The 7 (or 5) stages of grief - how many weeks or months before people reach stage 7 (or 5)?

Time to progress to stage 7, get over it. Play something else. Play Horizons. Or if you can, play Odyssey if you want.
I for one am not playing Odyssey atm, its not ready or fit for purpose as yet. What I'm interested in is when if ever it will be ready... and what ready means.

The Room VR is awesome though, absolutely stunning game completely blown away by it.
 
@OP I'm not sure you are trying to convince more, yourself or the so-called complainers, constructive tough love is what Elite needs now NOT complicit silence... that's how we ended up with Odyssey or maybe you think will give you a metaphorical cookie for trying to protect them when all you will get is more lackluster releases.
 
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I have no idea how you get white knight from my post. A white knight would be saying nothing is wrong.
In the last couple of months anyone who disagrees with "someone's stance", or says something that proves "someone" to have been inaccurate, is a white knight, fanboi or similar. I'd have thought you realised that by now!
Not as good as i'd like because of people like you
It must be dreadful when people deliberately spend their own money for a product or service... That is so inconsiderate toward everyone else who have no wish to spend their money on the same product or service.

Although I'm not supporting Agony's post in the least, I don't think in the few years I've frequented this forum there was as single day where soemone wasn't complaining about something in the game, it would be more frightening if it stopped rather than continue as usual.
 

Deleted member 182079

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I reckon I'll reach that phase a few days after patch 5 releases. Until then I still have some hope left, which also means I'll stick around and vent any anger I have.

If patch 5 turns out to be good and addresses many of my gripes with the game (performance, renderer, cosmetics, the more game breaking bugs), perfect - I'll cool down and can perhaps start enjoying the game again, even though the design of certain aspects isn't going to change, but I can work around that.

If patch 5 turns out to be more hot air in line with the previous ones (trend suggests this is the more likely outcome), I'll vent my anger for a few more days thereafter, and accept that "this is it" and the game is not going to change fundamentally for the better for quite a long time, if ever (who knows if console versions even make it). And I promise I'll move on because there really is no point in complaining about something that won't change, with all that that entails.

How's that for a roadmap :p
 
I have pre-ordered in the past (Horizons & ED beta) but generally I'm of the opinion that I want to see the finished product before I part with my cash. Unfortunately I'm very much in the minority.
Hmm, yeah. You do know Elite Dangerous started as a Kickstarter, yes? The very opposite of waiting to see the finished product. A lot of us Kickstarter backers are still the game's core sales base.
 
It must be dreadful when people deliberately spend their own money for a product or service... That is so inconsiderate toward everyone else who have no wish to spend their money on the same product or service.
Good luck trying to forget (or better trying others to don't think about) how Market works, and what is damage control in public relations and how works even between gamers (main point).
 
If patch 5 turns out to be more hot air in line with the previous ones (trend suggests this is the more likely outcome),
I'm more on-board with that trend than anticipating any major improvement, and I'm quite an optimist normally. I'd love it if the Dev's could pull a hat out of the rabbit with it, but have the nagging doubt that the issues run deeper than a quick fix - we'll see next week.
How's that for a roadmap
Exactly what I'd expect from your good self - balanced and honest.!
 
Let Elite rot. FDEV have moved on and are leaving it to fester, the playerbase should too. There are space games out there now that are trying to improve the actual space experience - X4 is currently in a beta version to implement proper ship shockwaves upon exploding. This will add a bit more strategy to fleet battles as you should recall your fighters when an enemy capital ship is in the middle of blowing up otherwise you could lose many of your ships.

Starship EVO is shaping up very nicely as well from the looks of things. There are other games that have more passion from their developers. FDEV want to make park games because it's a lot easier to build and it makes them a lot more money - why would they care about Elite?
 
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I'm more on-board with that trend than anticipating any major improvement, and I'm quite an optimist normally. I'd love it if the Dev's could pull a hat out of the rabbit with it, but have the nagging doubt that the issues run deeper than a quick fix - we'll see next week.

Exactly what I'd expect from your good self - balanced and honest.!

