This is something which keeps bothering players. And they should be bothered.
There's a lot to love in this game. From very beatiful/elegant, to expiring (edit: this should have been inspiring of course..

), to major fantastic fun. But nothing feels fleshed out and finished.
Trading: I wish the economy was more diverse. Is there even one system/station in high need of a certain product making it much more valuable than any other commodity (outside of MANUALLY added CG's)? If there is, I've never discovered it.
Mining: What was it they said? explore and find that pot of gold? Well.. maybe some astroid belts are indeed more profitable compared to others, but, again, never seen it. Should we, the players, study weeks or months at spreadsheets to find out if one ring offers 0.1% more profit on average? Don't think so!
Bounty hunting/combat zone: Unlimited supply of ships, no sense of progress or involvement.
Pirating/law enforcement: no need to go into this one.
Exploring: Very beautiful pictures, no doubt. Seriously loving that part. Except.. where are the aliens? Oh yeah, that one planet the devs have magically put some alien artifacts on. How many observers were out there at that time? Did anyone ever see one single artifact being planted by aliens or whatever?
Expansion: I thought there were special mobile stations. Obsidian Orbital wasn't constructed, it was patched in. It didn't fly there either, it was just there, suddenly, after a server restart. Jacque's? Did anyone EVER see this station move by real in-game mechanics like powering up a massive FSD? Or being inside while the station is jumping and actually experiencing the jump?
So yeah, it still needs some work for sure..