week in advance is either an unacceptable withholding of information, or an act of direct espionage to guide the enemy to the heart of the Pilots Federation.
I more think this isn't anything particularly lore-based, so much as just technical stuff in the game like that megaships annouce their movement a week ahead of time. Or if Seo did warn them and they told nobody... well, yeah, that's not very excusable.

I'm not sure I expect this CG to run for its full two weeks, but then again, the turnout has also been set at 8 trillion credits maximum so we'll see how it goes down. Now I might have to turn in those 18 billion credits of bonds my alt has built up unless we get specific separate bond payouts for this initiative.
 

Week 95, 19th September 3310​

Maelstrom Raijin
Control: Reactivated ports are at Sugalis, Humarala, Iceniguari, Snoqui and Chakma.
Spire: All gone—the only remaining Spire sites are at M. Cocijo.

Report
Seven Invasions defended at Shinrarta Dezhra, Koko Oh, Sukurbago, Bormuninus, Kamato, Col 285 Sector AF-E b13-5 and Chibis.
Thirteen Control evictions at Col 285 Sector YY-F b12-3, Hyades Sectors GB-N b7-0, GB-N b7-1 and FB-N b7-4, Pegasi Sectors JH-U b3-5, JH-U b3-3, IH-U b3-0, IH-U b3-5, IH-U b3-9, JH-U b3-6, JH-V c2-21 and KC-U b3-7, and HIP 115162.
One Matrix system cleared at Col 285 Sector OS-T d3-143.
The defended Invasion systems will start Recovery.
The nine Control systems at M. Raijin were the cost of reactivating three Spire sites.

Targets updated at 06:30 26th September 3310
HIP 113660 Control 70% *70.9%Raijin 8 Ly
Kissi Alert 62% *63.3%Raijin 29 Ly, 60k Ls outpost
Col 285 Sector OS-T d3-146 Alert 50% *51.6%Cocijo 33 Ly, 283 Ls planet
Col 285 Sector YT-Q c5-10 Control 50% — Cocijo 29 Ly
Humarala Control 46% *46.6%Raijin 18 Ly
Sugalis Control 42% *42.8%Raijin 23 Ly
Col 285 Sector TN-H b11-4 Control 42% — Cocijo 29 Ly
Pegasi Sector PE-N a8-2 Control 40% *41.3%Raijin 23 Ly
Pegasi Sector UK-L a9-0 Control 36% *36.8%Raijin 23 Ly
Col 285 Sector VN-H b11-1 Matrix 34% *34.1%Cocijo 15 Ly
HIP 37844 Control 34% — Cocijo 28 Ly
Col 285 Sector PM-J b10-4 Control 34% — Cocijo 29 Ly
HIP 117229 Control 32% *32.6%Raijin 23 Ly
Iceniguari Control 30% *31.6%Raijin 23 Ly
HIP 40229 Control 26% *26.3%Cocijo 28 Ly
HIP 39409 Control 26% — Cocijo 28 Ly
Pegasi Sector UK-L a9-2 Control 24% *24.9%Raijin 23 Ly
Col 285 Sector ZT-F b12-3 Matrix 22% — Cocijo 17 Ly
Col 285 Sector VY-Q c5-22 Control 22% — Cocijo 28 Ly
Col 285 Sector AU-F b12-6 Control 20% — Cocijo 28 Ly
Col 285 Sector KM-V d2-72 Control 16% — Cocijo 28 Ly
Col 285 Sector CA-P c6-16 Control 14% — Cocijo 28 Ly
Snoqui Control 6% *6.4%Raijin 12 Ly
Pegasi Sector PI-S b4-0 Control 6% — Raijin 18 Ly
Paitra Control 6% — Cocijo 25 Ly
Pegasi Sector IH-U b3-8 Control 6% — Raijin 22 Ly
Chakma Control 4% *5.8%Raijin 22 Ly
Pegasi Sector PI-S b4-5 Control 4% *4.6%Raijin 18 Ly
Pegasi Sector UK-L a9-1 Control 4% *4.4%Raijin 23 Ly
Pegasi Sector UK-L a9-5 Control 4% *4.2%Raijin 22 Ly
Pegasi Sector PE-N a8-3 Control 4% *4.1%Raijin 22 Ly
Col 285 Sector YT-F b12-7 Control 4% — Cocijo 24 Ly
Pegasi Sector QE-N a8-0 Control 4% — Raijin 22 Ly
Mapon Control 2% *2.5%Cocijo 18 Ly
Pegasi Sector NN-S b4-5 Control 2% *2.3%Raijin 16 Ly

Notes
There is a combat bonds Community Goal in V886 Centauri, next to the attack at Shinrarta Dezhra.
The Alert report lists predicted attackers.

Week 94, 12th September 3310​

Report
Two Alerts repelled at HIPs 113076 and 40786.
Six Invasions defended at Holvandalla, Nu Guang, Laumas, Col 285 Sector YT-F b12-3, Balak and Wogaiawong.
Twenty-one Control evictions at Pegasi Sectors VK-L a9-0, QE-N a8-5, JH-U b3-8, JH-U b3-9, JH-U b3-1, OI-S b4-4, EB-W b2-2, IH-U b3-2, ZQ-J a10-1, ZQ-J a10-0, KC-U b3-2 and UK-L a9-3, HIP 116351, Col 285 Sectors VD-G b12-5, PM-J b10-3, YT-F b12-5, OS-T d3-76, PS-T d3-152, YT-Q c5-25 and RS-H b11-4, and Chnemine.
In addition to the defended Invasions, two recaptured systems starting Recovery are HIP 116351 and Chnemine.
 
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I more think this isn't anything particularly lore-based, so much as just technical stuff in the game like that megaships annouce their movement a week ahead of time. Or if Seo did warn them and they told nobody... well, yeah, that's not very excusable.

