The Elite Dangerous ingame reputation system thread

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Warning: Reputation decay does not stop right below the allied threshold

So it is not just a matter of 1 or 2 missions to get back to allied again. Since the step from friendly to allied takes much longer than neutral to friendly, rep decay means you lose the MAJORITY of all your rep you've ever achieved.

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So between this and rank missions still not appearing - I had planned to spend a week on the new ranks, then head into the Empire and just ignore the other major faction reputations - I am still in post-1.3 maintenance mode, treading on the spot while losing reputation left and right.

I am not sure why I should even keep playing. I am not in direct need of more credits, and any missions I do right now just go into trying to keep up with the reputation decay, exploration feels like a no-go in light of this, and I still haven't seen any further rank missions after Post Captain. I think this is the first time that I am really questioning why I am even playing at all still.
 
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Your not alone Mephane, I stopped playing a few weeks ago now because of pretty much exactly what points you have outlined above too chap. I have been playing nearly every day since the release in December and have finally run out of interest. Yes the Rep decay did it for me, also the lack of reasons to earn credits and no mysteries except the unsolvable UA story has left me with not even enough interest in gaining my Elite trading rank now.....I hope something turns up in the future to regain my interest, I love the game but I hate monotony, which is what I feel like when I start playing my Elite save nowadays.
 
So it is not just a matter of 1 or 2 missions to get back to allied again. Since the step from friendly to allied takes much longer than neutral to friendly, rep decay means you lose the MAJORITY of all your rep you've ever achieved.


So between this and rank missions still not appearing - I had planned to spend a week on the new ranks, then head into the Empire and just ignore the other major faction reputations - I am still in post-1.3 maintenance mode, treading on the spot while losing reputation left and right.

I am not sure why I should even keep playing. I am not in direct need of more credits, and any missions I do right now just go into trying to keep up with the reputation decay, exploration feels like a no-go in light of this, and I still haven't seen any further rank missions after Post Captain. I think this is the first time that I am really questioning why I am even playing at all still.

This has been the case since alpha for smuggling at least where it comes to getting a rep bashing. In one way Im glad others are seeing the effects of rep loss. It's all very lore and stuff and very annoying too.

Just play as long as you enjoy it. Has anyting really changed? Just enjoy doing your own thing. You're one of he good ones.
 
So it drops down to somewhere at "a". Too bad then. For many players who enjoy missions and missions are their primary activity - it would be a "stop playing" thing.
repdecay.png

Why not do this like this ? It'll make more sense imo.
 
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I was Allied to the three major factions but since doing the Lembava CG all my rep has dropped to friendly.

I'm not bothering to restore it as I only wanted the ranks to buy the ships. I'm an independent pilot with no interest
in the three major factions nor in any PP ones.

If I need to increase my standing in the future in order to buy a ship or for a major other reason (and not just silly BB missions),
then I will. Otherwise, meh.

I'm back into the black now with no interest in the small time goings on in the bubble.
 
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The rep system is bugged. I am loosing rep with federation doing nothing but running mission after mission for federation allied factions. I was allied now I'm friendly.
 
reputation decay sounds stupid

gary lineker retired from football about 2 decades ago, does that mean we should all think of him as some sunday pub team scrub now?
 
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It has to be a bug, ive done nothing BUT good stuff for the empire, nothing at all for the feds and im now friendly with both...i even ALLIED earlier in the week with a faction in a station and system i'd never visited previously.

Reading loads all dropping to friendly today....smells funny.
 
So here's a question - WHY are you so interested in rep? Status? Gains? Safety? None of those matter. Whether you're friendly, neutral, or allied, it's all basically the same. There are no financial effects, you can still dock at their stations, there are no gains other than ship purchase with military rank in Empire. More security scans perhaps, but that is just a nuisance. The military rank means nothing - it's just there to 'achieve'.

So....stop worrying about your rep, and play the game. Where you play is where your rep is.

Where I work - if a customer does not spend money at my store, he has no rep. If he spends and disappears, it goes with him. Hey, just like real life!
 
So here's a question - WHY are you so interested in rep? Status? Gains? Safety? None of those matter. Whether you're friendly, neutral, or allied, it's all basically the same. There are no financial effects, you can still dock at their stations, there are no gains other than ship purchase with military rank in Empire. More security scans perhaps, but that is just a nuisance. The military rank means nothing - it's just there to 'achieve'.

So....stop worrying about your rep, and play the game. Where you play is where your rep is.

Where I work - if a customer does not spend money at my store, he has no rep. If he spends and disappears, it goes with him. Hey, just like real life!

im still at the beginning of the game, does faction rep really mean squat? if so whats the damn point of having it in game
 
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im still at the beginning of the game, does faction rep really mean squat? if so whats the damn point of having it in game

I haven't yet found a reason for reputation.

