The new commoditiy system is screwed.

It's not entirely how it works.

Prices are determined by two major factors:
1) Demand - which regenerates continuously, though extremely slowly in the case of core gems, and can go negative - and needs to be above a minimum threshold to give a higher price. These cause gradual ups and downs in prices (unless someone sells a lot in which case it can be quite a steep change)

2) BGS states from the political simulation - which can change daily, currently at about 2pm - which cause step changes in prices, some small, some very large.

So, at 2pm the states change and the prices with them. But no-one knows yet where the new best prices are that result from that. As they get found and advertised on sites like EDDB and Inara, the continuous demand part will drop the prices. But there are 20,000 systems in the bubble, and only 10,000 or so get updated to those services each day, so even by the end of the day there's still potentially plenty of others with good prices out there.

Regardless of what time you're playing at, the key is to find the high-priced system before anyone else does (either someone deliberately looking, or someone just passing through while sending market data).

If there was perfect real-time data available out of the game - say twenty times as many people using 3rd party tools - then there probably would be a big advantage to playing just after the tick. As it is ... not really.

One of the things Frontier seem to be doing with the price changes is diversifying the number of different goods that can have this sort of behaviour, too - either for mining or for bulk trading - so that it's not just "watch the Painite prices", but lots of other minable minerals and lots of other bulk cargoes can also be profitable if you get there first.
I still can’t like it though, and those 10000 systems that get updated are probably the more interesting ones as the more BGS savvy players do there think at 2pm, leaving us the dregs at 9pm when the kids get to sleep lol!
 
And if there were 1000 miners - 24 hours a day, every day, at least on average - mining 80t of VOs each [1], that would be a problem. Pretty sure there aren't, but remind me next week and I'll check the totals again.
With what little data I have, it's looking like somewhere between 3 months and a bit over a year, depending on the station and the gem, and that's probably not the full range possible.

Pre Carriers launch i was mining 2h per day, 4 to 6 days a week.
Pretty sure i was not alone based on the number of Carriers in the Galaxy.

With a regen in demand of at least 3 months - it does not seem such a crazy thing that a healthy population of miners can kill the demand for the entire bubble

I was able to do 250 millions per hour when LTD were selling for 1.6 millions. (plain laser mining, no mapping)
Now at 300k-500k per ton and with the reduction in mining efficiency due to "fixing" the overlaps, well that should be somewhere down to 50-60 millions per hour - for a really tedious activity. (I know painite was profitable until recently, not anymore now)
Even combat pays better than that.
Robigo still pays 80+ millions per hour.

However if they keep the current supply/delivery missions - everyone will forget about mining in less than a month and become truckers
34 millions for a 1 jump trip to deliver 180t of Gold, that's a 6-8 minutes job for the round trip - yeehaw! \o/
 
Pre Carriers launch i was mining 2h per day, 4 to 6 days a week.
Pretty sure i was not alone based on the number of Carriers in the Galaxy.
Looking at the PC squadron leaderboards, total trade activity there was about 20,000 billion credits last season, or ~350 billion credits a day, or about 350,000 tonnes of expensive mined goods (at pre-change prices). Not everyone is in a PC squadron ... equally, not all of that trade activity was high-end mining. Let's say it cancels out.

With 200 million demand - split between all gems, since the demand changes will tend to change which one is "best" - that'd be fine if the average regeneration period was less than about 500 days, and I think it probably is.

(And as you say, if the "must have all the money" players move on to something more profitable, there'll be even more spare demand. But I'm fairly sure that the overall demand levels are not going to significantly change over the next few weeks anyway.)
 
Looking at the PC squadron leaderboards, total trade activity there was about 20,000 billion credits last season, or ~350 billion credits a day, or about 350,000 tonnes of expensive mined goods (at pre-change prices). Not everyone is in a PC squadron ... equally, not all of that trade activity was high-end mining. Let's say it cancels out.

With 200 million demand - split between all gems, since the demand changes will tend to change which one is "best" - that'd be fine if the average regeneration period was less than about 500 days, and I think it probably is.

(And as you say, if the "must have all the money" players move on to something more profitable, there'll be even more spare demand. But I'm fairly sure that the overall demand levels are not going to significantly change over the next few weeks anyway.)

It will not be ok.
Because miners do not sell to all the stations that have demand.
They sell only to stations that have demand and 3x / 4x bonuses due to favorable BGS states.
And those stations are very few each day and their demand is easily fulfilled within the first hours after the tick by a very slim number of miners.

Else there are no credits in mining and mining is easily overtaken by missions (trading/combat)
 
Well it happened... The single high supply station for Cores price with high demand is Gone..
So demand is peanuts now and bulk sales tax kicks in hard just like LTDs as demand is so low its virtual impossible to sell with out triggering the tax...
 
Yep, mining is rather dead.
And it's the demand plus the bulk sale tax that is killing it. Not the prices being lowered from 900k to 600k per ton
 
fdev did day they were changing the Bulk Sales Tax didn't they? I'm presuming that hasn't been altered yet.
They altered it and they made it Different rates for different mining items again...
Platinum is effected allready even if you bring in only 10% of demand... Painite is not effected at 10% of demand...
 
