The Exploits Have Damaged Elite

Seriously -- why should I care?

Well, I'm actually embarrassed to say I do, for once. FDev couldn't care less that players who have never bent the rules are hopelessly outclassed by players that spend a few hours cheating.



Maybe layers are outclassed not by exploits , but thanks to slow , long and unrewarding gameplay focused on very easy tasks that give very little rewards ?

What if we could get Conflict zones with difficult npcs and good rewards? What if HAZ RES could be really hazardous not "very easy res without npc cops"

What if we could get trade routes that would give hundreds of milions in one trip but you woudl have to riskl serious investment in ship and cargo being taken by pirates/ lost in a fight ?

But it seems like people prefer to have second job and being underpaid
 
Gold rushes aren't necessarily a bad thing. They should be caused by specific and temporary BGS situations rather than an oversight by the Devs though.

that would be great as well.

esp if they could pop them in and create some variety in the type.

I find the repetitive nature of weekly npc barrel shoots and trade run CGs tiresome
 
Maybe layers are outclassed not by exploits , but thanks to slow , long and unrewarding gameplay focused on very easy tasks that give very little rewards ?

What if we could get Conflict zones with difficult npcs and good rewards? What if HAZ RES could be really hazardous not "very easy res without npc cops"

What if we could get trade routes that would give hundreds of milions in one trip but you woudl have to riskl serious investment in ship and cargo being taken by pirates/ lost in a fight ?

But it seems like people prefer to have second job and being underpaid

Why not go do some wing missions as a solo player? I mean they pay out, they are ramped up in difficulty.

No they are not hundreds of millions per trip, I doubt that will ever happen.

Using risk of death as a balance is fair enough but folk just combat log, balance by huge risk of death can mean no risk for a set of players.

I mean on the flipside, the skimmer missions literally even had you suiciding every run.
 
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I don't think exploits have hurt ED in the slightest. for two reasons:

- N00bs grind up with them into billion dollar behemoths. Some wacky cmdrs kill em' in Open. These Pkers are doing a service perhaps on the wrong side of ethical play perhaps. The Exploit kids come here and cry, and I make popcorn.

- You have a choice, like everything else in the ED universe to play however you like, even be shallow, ignorant, crooked or psycho.

I don't exploit because to me it is not gameplay but a form of mild cheating.
 
Why not go do some wing missions as a solo player? I mean they pay out, they are ramped up in difficulty.



Yeah , you are right . I just went to a station to check for some massacre missions that can be done in wing and i found those .

Kill 172 ships for 1 Million reward . 1 million! 172 ships for 1 million reward !


ONEMILLION1.JPG



 
Yeah , you are right . I just went to a station to check for some massacre missions that can be done in wing and i found those .

Kill 172 ships for 1 Million reward . 1 million! 172 ships for 1 million reward !


https://www.financialsense.com/site...sktop/users/u3124/images/2015/ONEMILLION1.JPG



Shrugs, I did a wing mission solo for 3.5 million today. It was literally the second mission I could find for Neofabric Isulation (needed for 16T CRCR). The first mission I rejected as it would have had the law on my back.

I did not cherry pick. I did not hunt around. I wasn't even looking for a high paying mission, literally just wanted 12 x Neofabric Insulation.

SwiJMT7.png


Killed Barry in his Conda for the mission, took down the accompanying 5-6 vultures, made it out (just about) after burning through all my shield cells.

Got KWS scans on them all, I don't know what that increased it by tho.

But yes I'm sure you can find some crap examples if you want to.
 
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I've never done a gold rush or participated in an exploit. I know this makes me the biggest idiot in Elite: Dangerous, but until the most recent one, I haven't really cared.

I usually have fun, and if making some credits without having to risk anything makes the game fun for others, why should I care?

Seriously -- why should I care?

Well, I'm actually embarrassed to say I do, for once. FDev couldn't care less that players who have never bent the rules are hopelessly outclassed by players that spend a few hours cheating. It has always been like this, but it's too unbalanced, now. I've always been behind, but it's so laughably skewed now, playing missions feels like putting quarters in the punching machine. The worst is that it's all me -- my fun game is no longer fun because I actually wish I had cheated so I could go do the stuff I want in the ship I want without having to spend hours building up the credits to do it, which used to be fun when it was the cost of doing business, but I'm like the only player in Elite that has to do it, so it suddenly feels like... bull.


Things are not that simplistic in ED.

When I am in my A-rated medium engineered Corvette and meet a dedicated PVP minded player in his über engineered PVP FDL I will lose the battle no matter what.
He might have 20 mil in his bank account while I might have 20 billion and it will make no difference whatsoever. Credits in my bank account won't save my ship.
 
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But i wasn't searching at all , been in 3 stations , in every massacre missions give ~10k per ship in wing missions and ~20k per ship for normal missions. Before path i wasn't even considering wasting my time when massacre mission was paying less than 100k per ship and 150k and more were quite comon.

And wing missions are not difficult at all , they just want more ships dead for twice less money than normal massacre missions
 
But i wasn't searching at all , been in 3 stations , in every massacre missions give ~10k per ship in wing missions and ~20k per ship for normal missions. Before path i wasn't even considering wasting my time when massacre mission was paying less than 100k per ship and 150k and more were quite comon.

And wing missions are not difficult at all , they just want more ships dead for twice less money than normal massacre missions

Dunno what to tell you, I mean try missions like the one I already posted, they payout is clearly higher.

On wing missions, not sure what to tell you there either, I mean I find me vs 5/6 combat ships all at once difficult. If you say it's not, I hear the Thargoids are harder, but never fought them so can't comment. Or maybe try ATR?

Not sure what you mean by "twice less money". If you mean overall less per ship, in the wing mission example I posted you are not killing 5 Anacondas, are you. The one I did was a Conda and a bunch of Vultures. You are not going to get x5 or x6 the single target payout, because the single target is 1x conda and the wing is not x5 condas.
 
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