I really like the AI difficulty. The only thing wrong is that NPC Cobras think they can out-turn my Vulture when they can't and just give me their top as a really big target. But otherwise the AI is rather intelligent once it starts shooting you. Before the pirates start shooting you the AI is actually pretty stupid, sitting still to scan you (while you scan them) and then turning away at a right angle, perfect to start shooting then if they have a bounty.
Yesterday I got my first Anaconda assassination mission with the new AI (previous few were Pythons, some in small wings) and it was my favorite fight so far. I don't think I've been that scared in combat vs NPCs since a Dropship interdicted my starting Sidewinder (that was a 45 minute fight that I eventually won because old AI and bad Dropship maneuverability). The conda got me down to 68% hull before I finished him off.
I like that high rank NPCs use Chaff now. I even switched my gimballed pulse lasers to fixed because of this, and to improve my piloting skill. I haven't been ganged up on in a CZ like some of the above people have, guess they like to go after large ships more than small ones?
Yesterday I got my first Anaconda assassination mission with the new AI (previous few were Pythons, some in small wings) and it was my favorite fight so far. I don't think I've been that scared in combat vs NPCs since a Dropship interdicted my starting Sidewinder (that was a 45 minute fight that I eventually won because old AI and bad Dropship maneuverability). The conda got me down to 68% hull before I finished him off.
I like that high rank NPCs use Chaff now. I even switched my gimballed pulse lasers to fixed because of this, and to improve my piloting skill. I haven't been ganged up on in a CZ like some of the above people have, guess they like to go after large ships more than small ones?