Well, provided you have unlocked all of the recipes for crafting manufactured materials it is, I suppose...
I'm surprised you play it, it is an even bigger grind than you consider ED to be!
I haven't counted the ingredients, they are very numerous indeed. It felt grindy at times to unlock the broken inventory slots. And I guess unlocking the free inventory for visiting starports might be. But the point is that I don't really need this stuff unlocked because there is no bullet sponge or uber enemy spawning on me. Progression is manageable and lacks the time waster aspects ED is littered with. Like going somewhere lengthily to harvest something and then nothing spawns or in ridiculous low amounts considering the time spent doing it. In NMS you just scan places, find the ones that feature what you need, go there and press button until your needs are satisfied. More or less simple.
And it usually goes well with the mission generator. It also harmonises with prospecting and exploration. It is made for playing, not for showing off how big the galaxy is.
There is a lot to do in NMS and you can't do it in a day. However, the stuff you do, the missions, the yields: It's generous compared to the "you deserve NOTHING" Elite Dangerous maxime.
In other words - it just feels worth doing it.