I'm not very optimistic about patch 5 either...
And i somehow got the feeling my expectations will be met by FD

At least i wont be disappointed 😂
 
Good luck trying to forget how market works, and what is damage control in public relations.
The market works when people buy a product or service - it doesn't when they don't - simple. I know your gripe is with pre-orders (to each their own), but one of my friends is about to purchase Odyssey, despite my telling him, in some detail, of the problems surrounding the released DLC. Why? Because he thinks it will be fun... No matter what you believe (or me for what it is worth) people actually will do exactly as they wish, because they can.

...as for damage control in public relations, it took an unmitigated disaster for CDPR to even vaguely address the issues that damaged their reputation... Frontier appear to be unable to admit Odyssey has serious issues - but, by the comments here, many who wanted refunds have had them (there are exceptions, obviously) and that is something that will be noticed by the board. Not that it is likely to change anything in regards to "Damage Control", just be yet another nail in ED's coffin.
 

Deleted member 182079

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Too many people way way too emotionally over-invested in all this. It's just a game.
I openly admit I am - both emotionally and financially. Just goes to show how good a game Elite is/was, despite its issues. I look at the hours I played this game (well over 4,000 at this point since 2014), how much money I spent on often sub-par yet overpriced MTX, and how much time I spent posting here (closing in on 7,000 posts in 3 years, almost all in DD so very much focused on Elite).

No other game for as long as I play vidyo/puter games (mid 80s) has ever pulled that off, not even close. So I hope it can at least be somewhat understandable that it's difficult for me to simply and quietly walk away like I do with other games if I don't enjoy them any longer. As Elite is not just a game, it's a hobby for me. Imagine you had to stop your favourite hobby for whatever reason. Would suck wouldn't it.

Slowly getting there though, thanks to Frontier's very own interpretation of 'TLC' for the past couple of years, and likely next couple of years as well. It's sad in a way but everything comes to an end eventually, and I firmly believe now we reached the beginning of the end in terms of this particular IP's lifecycle.
 
The market works when people buy a product or service - it doesn't when they don't - simple.
Sorry, you are wrong. If Odyssey don't meet sales objectives settled with the shareholders, the development after EDO will be affected and there will be changes. If the objectives are reached, they will have zero reasons to change their current kind path of development.
 
I have no idea how you get white knight from my post. A white knight would be saying nothing is wrong.

Your definition of what a white knight is seems rather bizarre.

Its more of a Nihilistic Knight stance ;)
Different interpretations, I feel the only ammunition we and leverage we as customers have over Frontier are vociferous feedback, and voting with our wallet, so our options are grin and bare it which will categorically not bring any improvement to the products, or express our opinions and hold them to randsome with thing slike #NO_VR_NO_BUY. And every individual is going to have thier own threshold, the point at which they say screw this, and move on.

For the record, the VR campaign is trying to be subtle but noticeable, trying to find the sweets[pot between not infuriating the rest of the community, while still visibly advocating our casue. For example, you'll see that some of our guys sportingavatars of the powerplay headsets with VR headsets on, like my Patreus one, I made them rather than rather than reuse the annoying AF orange blue blinky monsters I made last time around. Initially I coralled all VR into one thread, "A Call for VR to be included in the upcoming roadmap", since that didn't work, we are incrementally upping the ante.

I'm cool with the the fact you're a nihilist, I'm an activist, so I'm going to drop you an o7, unsub from the thread, and go back to my VR campaign. Cheers o/
 
I have accepted that they gave no consideration to VR, one of my favorite things about Elite.

I have accepted that when they stated VR wouldn't be implemented at launch and they knew it wasn't going to be implemented at all and once they got my money they felt free to "state the hard truth".

I have accepted that when they stated the game was ready for release they were either incompetent or lying through their teeth... But it's all good, they got my money and I got a lovely road map.

I have accepted that the implementation of legs would mean we would disembark with magic teleporting. It would get old very quickly if I had to wander through the ship to get to the cockpit. But that longer walk to the concourse is so refreshing and even non repetitive. In fact, I really find it so much more immersive when I magically appear at the foot of the stairs in front of the ship, walk the length of the ship, passing by an obvious lift at the back of the ship, just so I can go to the concourse. I giggle to myself and think, "I'm so glad I didn't have to walk through the ship to get here"... Besides, why would I ever want, in a game about a commander and his ship, to ever want walk around that ship or have any gameplay associated with ships beyond flying them? No, that would be completely unreasonable... Insane to think of it even!

