The Open Only Incentive

There is no positive effect for open only BGS, as just about ANY activity we do in the game influence the BGS.... and as you have already figured out, it is most of the time bad to go pew-pew on other player in the name of BGS, especially when it comes to DEFEND you territory.
That's what I thought.

I do believe bounty hunting commanders can have a positive effect on the BGS though, doesn't it? Like taking a system out of a state of war/civil war.

And power play, I can see that could work in Open, since you're alliance shows in your info, and by scanning the ship you can know if I'm carrying cargo for the power, but for BGS, no one knows what missions I'm doing.
 
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That's what I thought.

I do believe bounty hunting commanders can have a positive effect on the BGS though, doesn't it? Like taking a system out of a state of war/civil war.

And power play, I can see that could work in Open, since you're alliance shows in your info, and by scanning the ship you can know if I'm carrying cargo for the power, but for BGS, no one knows what missions I'm doing.

The thing with bounty hunting (clean player killing wanted ships) and piracy (wanted players attacking clean ships), it does not matter if the target is a player or a NPC.

So yes, killing wanted players is positive for the controlling faction.
Just as killing clean ships is negative for the controlling faction, works wonders in lowering the influence of a controlling faction...



You are correct about the Powerplay comparison. and also Powerplay could be considered to be opt-in PvP, and that is part of why Powerplay was suggested as open only.

The mission thing is also very true. and since many players do not even care about BGS etc, they just stumble about a faction in your system that gives out excellent missions for what you want todo, or need. you do not care if this influence the BGS,.you just happily does all those missions for your own benefit.


Think about the lastest mining craze, where people have been selling ALOT of void opals at a few select stations that pays REALLY WELL for these. the controlling faction get a boost from all those miners, who do not care who rules the station etc. and yet they do influence the BGS, now imagine a player group trying to take over the system, and here we have all those pesky miners selling void opals in the thousands, boosting the controlling faction....
 
Gentle people, I would like to share some thoughts with you. This is not a "you must" post, more about the experience of my playtime.

I started in beta, this game is the ultimate space game (so far....X4 is pushing it) and I want in! So with many nods back to my @84'r time, we launch with a Sidey into a whole new universe. Now I'm expecting trouble from day 1 but it's very quiet,even in open. The game and I mooch along for a number of months, I'm in open but never see anyone (my starter was Mokosh, out on the fringes of t'bubble). I start to make credits, reasonable at the time, I can buy new ships and modules I decide to venture into the bubble. Head for Sol to have a look, no issues, a few o7's but nothing else.

Being a early beta, i have SD as a permit, so I go visit. Its fairly similar to anywhere else, even a bit boring compared to other systems but it does have that status and discounts! Happy days. Well after release I gave it 6 months, only dying to my own dumbness (docking with the back wall mainly). I take a break for 6 months cos back then there was little left to do.


I come back, and the universe is alive with open players....my asp lasted 10 minutes. But the thrill was brilliant. However the rebuys are a heavy load, so I go solo, with the odd visit to open. 1 year later, I'm back in open with a fully graded Corvette, I love this ship, I keep one even when later I get the Cutter. But I am getting ahead. My Python is brilliant, tough, carries a lot and can jump reasonably well. I trade like a pokemon addict and soon have 300M, plus. Try the Annie....hated it and sold, back to Python. I start to play open more regularly and get interdicted quite a bit in the well populated places. I always get out, unless I decide to stick around and fight. I need the practice.


Roughly 3 years ago I go open only. I have 2bn+ in the bank, a pretty good fleet (Python, FdL, corvette, cutter, courier etc) of 12 ships all engineered to level 5 with A class as applicable. I don't die, I can evade easily and keep on truckin' ...unless I decide otherwise. I fitted a Cutter with prismatics (fully graded) with a full suite of boosters and sally forth. However this is a test drive, I go looking for trouble and expect to die, which I did. However the info gained from the 4v1 was very helpful and the rebuy by now was insignificant.


I play open as my constant, I don't die but I have the shear terror of player interdictions and the pure joy of killing or evading. Gets the blood flowing.


Open play, not a ganker, fully enjoying it. If it's not for you, that's ok I reckon, I would say this only this. Solo is sterile with no challenges. Open gives me the thrill, good combat can make the evening special and feel engaged in a "real" galaxy. In the end its I suppose its whatever floats your boat, I found my lake and I like it. Above all, in whatever format you play in, have fun, I think that's what games are about?
 
