I'm running purely hull tank.
Reactive Armor + HRP All Heavy Duty except the smallest HRP which has Thermal Resistance to negate the penalty of Reactive Bulk heads.
2,800 Integrity 30-40% Resistance to all.
2xC2 Sturdy Mount Reverberating Cascade Torpedoes
2xC1 High Capacity Thermal Overload Seekers
2x G5 Shielded Point Defenses
2x G5 Shielded Chaff Launchers
ENG Focused Distributor
Shielded Thrusters sometimes Dirty Drives
Shielded Power Plant
Condor Fixed Multi
G5 FSD
Well, I see one problem there -- how'd you get an extra Utility Slot?
Me, I'm running something as a dependable multi-role rather than straight up PvP so I have this:
Lightweight armor (modded Heavy Duty for a heath boost with not extra weight)
Class 3 HRP Heavy Duty (lucked out with overclocked resistances)
As I said it worked out around 1048. Resistances are something like -20,-25,-30
1 C2 Packhound missile with Thermal Load and Extended Clip
1 C2 Overcharged MC with Corrosive Rounds
2 C1 Pulse Lasers, one rapid fire, the other overcharged. One with scramble spectrum
(thinking about going level 5 fixed efficient beam and scrambled burst when I get back to the bubble)
C4 Bi-Weave shields, thermal resist
Class E shield booster with resist mod (also lucky overclock result)
End result there is 60% resistance on thermal, and slightly better than normal on kinetic/explosives (5-10%)
Lightweight chaff, lightweight heatsink
Class 5 dirty drives, and Charge focused Distributor
Efficient power plant
Taipan fixed beam
G5 FSD
It will needed to be corrected due to the new update, but here's my old Coriolis setup:
https://coriolis.edcd.io/outfit/kee...z3nmIElACTD/A6Tnw6HwAQAA&bn=Viaticus Rex II.I