no i dont want the ADS back but will we see it revisited anytime soon?
At the current time, we won’t be making changes to the core of the FSS. While we understand that this may be disappointing for some of you, we would like to thank you for taking the time to share your thoughts and feedback with us.
that was Mondays agendaNot sure why they get so wound up about it - it's not like it's a big issue like the Dolphin overheating when manoeuvring near planets - I could understand them getting irate about that ...
No matter what FDev did there would have been complaints. Its only the same people moaning about it. At least Keneth isn't asking for the ADS back. He just wants the FSS to be made better (from what I can gather), which anyone should want.Oddly enough, whether you like it or hate it, doesn't the fact that it keeps coming up say something about the lack of appreciation about what it might do to the player base? Which might have been possibly avoided if it hadn't been designed and built as a fait-accomplait, and ooh, I don't know, maybe the promised focussed-feedback forum on exploration had actually been held?
Now what is better though is purely subjective. Someone elses better could be someone elses nightmare.
Stop being ambivalent about things I don't like!Not sure why they get so wound up about it - it's not like it's a big issue like the Dolphin overheating when manoeuvring near planets - I could understand them getting irate about that ...
And what thingy said about a filter for USSs.Improvements we can probably all agree on:
The option to use it on the move
Less intrusive warning messages
The frequency slider staying where you left it (when not assigned to an axis)
Fixed bugs
Frequency bar on the HUD
Reduced geological scan times
Yup. Most of those aren't core so they could do them. Using while on the move is probably easy to implement but most likely virtually impossible to use unless they do massive changes to how it works, which I don't think will happen.Improvements we can probably all agree on:
The option to use it on the move
Less intrusive warning messages
The frequency slider staying where you left it (when not assigned to an axis)
Fixed bugs
Frequency bar on the HUD
Reduced geological scan times