Doesn't affect ranking in either the Pilots Federation or Empire/Federation/Hippies, nor does it seem to prevent me being able to buy anything I want.

Maybe it's used for specific permits? I have no clue. I ignore it.

Edit: Just noticed that I am down to Friendly with the Hippies; seems as though I was Allied with them for quite a while. Haven't been in their systems for a long time.
 
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Well, stations talk to you really nicely when you dock. You have more margin for error if you somebody off. Everyone appears green to you. You know you're a good guy. That's about it. As for the military rank - system access is about it, and a Clipper.

So, ATM, it is just an achievement.
 
Rep with the minor system factions seems to open access for better missions, but other that a few system permits, a couple ships and a nice rank name on your right panel....nothing from the major faction rep as far as I can tell.

Would also be nice to see a progress bar similar to the combat, trade, and exploration ranks. For those who care about it, it would be nice to see how much work you need to maintain what you have, or how much more you need to get where you want.
 
Rep with the minor system factions seems to open access for better missions, but other that a few system permits, a couple ships and a nice rank name on your right panel....nothing from the major faction rep as far as I can tell.

Would also be nice to see a progress bar similar to the combat, trade, and exploration ranks. For those who care about it, it would be nice to see how much work you need to maintain what you have, or how much more you need to get where you want.
Faction rank does affect your ability to take missions that require it and often pay well. Major faction rank would be a factor here as well since it translates to rep with local faction with an allegiance to that major faction. I guess if you don't care about missions, it doesn't matter much at this point

I definitely agree that there should be a progress bar for this.
 
So here's a question - WHY are you so interested in rep? Status? Gains? Safety? None of those matter. Whether you're friendly, neutral, or allied, it's all basically the same. There are no financial effects, you can still dock at their stations, there are no gains other than ship purchase with military rank in Empire. More security scans perhaps, but that is just a nuisance. The military rank means nothing - it's just there to 'achieve'.

So....stop worrying about your rep, and play the game. Where you play is where your rep is.

Where I work - if a customer does not spend money at my store, he has no rep. If he spends and disappears, it goes with him. Hey, just like real life!

People play the game for different reasons. Playing the game for some is gaining recognition. For some, it's credits. For some, it's exploration. For some, it's combat. For some, it's just flying a ship. Who is to say what "playing the game" is for someone else?

People are choosy about where they work. They can get a job in many different places, do the same thing and get paid the same amount. So why do people choose one place to work over another and stay there as long as they can? Recognition. They feel valued. They get a little status and, all other things being equal, it breeds loyalty. It makes them want to keep working there.
 
I cannot really confirm the OP's observations. I had to stop playing for a month and a half, because my Saitek X-52 Pro broke and it took these guys that long to replace it under warranty.

In that time I dropped down from Allied to Friendly with the Empire. It took a handful of missions to get back to Allied, certainly more than 2 or 3, but not that many. Alliance rank remained steady at Allied.

I agree that the mechanism might be bugged, but it might not affect all player saves.

On the other hand, I have been stuck at Viscount for an Eternity, with no rank missions available - even though I am running missions heavily for the Empire.
 
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I can confirm it. I decided to go for Elite in Exploration. Started as allied in FED and Empire. Haven't run into one ship (player or NPC), so why the frack is my rep going down? Explorers are going to be punished now? Is the guy who dreamed this up still getting paid?

Think I will finish what I started and make Elite in exploration, take a screen shot, then play something else. Doesn't make sense to loose rep unless you do something to lose it. If Explorers are going to be punished for having fun exploring, well not too many other reasons for me to keep playing. I could give 2 shakes of a lamb's tail about the silly power play. What's the point of knocking explorers? Basically says "we don't really care how hard players worked to get their rep, we are just going to, ,them out if it if they explore.

Reputation at Start of run to SAG A:

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Current Reputation (halfway to SAG A):

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What a load of compost. I'll be Neutral by the time I get back. Don't care to grind that stuff again.
 
What a load of compost. I'll be Neutral by the time I get back. Don't care to grind that stuff again.

It's pretty stupid.

"Hey, do you remember that time I completed lots and lots of charity missions for you, stopped the outbreak of Slimyballsitis and basically saved the day?"

"Yeah! But that was sooo last week, man. Whatever."

It just doesn't make sense. I think it's a mechanism to fix a number problem, but it's the wrong solution.
 
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Just a lazy dev solution to the old faction system which PP glossed right over, or at least seemed to.

FD gave the reason that it was to help those in the hostile rep trap but that is bogus as it basically means they reward the bad guys with the bad rep while commanders who have worked for their good name get it taken away for no good reason. What would have been a better fix is adding missions that allow players to rebuild their rep more effectively and rebalanced the rep from IN-game activities to keep faction rep balanced so that no one can be allied with all factions simultaneously. But I guess that would involve too much work and they were all so wrapped up in the 'coolness' of their new creations.
 
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