Gold rushes aren't necessarily a bad thing. They should be caused by specific and temporary BGS situations rather than an oversight by the Devs though.
Yeah gold rush though "bugs/exploits/missed QA" is absolutely not good for the game.
Gold rushes aren't necessarily a bad thing. They should be caused by specific and temporary BGS situations rather than an oversight by the Devs though.
Seriously -- why should I care?
Well, I'm actually embarrassed to say I do, for once. FDev couldn't care less that players who have never bent the rules are hopelessly outclassed by players that spend a few hours cheating.
Gold rushes aren't necessarily a bad thing. They should be caused by specific and temporary BGS situations rather than an oversight by the Devs though.
Maybe layers are outclassed not by exploits , but thanks to slow , long and unrewarding gameplay focused on very easy tasks that give very little rewards ?
What if we could get Conflict zones with difficult npcs and good rewards? What if HAZ RES could be really hazardous not "very easy res without npc cops"
What if we could get trade routes that would give hundreds of milions in one trip but you woudl have to riskl serious investment in ship and cargo being taken by pirates/ lost in a fight ?
But it seems like people prefer to have second job and being underpaid
Why not go do some wing missions as a solo player? I mean they pay out, they are ramped up in difficulty.
Yeah , you are right . I just went to a station to check for some massacre missions that can be done in wing and i found those .
Kill 172 ships for 1 Million reward . 1 million! 172 ships for 1 million reward !
https://www.financialsense.com/site...sktop/users/u3124/images/2015/ONEMILLION1.JPG
I've never done a gold rush or participated in an exploit. I know this makes me the biggest idiot in Elite: Dangerous, but until the most recent one, I haven't really cared.
I usually have fun, and if making some credits without having to risk anything makes the game fun for others, why should I care?
Seriously -- why should I care?
Well, I'm actually embarrassed to say I do, for once. FDev couldn't care less that players who have never bent the rules are hopelessly outclassed by players that spend a few hours cheating. It has always been like this, but it's too unbalanced, now. I've always been behind, but it's so laughably skewed now, playing missions feels like putting quarters in the punching machine. The worst is that it's all me -- my fun game is no longer fun because I actually wish I had cheated so I could go do the stuff I want in the ship I want without having to spend hours building up the credits to do it, which used to be fun when it was the cost of doing business, but I'm like the only player in Elite that has to do it, so it suddenly feels like... bull.
Let them have their "exploits", let them buy their big, expensive ships, let them be a Mostly Harmless Corvette CMDR, then blast them from space and let them learn about REBUY. o7
But i wasn't searching at all , been in 3 stations , in every massacre missions give ~10k per ship in wing missions and ~20k per ship for normal missions. Before path i wasn't even considering wasting my time when massacre mission was paying less than 100k per ship and 150k and more were quite comon.
And wing missions are not difficult at all , they just want more ships dead for twice less money than normal massacre missions