Don't mind if that is tied to a decal, though would prefer if the decal was also tied into book purchase as a tribute to DrewW
If the decal is tied to a monetary transaction, that's a different game for Frontier and myself.
Don't mind if that is tied to a decal, though would prefer if the decal was also tied into book purchase as a tribute to DrewW
Different types of things have been used in CGs in recent times. The problem with this approach is that one of these things is usually easier to acquire than others and the CG is basically just "bring that type".
Using engineer materials or data is, in my opinion, not a good idea as it adds a lot of randomness to the CG as acquiring those materials is based on chance.
In that case using medical commodities would be the fastest and easiest way to bring large quantities to the CG system. The moment acquiring the materials takes longer than delivering the materials it is better to haul large quantities of easily obtainable goods in a slow freighter.
People hauled commodity goods to Colonia for a CG. There are crazy haulers out there.
I would personally prefer rare goods. Sure, the tea-baggers will "rule" the CG, but the majority of participants will use small ships with long jump-ranges. It's accessible for all players as it doesn't require a special ship.
The current Colonia CG is different form other CGs as it is simply a method of getting a faction injected into Colonia and the progress bar doesn't show the actually progress for the different factions/groups participating.
About a decal: I just realized that even if there was a Rifter decal and I had it, I would never see it. 0% paint has erased the decals on my DBX. Only a few black dots here and there where the decal should be.
If the decal is tied to a monetary transaction, that's a different game for Frontier and myself.
Rare goods? Well Lavian Brandy is the Rifters' tipple so that would be appropriate, though some offshoot clique (I hear they call themselves the Circle of Independent Rifters) prefer Anlian gin. Some Rifters with a Canonn affiliation prefer tea and biscuits so perhaps that might be included. I think the crew of Zurara are beyond the help of medical supplies. But perhaps some fireworks to hold a really good wake....
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Good point Cmdr!
Rare goods? Well Lavian Brandy is the Rifters' tipple so that would be appropriate, though some offshoot clique (I hear they call themselves the Circle of Independent Rifters) prefer Anlian gin. Some Rifters with a Canonn affiliation prefer tea and biscuits so perhaps that might be included.…
First and foremost as people have suggested (i think) the best start for the Zurara would be a forensics/science team to investigate the whole ship, and go from there. Whether it be a CG or whether to leave it the hell alone. I know, they all had taken this Hexedit stuff and probably still trippin' even now.. i jokes. But we know what happened to the crew from the logs, not what they had stored on their computers or whatever within the ship, There is probably a plethora of information inside.
TINFOIL ON
What are the chances of a crew member still being alive? Frozen, perfectly preserved so the logs say.... chances are slim i know.
TINFOIL OFF
But a specialised team going in and turning the ship upside down (metaphorically speaking) may reveal more about the dynasty project... possibly revealing more clues etc etc.. you know what i'm talking about
If all goes well, then CG happen's to 'restore' her. But from my point of view, there isn't much to restore judging from the logs. Main reactor, life support and batteries? not much to turn into a CG in my opinion, and as you can see, the Zurara looks healthy for the amount of time she has been drifting... wouldn't make sense to transport millions of something to get a ship running again.
But obviously if a team went in to investigate then we will be waiting around for Galnet to keep us informed on their findings... i don't know i'm just rambling at this point.
Would be nice to see her flying though...
I prefer Whiskey or Bast Snake Gin.
By the way, why isn't there a rum rare good - sistema solera preferable. A conspiracy?
Ref the Cannon decal - just for reference I looked into this and from what I've heard:
The Cannon decal will be given to anyone who does one of these two things
1) Participates in an upcoming CG.
2) Becomes Allied with the Cannon faction in game.
There is no time limit on 2.
I'm also wondering about all this discussion on what to do - shouldn't you guys also be picking part the logs found in Teorge - there was quite a lot of info there, and I've seen various posts dismissing it as "we guessed that already" - shouldn't it be subjected to a more rigorous and detailed review?
Ever consider its as simple as allying with teorge dynasty in zaonce? Need to confirm my lore for it though ingame as i recall i think bank of zaonce was built by a family from teorge and faulcon delacy is one of its assets. Zurura launched from reorte i believe which is delacy shipyards. There fore dynasty project is literal dynasty. I may be wrong kinda at work so carnt recheck all my facts. Check lore beacons in zaonce and reorte.
Good point Cmdr!
Or hide underneath it when the ravenous beasties arrive!
You may have a solution with the ruins-hyperdiction hypothesis. I've not been hyperdicted since they started despite several trips out to Palin to reengineer my fleet, visit the first alien wreck site, and through Pleiades on way out to the FRift. Nary a flowership in sight but I've never been to a ruin either. I have visited Ram Tah a few times for the engineering.
Edit: a few people have reported chain hyperdictions. Would be worth ascertaining if they have done multiple ruin visits!
