RCT 3 PC The continuation of roller coaster series ( Roller coaster Tycoon 4 "next gen")

Imagine the continuation of a new roller coaster. Whith new graphic effects who use the Unreal engine 3 system. Your Parck can be visit by real people thanks to internet when you have open an they can try your amusement an give a mark for the parck evaluation. All people can visit your parck with a helmet of virtual reality who can follow your head movement in the space for a total immersion. there is a new tool who allow to build a underground scenery . For exemple a big cave with a monster inside and a underground lake. There is the possibility to put a ambian song where you want. Wy not in the cave. the imagination have no limit. Please answer me and say me your opinion on this project. Well. If the Frontier worker have read this message they can say me her opinion and if my idea is appreciate by her and if they are going to make this game for the biiiiiiiiig fan's and for have a lot of $ of course. Write me at lionel.biondani@orange.fr. (Scuse me for the fault i'm french and i dont know all the words for the moment) see you lader.
 
RCT4 and more Braben Shots...now there's a thought? Actually RCT3 has a lot of life to go, but the parties that be currently are on a summer ride on the "Legal-Go-Round" and we won't know the true future of RCT3 until that ride comes to a halt.

But there is a bright future that seems to indicate many RCG games on the distant horizon by a hungry game developer public. The flood is coming. I will be interested though in TVPC and to see the future Braben Shots. Perhaps David can post a few teasers to get people chatting again? Ya never know.;)
 

David Braben

CEO & Founder
Frontier
sebar said:
RCT4 and more Braben Shots...now there's a thought? Actually RCT3 has a lot of life to go, but the parties that be currently are on a summer ride on the "Legal-Go-Round" and we won't know the true future of RCT3 until that ride comes to a halt.

But there is a bright future that seems to indicate many RCG games on the distant horizon by a hungry game developer public. The flood is coming. I will be interested though in TVPC and to see the future Braben Shots. Perhaps David can post a few teasers to get people chatting again? Ya never know.;)

The future is indeed bright. Who knows what coaster games are coming! ;)

I'm not sure what this thing is with the Unreal 3 engine, though. I don't think it is designed to render thousands of characters - which is what you need for a theme park game.
 
Thanks David for the reply here.

Personally I won't be supporting any Atari products for how I have been treated as a customer. I have always found it a common courtesy to respond to the needs of loyal customers and all of the coporate gobbletygook doesn't impress me one bit.

On the other hand with it appearing that Ken Allen has gone South for perhaps a very long time as unfortunate as that may sound, there isn't much left for the world wide community.

If Thrillville came out, I'd like to see a great many improvements over the old RCT3 game base and in a great many ways. Now I won't rehash them here cause David you know my long list, but seriously the old RCT3 is way behind the times and a new Themepark system must be made available. ;) Now whether you guys are the ones to do it or not remains to be seen. I know you guys at Frontier are capable of doing it, and my hats off to the many innovations you came up with in RCT3 originally, but the worldwide community wants much better than what they had. The 3D thing is a issue with alignment and also giant themeparks too are issues.

Yes the future can be grand, but only for those hungry and wise enough to pursue it. David, I know you are wise enough, but is LucasArts hungry enough? That remains a big question or is Frontier capable of publishing a 3D Themepark base itself to the world wide community. And if it can, can it provide what we have been asking for a very long time in a "TRUE" 3D grid or off-grid alignment system among other long feathering issues turned to flames?

Oh-and I just say "No :D to any new Atari products. RCT3 is dead, long live RCT3!"
 
Last edited:
sebar said:
Personally I won't be supporting any Atari products for how I have been treated as a customer. I have always found it a common courtesy to respond to the needs of loyal customers and all of the coporate gobbletygook doesn't impress me one bit.
Oh-and I just say "No :D to any new Atari products. RCT3 is dead, long live RCT3!"

You are so quick to lay the blame on one side only, am sorry but Frontier have not been angels in this either.

You speak of common courtesy, but David B lacked that as well months and months we waited for answers to problems that where with the game.
 
Maybe to avoid all the legal issues they'll just take the Rct3 engine but rebrand it as their own game?

A bit like they did with Thrillville (but much much closer to the rct series in the type of game).

Rct3 could be a great game with some redevelopment. Many people will probably upgrade next year for Vista so theres lots of potentional with the new 64bit Pcs and Dx10 Video cards.
 
rosscoe(au) said:
You are so quick to lay the blame on one side only, am sorry but Frontier have not been angels in this either.

Well, umm, yea! :D

Bruno B. could have easily taken ten fingahs and typed on his office keyboard a message onto his official Atari forums and said a few words, but chose not to. Instead we saw all the other junk they were trying to do, but not a mention to a loyal fanbase.

