The core gameplay is boring

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I love the combat , well the AI sucks but they say they will fix that so lets hope for that.
I like the trading , the economics need more detail but if fun
I love , love , love exploring
 
Zzzzzzz all games are boring and repetitive given time.

Ask yourself how many hours of gameplay did it take you to figure this?

Tell you what though threads with OPs like this are even worse!
 
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I love the combat , well the AI sucks but they say they will fix that so lets hope for that.
I like the trading , the economics need more detail but if fun
I love , love , love exploring

The combat is nice. It would be better with different instances, maybe procedural generated and dynamaic with goals. Maybe this will come in time and I have hope in it.

The trading is very bad I think because of the instanced architecture of the game.
This:

elite-dangerous-015.jpg


and this:

elite-dangerous-image9.jpg



would be a start.

And exploring would be awesome if you needed to do something other than honk, fly straight and wait.
Maybe using a scanner and probes. You know, Do stuff.

The same with mining. As I said in other threads, a scanner to identify ores in the asteroid and then using the correct frequency to mine that ore and if doing wrong it could shatter and damage the ship/mining laser.

This simple things would be a good start.
 
I agree that gameplay mechanics need a bit of work, but they are still pretty solid for the most part. What we need is a better way to string them all together into an engaging sequence.

But when you really get down to brass tacks, all games have repetitive gameplay elements. Go here, kill 10 monsters, return for reward. Go here, retrieve this item, kill NPCs, return for reward. Do these things enough times, level up, upgrade your gear, rinse and repeat.
 
Really??? Sersiously??? Wow!!! I guess we are playing vastly different games...
No, you are just different people. Everyone is falling all over themselves for XCOM 2 and I couldn't care less about it. Different strokes, etc.
just a little note for the OP, you do understand that ED has a 10 year (with a bit under 9 years left) development plan right???
Many people understand that, but some want it all, they want it now, and they're not expecting to wait. Behold the impatient results of the instant gratification society.

Elite is an ever evolving tapestry that is being expanded all the time. Most players recognize that and being optimists work around the issues as they come along. Some see nothing but the bugs and pessimistically condemn the entirety of the game over them. Then there are the ignorant who buy Elite without knowing what it's about. They expect War Thunder, X-Wing or Freelancer and end up stuck sideways in the mail slot before station weapons turn them into incandescent gas. A rage quit typically follows, (usually accompanied by a poor Steam review,) after only an hour of play.

I approach Elite optimistically. I see the flaws and issues, but know they will be sorted out in time. If I see a bug, I report it, if it hasn't been done already, and then do something else. The vast majority of the game is working just fine, thank you very much. I recognize that not everyone feels that way, but as I said yesterday in another thread; if you look at Elite today compared to gamma, you can see there have been significant improvements. They have sold 1.45 million copies. Within that player base there are people, like me, who also approach the game optimistically. They're the folks I seek out because they're the ones who have the most fun despite adversity.

The buzz killers I avoid like the plague, because they're not happy until you are miserable.

If you enjoy Elite, great. If not, then good luck with whatever game or other life adventure you end up in.
 
Zzzzzzz all games are boring and repetitive given time.

Ask yourself how many hours of gameplay did it take you to figure this?

Tell you what though threads with OPs like this are even worse!

All games are repetitive but not all games are boring with bad designed gameplay.

I thik I played 60 hours at most because of the graphics mostly.

Sorry to say something bad about your beloved game.

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I agree that gameplay mechanics need a bit of work, but they are still pretty solid for the most part. What we need is a better way to string them all together into an engaging sequence.

But when you really get down to brass tacks, all games have repetitive gameplay elements. Go here, kill 10 monsters, return for reward. Go here, retrieve this item, kill NPCs, return for reward. Do these things enough times, level up, upgrade your gear, rinse and repeat.

Maybe yes, but as I said in the OP, I don't mind to do repetitive tastsk if the gameplay is fun. The mechanics needs some complexity, the more complex they are then the more repetitive tasks you can do!
 
All games are repetitive but not all games are boring with bad designed gameplay.

I thik I played 60 hours at most because of the graphics mostly.

Sorry to say something bad about your beloved game.

That's ok. I rate this game below Fallout 3 but I'll never grow tired if it. Not sure why.

Still threads like this are 10 a penny here. There's likely another one the same right here right now.
 

Achilles7

Banned
I get up, go to work, come back, eat and sleep. Everything in my life revolves around these four things. Is my life boring? No, it most certainly isn't. I might have to try extreme sleeping.....

To be fair..'does sound a bit boring!
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Oh yeah, the thread!...when you put it like that, OP, I can't believe we are forced to pay £30 per yr for this rubbish!..that's nearly a whole pint of beer..per month!
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Hmm, just read that back and I sound like a fan-boy..wonders never cease!
 
Isn't that the same with all games though? The witcher for instance, the missions are all basically the same. Kill these people, deliver this to here etc.
The Witcher (and many other games) get to hide those repetitive mechanics behind a proper story & lots of hand-created content to keep the novelty value from wearing off. Unfortunately ED lacks most of that, so the repetitive mechanics are very obvious.

I have previously explained this issue & how ED could be fixed relatively easily:
https://forums.frontier.co.uk/showthread.php?t=177027&p=2726280&viewfull=1#post2726280
 
...if you look at Elite today compared to gamma, you can see there have been significant improvements..

So please tell me where are those impprovements because I played gamma and I see the same mehcanics. The only improvement I see are the limpets.

You speak about the instances? those are the same with different names and difficulty but are the same empty instances.

And no, as I said before I don't want to have it now but I want to have decent basic mechanics at least. The game can grow after that and improve.
 
Zzzzzzz all games are boring and repetitive given time.

Ask yourself how many hours of gameplay did it take you to figure this?
That's a misleading argument. ED has a high barrier to entry, because you have to spent hours learning to just fly the ship well, and then more on how to do all the things it offers. But once you have gotten past that barrier, you find that the other side is so empty & repetitive. And it feels like you've been cheated. You were promised this amazing experience, and now find you wasted your time & money.

Now yes, I am exaggerating a bit for effect. Not everyone feels the game is like that, or they can still enjoy themselves (despite the simplistic repetitive mechanics). But it is certainly true for a proportion of players. Including the OP. And the longer someone has played ED, the more likely they are to fall into this category.

It's also why people say ED lacks "depth".

I still think/hope that FDev can turn things around. The 2.1 update promises much on the Missions front, and adds (the start of) Tier 2 NPCs, and if done correctly it could be a big turning point. But I've been following ED long enough to become a bit cynical that the "next big update" will fix everything.
 
There are lots of other things in the world to do. If ED bores you go do something else. (Not write on a forum of a boring game that you're bored)
 
There are lots of other things in the world to do. If ED bores you go do something else. (Not write on a forum of a boring game that you're bored)

So that other lots off things to do aren't related to mining, exploration, trading and combat. I wonder which other things you are thinking.
 
I love the core gameplay. They absolutely nailed the flight model and combat, the ships are a dream to fly. If this is boring gameplay, I'll be happy to be bored like this for many years to come.

Just take a break like people have suggested and come back later. No monthly fee, no loss.
 
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I did a clear save with Horizons - I scavenge and its brilliant fun, Im also going to have a good go at NPC pirating(haven't started that yet), i'm enjoying looking at unknown and week signals and distress calls and missions
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thanks to a few High value missions I have 2 Asps and a cobra
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I haven't done things you describe as core for more than 20% of my play since horizons -
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AND I Havent even touched on Bounty hunting or exploration or conflict zones
 
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