THE LOOP OF SHAME

Ok, maybe it's me but I know I can't be the only noob doing it. My question is, Your coming in hot, and for what ever purpose you just ain't slowing down and you know in your gut your gonna blow by your destination. Then have to head back, thus making a loop.

What I do now, is once I know it's gonna happen, I do a loop prior, I mean right now stick up all the way. Every time I do it, I only a few k's away and just stroll right in.

Sometimes it just seems to happen, I'm watching my speed everything is goood, then bam, I can ever hear the motor reving higher. I recon it because of gravity or something, because it hapens more when there's a lot of planets and stuff nearby. My remedy works well and saves time because you basically use the loop to slow down rather than go back.

I go full throttle to my destination, then at 12 I throttle down to the mid way point of the blue line. Works like a charm.

If you happen to over shoot and are able to predict that you will over shoot, just start nosing down to circle around the point and throttle way back (BTW this is where R3 and looking up helps a lot so you can judge how shallow/deep and angle you need to start at). When you finally meet up with the point again you should be able to throttle back to blue and land without much of a shame factor.
 
Oftentimes I find myself accelerating past a location, no matter how much a drop my throttle. Are there some sort of gravity wells that pull you all over that I missed hearing about?

Oh look I don't have to prove I'm human, anymore. Go me.

Correct, I've idled down starting at 10, both lines are extremly close to the blue, when I hear the engines wind up that's when I know to do the NEMO loop. If I don't hear the whine increase all is good. With the throttle set at minimum, there's no slowing down more. I could understand the whine increase if I was close to the gravity of a planet, but it doesn't seem to matter, it just does it. My tip off that I am not going in one the first try is the increase of my engin whine.
 
I've been taking a different kind of "loop of shame" lately. Playing CG in LHS 3447 is a bit of a pain because the nav beacon is like 5-10 minutes away from the required station IN SUPERCRUISE. I like to ramp up my bounty, then go and cache it in before taking a break. When I want to go back to the system nav point to bounty hunt some more, I find it way faster to jump to the closest neighboring system and then jump back to LHS 3447, which pops me out right next to the nav beacon. That takes seconds vs the 5-10 minutes to SC there from the station.
 
Just throttle down to the "auto" mark and have ure destination on the button quadrants diagonally on your hud! Works for me everytime! Loop of shame no more!
 
Loop of shame my RRRs
It's Standard T9 Approach


Or mine at least

I'm come to that conclusion, where as pc players may have more control, it would seem we ps4's don't. On my final, if I hear the engine whine increase, It"s NEMO time. I'm getting so goood at it, I'm thinking about taking the act on the road. LOL
 
Just re-posting Cmdr furrycat's brilliant video from the other thread on this topic. Please redirect any rep over there.

I made a comparison video of the different approaches. Jumping from the same system to the same system and cruising to the same station.

At the top left: throttle in the blue zone the whole time.

At the top right: throttle at maximum until 6s then adjusting as appropriate to maintain that ETA. The six second rule.

At the bottom left: throttle at maximum, fly by and loop around. The loop of shame or fame, depending on whether you do it or not.

At the bottom right: throttle at maximum until 5s then loop and pass close to gravity source to slow down dramatically. The gravity braking or racing technique.

Results in the spoiler for those who can't or won't sit through the video.

[video=youtube_share;gy4zca1yjKw]https://youtu.be/gy4zca1yjKw[/video]

The blue zone approach covered the 238Ls in 2m9s.
The six second rule did it in 1m53s.
The loop of speed took 1m43s.
The gravity braking technique was fastest in 1m26s.
 
Sorry if I'm late for the thread.

Just wanted to mention that even on nowadays astrophysics, spaceships/spacecraft use Gravity to the most. I've noticed E:D is no different, my most efficient aproaches are always through the well. It may seem counterintuitive, but believe me, it's way faster. Specially good for those pesky spaceports with an ant's vagina for a docking hole, constantly spinning. Aproach from the star (if going for planet) or from the planet (if going for station), it's bull's-eye.

Has the additional benefit of avoiding dark side landings…
 
Pointing your nose DOWN at about 30 degrees off your destination for a few seconds while backing off your throttle to zero will often prevent a runaway gravity well pull.

As a rule of thumb, any destination less than 300ls away is best approached with your throttle setting in the middle of the blue area. You can have it higher until you get to that point, but make sure you are backed off to the middle section when you hit 300ls.
 
Pointing your nose DOWN at about 30 degrees off your destination for a few seconds while backing off your throttle to zero will often prevent a runaway gravity well pull.

As a rule of thumb, any destination less than 300ls away is best approached with your throttle setting in the middle of the blue area. You can have it higher until you get to that point, but make sure you are backed off to the middle section when you hit 300ls.

I've thought everyone was talking about the blue on the left indicator, duh, it's the one on and to the right of the scanner.
 