At least with Braben & Frontier, we get these forums and support ongoing for a product line that is essentially DEAD!

Yeah maybe Frontier isn't perfect, but honestly, I lay a lot more blame on Atari for not saying one peep in almost a year to their customers. Maybe they think their customer's are just a cash cow, but honestly speaking, I don't see it that way, cause I have been a paying customer, and when they took my hard earned cash, they became answerable to me as the vendor or business and if they don't than I don't have to spend my money on their products. How's that for one heckofa honest reply from one very disappointed RCT3 user and paying customer!

I hope the new CEO at Atari gets a copy of this and reads it. If he is smart, he'll recognize the old saying "No business ever won a fight with their customers." That saying holds true today.

As for Braben, Frontier and others like Ken Allen and this community, they are at least trying to do something far more than corporate Atari/Infogrames, and the actions of these great folks speak volumes over corporate Atari.

Long live Braben Shots :eek:
 
And what company is that?

I seem to recall Macintosh or perhaps Linux or perhaps many variations of Unix. Windows, they haven't won. China is said to be looking towards a variant of Unix or Linux (watered down unix) :confused:

Lets just say that if this company treated their customers like crap, than why do they deserve to have loyal customers?

"I hear a defeaning silence" My point exactly...

Remember
 
Why dont Frontier make Roller Coaster Tycoon in Rct3 engine.

Wouldn't it be easier to make a non-rct brand gane using the RCT3 engine? As they appear to own the engine (Thrillville) but not the rights to RCT.

Just make RCT4 and call it something else.
 
Look and Feel...?

There is a thing called look and feel. If Frontier were to "JUST" copy the rct3 game and rename it with most of the code, correct me if I am wrong here, but I believe that Atari could sue them under "Look and Feel". Now if they made a similar game with other features that wasn't exactly the same, then that would be a very different issue indeed.
 
There is a thing called look and feel. If Frontier were to "JUST" copy the rct3 game and rename it with most of the code, correct me if I am wrong here, but I believe that Atari could sue them under "Look and Feel". Now if they made a similar game with other features that wasn't exactly the same, then that would be a very different issue indeed.

Yes you might be right, but Thrillville appears to share much of RCT in look and feel, even though it's simpler.

But would changing the graphics and menus be that difficult? I thought that the engine was by far the most time consuming (and so expensive) part of making a game. Also any future game desiged to run across platforms (like ThrillVille) would sell many more copies than PC only, although how it'd be played without a mouse and keyboard i don't know, but there must be ways around it - C+C 3 is on the consoles, even though the pc version is probably the best.
 
Outside the USA I believe Atari distributes and makes profit from Thrillville. Also Thrillville is greatly a very different product, as to where not only will the open source game we are working on devour what RCT3 could ever muster, go well beyond it for hopefully years to come. We did this to fill the void because many of us for one hate dealing with a company whose logo flips its users off, hate dealing with a company whose attitude flips its users off like that publisher and we want a bright future so we have taken our own future into our hands. The old saying, if you need something done, you need to do it yourself, and we are all hard at work by the hundreds making this happen day by day, and I can tell you the tpb3d community has no intention of quitting, and in fact we are going to make this so everyone is happy or most everyone.

Will rct3 live on? Yes for a while. It is my belief that the marketplace is large enough for many games of this type both commercial as well as open source games too. Eventually though, our game will become a monster game and if all goes well which I believe it will, the growth of tpb3d will accelerate rather rapidly especially as coding bodies and many modelers (which already are) are involved in it. RCT3 as it stands now is an older system and would need lots of additional updates but I do not see the publisher doing that. By the way look and feel is also a very gray area too. Examples I might point out Microsoft Office versus Open Office. Microsoft Windows XP versus The React OS versus Linux versus Macintosh and so it really is a gray area. Perhaps David Braben can shed light as to if they are going to take over the RCT platform and update and sell future upgrades but I doubt that is going to be the case and only Michael and David can answer that question here for you.
 
There is such a big market for RCT4 at the moment, I love the online idea, especially the evaluation, I can imagine you could queue up for rides, then rate and review the rides and attractions, and each individual character could have bars like: Hunger, Toilet, Thirst and fun etc, then when you want more of something (eg hunger) you could find somewhere to eat, but if you can't find a place on your park map, then you can write a thought saying "I can't fund anywhere to eat, I'm hungry" or something, I would also like to see more effort put into buildings and sideshows (games) as all you can get on RCT3 are little stalls that sell stuff.

Each player could start of with some money form there own park too... and buy stuff from other parks with the money, but comment on price too :D

I'm brainstorming so much that could be in RCT4
 
Back
Top Bottom