Robigo's time for me, did 136 millions. a fat load of grade V manufactured and encoded, all in a bit over 1 hour.... old Passenger Python build, no shield, no scoop.
Watching a movie in the same time :p... 12-16 millions for a 10 min trip ! My #explorer" rank also got a nice buff !! Never interdicted or scanned in over 50 trips !
No fraking "market variation", constant money / hour, and great materials. Cant wish more....

Source: https://www.youtube.com/watch?v=JtDiR51QMJc&t=328s
 
Last edited:
The Best reason to prove the laser mining is crippled : to mine 100 tones Painite you need AT least half hour; add to that another 15-45 minutes AT LEAST to get there AND to get to a decent market. You will end up with some 250 millions, the best case, in 1 1/2 - 2 hours.

I do MORE than that at Robigo, without stress or risk to get interdicted.
And this is for Painite - to go for Gold, Platinum, or lesser valuable things, is straight loss of time.... Today I did 1/4 of a billion ( some 254 millions...) in a bit over 2 hours...
 
The Best reason to prove the laser mining is crippled : to mine 100 tones Painite you need AT least half hour; add to that another 15-45 minutes AT LEAST to get there AND to get to a decent market. You will end up with some 250 millions, the best case, in 1 1/2 - 2 hours.

I do MORE than that at Robigo, without stress or risk to get interdicted.
And this is for Painite - to go for Gold, Platinum, or lesser valuable things, is straight loss of time.... Today I did 1/4 of a billion ( some 254 millions...) in a bit over 2 hours...
Oh my God! More Hyperbole. First off, at market prices of around 100K to 150K per ton of Painite, your payoff for 100 tons will be around 10-15 million. Second, that is not a bad sum of money. Earning even only that per hour will still get in in the range of buying an Anaconda (if you so choose) in only about 50 to 80 hours of game play. Third, it should not take you more than about 10 to 15 minutes to find and reach a suitable market for your Painite. I know because my main activity in this game has been laser mining Painite. Fourth, other stuff like Osmium and Platinum have skyrocketed in price, fetching anywhere from 200K to 300K per ton. You can score good coin by going after them. And finally, if you are doing activities in this game only to try and score as much money in as little a period of time as possible, and are not enjoying what you are doing, you are playing this game wrong. The point of this game, as with any other, is to have FUN. If you ARE having fun by trying to maximize your earnings, however, then I have good news for you. There are a host of other activities that also pay well. Find the one that gives you the most enjoyment and knock your socks off!
 
Oh my God! More Hyperbole. First off, at market prices of around 100K to 150K per ton of Painite, your payoff for 100 tons will be around 10-15 million. Second, that is not a bad sum of money. Earning even only that per hour will still get in in the range of buying an Anaconda (if you so choose) in only about 50 to 80 hours of game play. Third, it should not take you more than about 10 to 15 minutes to find and reach a suitable market for your Painite. I know because my main activity in this game has been laser mining Painite. Fourth, other stuff like Osmium and Platinum have skyrocketed in price, fetching anywhere from 200K to 300K per ton. You can score good coin by going after them. And finally, if you are doing activities in this game only to try and score as much money in as little a period of time as possible, and are not enjoying what you are doing, you are playing this game wrong. The point of this game, as with any other, is to have FUN. If you ARE having fun by trying to maximize your earnings, however, then I have good news for you. There are a host of other activities that also pay well. Find the one that gives you the most enjoyment and knock your socks off!

My point is not about "fun" dude, in case you miss that: is about how the nerf was implemented - they hit THE most lucrative way to make credits and bring that activity LOWER than the floor. Is going from an extreme to another extreme.

My fun is most in combat, but like you know very well, that do not pay crap - I do 10 x more in Robigo / per hour, with no risk at all to meet the "rebuy" screen.
Why can't them find a way to implement changes in a more soft, educate and with a bit of common sense ? Like fixing the damn PWA BEFORE nerfing the mining ?
Or fixing FIRST the combat credits , until they fix the PWA ? ( once they said the PWA fix will take longer than expected..?... )
 
My point is not about "fun" dude, in case you miss that: is about how the nerf was implemented - they hit THE most lucrative way to make credits and bring that activity LOWER than the floor. Is going from an extreme to another extreme.

My fun is most in combat, but like you know very well, that do not pay crap - I do 10 x more in Robigo / per hour, with no risk at all to meet the "rebuy" screen.
Why can't them find a way to implement changes in a more soft, educate and with a bit of common sense ? Like fixing the damn PWA BEFORE nerfing the mining ?
Or fixing FIRST the combat credits , until they fix the PWA ? ( once they said the PWA fix will take longer than expected..?... )
Again, more hyperbole. Mining has NOT been knocked "lower than the floor". You can still make very good credits from mining. I did a run a couple of days ago and made about 36 million for an hour's worth of mining. Mining is just fine.
 
Again, more hyperbole. Mining has NOT been knocked "lower than the floor". You can still make very good credits from mining. I did a run a couple of days ago and made about 36 million for an hour's worth of mining. Mining is just fine.

This ....

I just did 26 millions at Robigo in 10 MINUTES. "Mining is just fine." is just a ridiculous, funny statement, lol !

AND... 23,5 mil. more in next 10 min.

Source: https://www.youtube.com/watch?v=HMM9HPgygZY&feature=youtu.be
 
Last edited:
Back
Top Bottom