Thanks to this thread, and the various responds. I learned that one doesn't have to have the recitcle directly centered at all times. Turning off course just before to come in from the planets side was not in head. I assumed one had to keep as centered as possible. Man my interdiction rate went way down, not that is was to high before mind you.

Spseaking of which, in solo, just whom is trying to interdict me, if it's not human, do they just talk and or rob ya and let ya go. Or do they willfully destroy ya? I've been interdicted a hundred times or should say amore than 100 atttempts have been made. I realize that someday when a bigger faster something will be successful. And I' courious as to what happens in solo.

Being the attempts all seem to take place just about the time one has to get ready on their approach. Never in hyper and as of yet never in side the station landing from that constant 8.5ks you drop out to from the station.
 
Thanks to this thread, and the various responds. I learned that one doesn't have to have the recitcle directly centered at all times. Turning off course just before to come in from the planets side was not in head. I assumed one had to keep as centered as possible. Man my interdiction rate went way down, not that is was to high before mind you.

Spseaking of which, in solo, just whom is trying to interdict me, if it's not human, do they just talk and or rob ya and let ya go. Or do they willfully destroy ya? I've been interdicted a hundred times or should say amore than 100 atttempts have been made. I realize that someday when a bigger faster something will be successful. And I' courious as to what happens in solo.

Being the attempts all seem to take place just about the time one has to get ready on their approach. Never in hyper and as of yet never in side the station landing from that constant 8.5ks you drop out to from the station.

If you're in a system with a war going on then sometimes it can be cops who just scan you but little else (a bit like a random spot check on you I suppose). Otherwise it's typically pirates (you can tell in advance if you pay attention to the comms messages they send - something like "all that tasty cargo!"). Once you're interdicted they'll demand your cargo. If you're really fast then I think you can give them what they want (although I VERY rarely do, and when I have done I find it's always too late), otherwise they open fire.
 
If you're in a system with a war going on then sometimes it can be cops who just scan you but little else (a bit like a random spot check on you I suppose). Otherwise it's typically pirates (you can tell in advance if you pay attention to the comms messages they send - something like "all that tasty cargo!"). Once you're interdicted they'll demand your cargo. If you're really fast then I think you can give them what they want (although I VERY rarely do, and when I have done I find it's always too late), otherwise they open fire.

At this stage in my playing ability, it's all I can do to get ready to slow down and get ready to drop out of super in time. So, I never notice the little quips until after I've managed to fly into that little blue thingy bouncing around. So far, well over a hundred various cheap ships, I've managed to elude them. I'm just courious because, supposedly there's no griefing in solo, so it's my thinking because it's never actually happened as of yet. FDev didn't program the npc's as psychotics, like their some of their counter parts (humans) in open mode. I'm reconing, they only talk or rub ya, then allow you to be on your way.

Question, is there a fine if your robbed of your cargo, thus not being able to deliver it?
 
Question, is there a fine if your robbed of your cargo, thus not being able to deliver it?

I'm assuming you mean mission specific cargo? If so then, if it gets stolen you won't be able to complete the mission and will have to abandon it. This means you'll miss out on the mission reward but, possibly worse (depends whether you care) your reputation with the faction you're doing the mission for will go down a bit as well.
 
I'm assuming you mean mission specific cargo? If so then, if it gets stolen you won't be able to complete the mission and will have to abandon it. This means you'll miss out on the mission reward but, possibly worse (depends whether you care) your reputation with the faction you're doing the mission for will go down a bit as well.

I realize I may have to join one at some point, but right now I an independent. I've got a ways to go before deceicing which to join. It would seem, that's it doesn't really matter, they all have their good and bad points.
 
I realize I may have to join one at some point, but right now I an independent. I've got a ways to go before deceicing which to join. It would seem, that's it doesn't really matter, they all have their good and bad points.

Even as an Independent, the people who you are doing missions for will keep track of how they feel about you (your Rep with them). Failing a mission will make the ones you took it from less happy and completing them more, which is a good thing to keep track of as better rep means better (paying) missions. For each minor faction you gain rep with, if they are affiliated with one of the supoerpowers, then you get rep with those too. Right now that makes no reall difference in game-play, unless you push to get yourself hated, at which point you'll find lots of system authority ships on your tail, or climb the ranks to get access to certain system / ships.

Most of the time, if you're just going from system to system without settling down, you'll stay fairly neutral with everyone and never need to worry, but once you find yourself a 'home' system, the way your actions affect the BGS, and thus how the local factions see you, will become a fun extra level to the game
 
I know how you feel. Still haven't mastered the supercruise exit. I mean, my ships keep accelerating when I go to the botton part of the sweetspot.
 
I know how you feel. Still haven't mastered the supercruise exit. I mean, my ships keep accelerating when I go to the botton part of the sweetspot.

With all the assistance I got from posting this, it's not a problem anymore. Every ship apprently has a sweet spot and depending on total mass must be agusted to a point. Follow the advice of someone, I not drop out looking at the toaster. Out post are a wee bit easier, still working on their system of placements.
 
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