I'm not sure I expect this CG to run for its full two weeks, but then again, the turnout has also been set at 8 trillion credits maximum so we'll see how it goes down. Now I might have to turn in those 18 billion credits of bonds my alt has built up unless we get specific separate bond payouts for this initiative.
they're rescue ship combat credits instead of pilot federation combat credits, Don't think old ones will count.
 
So, I'm just thinking - if this invasion is attributed to Raijin, the currently attacked and 'weaker' Titan of the two, Cocijo is clearly slacking or being lazy. But what is it cooking up?

... I only somewhat apologize for the pun.
 
I more think this isn't anything particularly lore-based, so much as just technical stuff in the game like that megaships annouce their movement a week ahead of time.
Even so, the fact that they jumped precisely on the day of the attack is kinda sus. From a writer's / game master's perspective, why even bother moving the megaships, if there's no story behind the event, that the players can look into? Do the megaships do anything special in the system currently, that would explain the reason for them being there? If the reason for their presence are the CG rewards, could they not have been moved next week, or whenever the CG would end, since CG rewards are only handed out with the next tick?...

I dunno, I would keep an eye on things from now on. If it so happens that Lembava gets hit next, but somehow Li Yong-Rui miraculously escapes untouched because his wife made him go to the doctor that day, or something.... then we'll know.
 
Even so, the fact that they jumped precisely on the day of the attack is kinda sus. From a writer's / game master's perspective, why even bother moving the megaships, if there's no story behind the event, that the players can look into? Do the megaships do anything special in the system currently, that would explain the reason for them being there? If the reason for their presence are the CG rewards, could they not have been moved next week, or whenever the CG would end, since CG rewards are only handed out with the next tick?...

I dunno, I would keep an eye on things from now on. If it so happens that Lembava gets hit next, but somehow Li Yong-Rui miraculously escapes untouched because his wife made him go to the doctor that day, or something.... then we'll know.
As I just said/hinted at above, I'm not counting out more attacks. Cocijo has a lot of forces and resources at its disposal to go cause a mess... nor is Raijin quite out of the fight yet either (and apparently behind this invasion according to in-game UI).

How far is Lembava from the current scene of events? And I can't say I would mind seeing Mbooni get the goid hammer... or perhaps some of those superpower capitals.
 
Shinrarta Dezhra looks as if it will complete barring any surprise, but soaking up a lot of effort - none of the 7 alerts and 2 invasions are cleared yet

Is it possible 100% there requires many more kills than usual
 
Shinrarta Dezhra looks as if it will complete barring any surprise, but soaking up a lot of effort - none of the 7 alerts and 2 invasions are cleared yet

Is it possible 100% there requires many more kills than usual
It's not even a question, look at the Inara records for the last three days.

Right now, it says we are at 276,011 kills and 209,415 rescues, numbers which would easily have cleared several, if not all of, the invasions under current balance. DCoH overwatch numbers combine to 259,981 kills and 195,472 rescues. It's not even a question, and those numbers are likely lower than the reality as not every player reports to either site. Needless to say, the GalNet was not far off when it said this was a massive Thargoid fleet. The only way these numbers would have matched up in an invasion around a Titan was when the difficulty operated on a much steeper curve, for one below 10 light years, or as close as 5 (the only time we ever got this was Swahku at Taranis, but due to focus on more sensibly defensible systems, it was left to fall, as were Hupang and HR 1737 at 9.17 and 8.63 ly distance to the Titan respectively).

(I think you also mixed up the numbers, it's 2 alerts and 7 invasions, Shin Dez included as the UI assigns it to Raijin)
 
It does at least look they made Shinrarta specifically tougher rather than just adding two zeroes to every invasion for the week.

Even then not tough enough - the Invasion completion is running at fairly consistently about twice the CG completion, so there's going to be some loud consequences on Monday when the Invasion completes and the only Thargoids who pay CG-eligible bonds go home.
 
Recalling the extended trade goal and extra class 6 corrosive cargo rewards, I am quite sure the terms here will be flexible! Despite the title naming Shinrarta Dezhra, I imagine that Thargoids can invade more systems if needed for the goal, or the Rescue treasury could announce funding for one of the other Invasions around.
 
It'll certainly be Monday at current rates, so there's certainly time for them to rush out a Galnet article about "further Thargoid reinforcements" and knock the Shinrarta progress bar back down to zero if they notice the problem quickly enough when they get in.

(If they don't notice on Monday and it doesn't actually tip over until Monday evening, their inbox on Tuesday won't be fun, though)
 
As happens every time, the Cmdrs take the bait...
Kind of early for Raijin's panic move but the effect is the same.
The effectiveness of this “panic move” - assuming that it even is one - still remains questionable, a single attack on the core systems (and just one of them at that) is hardly going to change the course of the war. Merely a temporary diversion, unless significantly more effort is put into the other invasions on their end as well (which the progress in some of the others besides Shin suggests is not the case)… they’d have to strike a couple other systems simultaneously to really make it felt.

Though I was starting to get some 22460 vibes the other day, too.
 
Even then not tough enough - the Invasion completion is running at fairly consistently about twice the CG completion, so there's going to be some loud consequences on Monday when the Invasion completes and the only Thargoids who pay CG-eligible bonds go home.
I think FDev tried to match the CG cap and the total Invasion strength, but it looks like either they miscalculated, or deliberately left a wide margin in the direction of the CG (the latter would not be a smart move, given that surplus bonds are still useful for cash but there’s no other source of CG-eligible bonds once the Invasion is over).

It’s worth keeping in mind, though, that the CG is probably behind the Invasion somewhat, as many players hold off on cashing out the bonds.
 
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