You do realize guys how dull you sound with all juicy Thargoids action going around?
God like NPCs? What about Engineered players? LOL.
Just leave.
God like NPCs? What about Engineered players? LOL.
Just leave.
I'm not seeing any serious committed attempts to gang up and see if human DPS is capable of overcoming the regeneration rate.
Sure we can't take them one on one currently, but if it bleeds we can kill it.
Anyone got any links to videos of multiple commanders hitting the same Thargoid at the same time?
I suspect the research limpets at founders are a mistake and were supposed to be unlocked later, with the bio samples tied to the 2nd cg.
Invincible ships? Read Galnet?
Really?
That's... pathetic, really. Wow. This update seems terrible.
Idiotic mechanics requiring specialist weapons? Check.
https://youtu.be/X27L_R77qOk
Pvp crowd owns the new Thargoids in a day. New content so blah!
And don't pretend that scraping barnacles is good gameplay either. What a desperate disappointment.
Wait, weren't you the same person who a few days ago complained that the pvp crowd couldn't harm them? [haha]
seems you missed the point by a wide margin. My complaint had nothing to do with whether they are killable or not. It's to do with the extraordinary lack of brainpower applied to their design. This is lazy mechanics at their worst. It's something you'd expect out of a 2d arcade game.
I expected better. Invincibility is lazy.
Okay:
Can you explain what wouldn't be lazy and terrible in your opinion? Without just slinging random insults at devs?
Not random at all and if you look at my overal post history I am far from a hater of this game.
I think it's terrible because it is a mechanic borrowed (to use the more polite term) from late 80's console and arcade bossfights and I really did expect more.
I know, you sound way bitter compared with normal. So I know you dont like it, think its lazy, stupid, terrible and you expect more. But what did you expect? Because before launch all I heared (from the community at large, not you!) is the fear 'it would be re-skinned CGs' where cmdrs would 'grind dozens of thargoids'. That is far, far from what is happening. I killed my first Thargoid today. I was in a wing with two french PvP players, and there were 4-5 other cmdrs helping. It took about 20 minutes or so, with people going back to station to reload and all. It was massive fight and far more interesting than anything I've seen in ED so far. Certainly far more interesting than PvP, which is just shield-tanking until someone runs out of SCB. So I am just not getting why you are so incredibly negative about it, I'd have thought you'd find this great fun.
I edited above for a more in depth answer.
But that is just you giving examples of what you don't like. All I am asking is what you did expect. What, in your opinion, would be good design, that is not lazy, not terrible, and not stupid and so on? I see why you consider it a boss-fight (it essentially is), and I can understand not liking it (I generally dont, I prefer sneaking around in games like deus-ex and go for the non-lethal approach) but I am not sure what it is you expected here for the combat cmdrs to do that is better and more exciting fun than what we have. Picth your idea, who knows who is listening.![]()
Nietzsche was right
I expected mechanics that work within the rules of the in game universe. That's why I provided the example of the skimmers and the SRVs. It wasn't just another random criticism, it was a rather specific criticism.
There is a wide number of ways it could have been approached and I don't have the roadmap for their full vision of the Thargoids so sugesting any one would be near pointless. As with everything, I just wish they'd keep it consistent within the laws of the in game fantasy universe and that's not what they're doing here or in the other example.
That didn't take long.
"DEAR FRONTIER WHY AM I NOT AT THE TOP OF THE FOOD CHAIN I SHALL WRITE A LETTER TO THE EDITOR."
What did people expect? More of the same AI? How does a trivial foe that is expunged, day one, give us any reason to do anything, at all? Why even bother? Frontier are showing are illustrating that we are, ostensibly, currently on the back foot. It's day one. They didn't put an extremely potent foe 300 LY out of the bubble for kicks.
Be reasonable.