It's official. Third optional battlecry is "Don't be silly!" Glad we decided something after all that discussion.
Sign me up. I want a tinfoil Sidewinder (it's what the hull is made from anyway ...)
I agree.
Anyone here have any experience submitting CG's? I reckon this "Zurara recovery expedition" idea is the way to go - is everyone in agreement here?
It gives closure to the families of the crew, and the recovery team can also recover data and stuff onboard giving FDev a lore reason to release more info. In memoriam The Zurara stays where she is, but still is used to further the story line.
It is simple, utilises current game mechanics without having to add anything special or tweak any assets. It is a decent thing to do for RP reasons, and if anyone doesn't care particularly about the dead they can still contribute for the sole purpose of gaining information. Gets people out to the rift area that may not have been, enlightens those that are not aware and encourages those who may not currently feel there is enough incentive to make the trip.
I'm fairly convinced this is the best course of action going forward at this stage, although it does take us away from the core worlds where answers supposedly are.
Any thoughts? Is this a good idea or no?
I'm also wondering about all this discussion on what to do - shouldn't you guys also be picking part the logs found in Teorge - there was quite a lot of info there, and I've seen various posts dismissing it as "we guessed that already" - shouldn't it be subjected to a more rigorous and detailed review?
That's not how we roll. We're going to debate other things for a few weeks or months until Drew points out we missed a clue back in April. We'll then obsessively dissect an unrelated post he made, random Galnet articles and some astrological coincidence involving Simon and Garfunkel until Drew says "cough Teorge cough" .
So, no. Not yet but we'll get there.
Ok now I'm completely lost.
Generation ships, ok, brave souls who committed themselves to a journey they would never see the end of in the hope that their offspring would found a new human world. Idealist, explorers, pioneers. Some failed through strange occurrences that deserve to be investigated and their ships should remain as memorials to their bravery in trying such a task.
Ok, 100% fine with that.
A load of people sign up to a secret black ops mission. They don't know the purpose but like the big payday coming so ensure the mission is a success therefore helping their employer succeed in their plans. They are then rather unsurprisingly betrayed by their employer through known means leaving a derelict ship full of outdated known tech, sabotaged by people programmed under known means.
That should become a memorial to those brave souls who knowingly assisted somebody in a secret plan for a big payday? They are some form of heroes for not worrying about the consequences of the plan they were implementing because they expected a big payday? They should be remembered with reverence for putting personal gain above the truth and knowing what they were helping? And they should gain a memorial to their stupidity in trusting dark forces?
And we need scientists to study known old tech and no mystery in the cause of their death and how it happened?
Probably just me, but that one is passing me by. The only thing Zurara would be a memorial to is stupidity in trusting greed over good sense and a reminder that whoever set the trip up will do anything to succeed and have left their morals behind a long time ago.
I'll honour the dead on the generation ships, but not people who sign up for black ops missions for the money with that being more important to them than what they were enabling.
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That should become a memorial to those brave souls who knowingly assisted somebody in a secret plan for a big payday? …
And we need scientists to study known old tech and no mystery in the cause of their death and how it happened?
…
I'm also wondering about all this discussion on what to do - shouldn't you guys also be picking part the logs found in Teorge - there was quite a lot of info there, and I've seen various posts dismissing it as "we guessed that already" - shouldn't it be subjected to a more rigorous and detailed review?
Did most of them even know it was a black ops mission ? They even didn't know for who they were really working. Like in the movie in my signature.
That doesn't prove they knew it was a black ops mission, just that it was a long haul mission. They took a mission on good faith, and were betrayed for it by higher powers because they were deemed disposable. Sounds like they should be remembered to me.From the previous base logs we know they signed up to a long deep space mission for purposes unknown with good pay. If that's all they wanted to know to say yes I'll take your money they made their choice.
I don't feel any hatred towards them for doing this, but I certainly can't praise them for doing this.
There may have been a few thrill seekers. Others who saw it as a way of going beyond the frontier. Maybe even a few who wanted to find the truth. Others who let themselves believe it was all to some noble end to justify taking the cash.
But for most, they signed up for the pay.
I may have sympathy for them over the betrayal and their deaths, but I can't honour them for taking the devils shilling in the first place or being stupid enough to not realise that the best way to keep a secret is to kill those who know it. That's been going on since the pyramids were built so not exactly a new thing to happen.
Consensus (supported by Drew's 'End of a chapter' comment) is that the logs are the answer, not another set of clues, which is why we're not pulling them to pieces.
I'd find it strange, from a storytelling perspective, if there was more to the messages than what we see on the surface - why would 'The Old Rebecca' hide cryptic messages in what is ostensibly a disclosure of all the information the previous clues had been pointing towards.
They took a mission on good faith, and were betrayed for it by higher powers because they were deemed disposable.