No, it is about volume. One person working at the BGS for 10 hours is about the same as 5 people working for 2 hours. If someone genuinely has more time than you, that is an life problem, not a game one. FD has no responsibility for that. As in everything, there are going to be some people who have more time than others. Simple fact of life. No avoiding it, and life doesn't have a nerf hammer to swing (unless nerf actually has made a hammer).
More unsubstantiated claims I see. Plenty of people work the BGS. In fact, all players take part in the BGS. And a good number of them decide to take a larger interest in it. Otherwise, how is there a BGS guide thread here?
You keep saying "meaningful pvp," but I think you mean "more seals to club."
There are still people who powerplay for the sake of powerplay, but powerplay isn't just about pvp. Dev's have already said that solo and pg players get equal influence on powerplay. I don't care for it much because it makes moving around the bubble harder than it needs to be, and it often turns into a massive grind fest.
What you fail to realize is that the BGS is mode blind. It doesn't care, and due to the architecture of the game, it doesn't have the mechanism to care. This topic of restricting BGS to open has been kicked around before. Sandro toyed with it for a while and came back saying that, after some thought, it was a bad idea. This is Sandro, the lead designer of the game.
Seriously, read the DDA, it more or less outlines what this game is going to be. FD has a plan and they are following it. If you have issues with this much of the game, then I think you bought the wrong game. Helps to do your research first before buying a product that you aren't familiar with.