I have accepted that every time they introduce new engineering it will come with completely insane levels of requirements to complete and amounts of materials to gather, along with extremely limited information on what you need to do and what exactly all that work will get you.

I have accepted that yet again, third-party sites are necessary to efficiently get information about the game.

I have accepted that not only did they not give HUD customization any consideration, but that they made it more difficult to do. Really, why would they bother to include what is most likely the single most requested item in the game...

I have accepted that for the first time ever, I'm actually considering buying NMS or scam citizen...

I have accepted that Bottom Hat will now ask for my stuff... 🙄
 
If Odyssey don't meet sales objectives settled with the shareholders, the development after EDO will be affected and there will be changes.
Changes? The product will be more likely abandoned as EOL - a considerable amount of money was spent on EDO development, if it isn't realised (preferably showing a healthy profit too) the board are unlikely to wish to throw even more money at a failure and would be acting against the interests of the shareholders and investors (dividends & profit) if they elected to do anything other than retire the franchise.
If the objectives are reached, they will have zero reasons to change their current path of the development.
Indeed, they will "carry on as normal" - as the project would have realised profit, the only requirement of corporate 'success'.

Which is exactly what I have been saying - if it is a success it will be because people willingly parted with their money for the product - despite what others may wish they did.
 
I openly admit I am - both emotionally and financially. Just goes to show how good a game Elite is/was, despite its issues. I look at the hours I played this game (well over 4,000 at this point since 2014), how much money I spent on often sub-par yet overpriced MTX, and how much time I spent posting here (closing in on 7,000 posts in 3 years, almost all in DD so very much focused on Elite).

No other game for as long as I play vidyo/puter games (mid 80s) has ever pulled that off, not even close. So I hope it can at least be somewhat understandable that it's difficult for me to simply and quietly walk away like I do with other games if I don't enjoy them any longer. As Elite is not just a game, it's a hobby for me. Imagine you had to stop your favourite hobby for whatever reason. Would suck wouldn't it.

Slowly getting there though, thanks to Frontier's very own interpretation of 'TLC' for the past couple of years, and likely next couple of years as well. It's sad in a way but everything comes to an end eventually, and I firmly believe now we reached the beginning of the end in terms of this particular IP's lifecycle.

I get it, but ultimately we have no control over what Frontier do with Elite. A little influence? Maybe - but no control. It's sad that Odyssey has so many problems and let downs, but it is what it is and they might fix a bunch of stuff, they might add more stuff to the game - Im sure they will. It might even resurect itself to some degree like NMS. Hope springs eternal, but it's not worth pinning your state of mind on :)
 
Changes? The product will be more likely abandoned as EOL - a considerable amount of money was spent on EDO development, if it isn't realised (preferably showing a healthy profit too) the board are unlikely to wish to throw even more money at a failure and would be acting against the interests of the shareholders and investors (dividends & profit) if they elected to do anything other than retire the franchise.

Indeed, they will "carry on as normal" - as the project would have realised profit, the only requirement of corporate 'success'.

Which is exactly what I have been saying - if it is a success it will be because people willingly parted with their money for the product - despite what others may wish they did.
You still don't understand. Quality of product and succes of sales are not the same. Think in Star Citizen. I explained that before since my first post to AA.

Your conclusion only can be right if you agree with the current path of development. If you don't agree like me, that really changes.

I see a decline in the path of ED since 2.1, so a commercial success with Odyssey marking the declive of ED I think is really counterproductive for the future of the game. Like in SC. ED like SC needs a rethink and a redone, and that is possible only if money speaks. If ED is even more abandoned than before, is a risk that i prefer to the certainty that succes wil bring more decline in the futuro.

If we are going to have a failure anycase, well, I play other games

So in my opinion, gamers doing damage control by their beloved game, are really doing a counterproductive work.
 
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