We can ask you the same. Do you use the Advanced Search before posting topics like this? There are Hundreds of topics trying to FORCE players like me to play in the open. Did you take your your sweet time to read them. You did not even bother trying, did you?

Annoying is it not?
No. You should ask yourself the question: "who the f am I to question a random guy on the internet about what he does? why does it bother me that he is trying to have a discussion on the FD forums? just what the f is wrong with me?"
These are the questions you should be asking.
 
As of now there's no point playing in open unless one wants to. If you don't want PvP/ganking, you just go solo or pg and do everything you can do in open be done with it.
But what if there was something in open that everyone wants but you can only get it if you play open?
Here's my idea:
After 4 weeks of open only playing, you get access to "spice" or call it whatever, that gives you a 100-150% FSD boost. There's a module to store it, it gets used up so it needs refills.
This stuff is mined/milked and sold in only one place in the galaxy, that happens to be an anarchy system with a station/city called something like Mos Eisley. It is Dangerous to go there, but you can hire commanders to wing up and escort you in if you're not so sure of yourself in surrounding systems.
Spice is what makes trade faster, exploration more efficient and moving around combat builds less of a pain. Everyone wants it.


Do You?

For me, personally, it depends on where I'm going. During the first two weeks when I started playing it was all in Solo only (this was due to the postings I read in the forums concerning seal-clubbing taking place in starter systems). Once I got my "sea legs" I went into Open once in a while, then more and more often. Now I go into Solo when visiting Engineers or Founders World only. I haven't done a CG in ages but I'm well aware of the potential gank-fest that takes place there.

For anyone starting out, I'd always recommend they start in Solo, if for no other reason than to avoid being a clubbed seal. Once they're more familiar with things and know the ropes, I'd say "optional" for either mode.

This topic has come up dozens of times before and there's also a serious discussion concerning "Open Only" for Power Play activities. As much as I don't care to become someone else's entertainment, something like Power Play was supposed to be for players to interact with either other, either in wings to protect each other, or to interfere with another power's pilots.

For those who don't interact well with others, Solo is the only way to go. As long as that's an option, FD will have their business. Otherwise, one could just as well play EVE which is obviously Open Only.
 

Lestat

Banned
No. You should ask yourself the question: "who the f am I to question a random guy on the internet about what he does? why does it bother me that he is trying to have a discussion on the FD forums? just what the f is wrong with me?"
These are the questions you should be asking.
Maybe what you should do is ask your self this question of why did not do your due diligence before posting a topic like this. Remember research is a skill. While laziness is not a skill. You could have saved a lot of trouble with a little research. You could have seen earlier topics like your own and seen the same augments. And just maybe enhanced or drop your topic.
 
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Maybe what you should do is ask your self this question of why did not do your due diligence before posting a topic like this. Remember research is a skill. While laziness is not a skill. You could have saved a lot of trouble with a little research. You could have seen earlier topics like your own and seen the same augments. And just maybe enhanced or drop your topic.
and you are still feeling entitled yourself to tell others what to do...yeah, logic
 
Buff the gankers? No.

Counter proposal: Give every player in open one Medusa Pandora Energy Bomb each month.
For those who don´t remember it.. Its something like a one time rebuy screen machine.
It used to be a bomb in 1984, but I believe it´s more like a very special hack that activates attacker´s self destruct.
Good enough to frustrate those annoying gankers. ;-)
 
The fashionable arguement that Open is an unplayable gank zone.
Ive been unexpectedly killed by another player once in 3 years.



dragons.jpg
 
No. You should ask yourself the question: "who the f am I to question a random guy on the internet about what he does? why does it bother me that he is trying to have a discussion on the FD forums? just what the f is wrong with me?"
These are the questions you should be asking.


The thing is this isn't really a "discussion on ... " - it is yet another thread positing some mechanism to increase the number of players in open play and of course the reason some people want more players in open is so they can have more "content" in engaging these players. It isn't to see more people for a friendly chat or co-operate in carrying out activities - it is to be targets / prey. All so the proponent of the proposal can have more fun doing what they want, PvP combat, at the expense of people that don't want to indulge in PvP combat.


and you are still feeling entitled yourself to tell others what to do...yeah, logic

So what does your proposal do if not seek to manipulate others to do what you want?


/thread
 
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The thing is this isn't really a "discussion on ... " - it is yet another thread positing some mechanism to increase the number of players in open play and of course the reason some people want more players in open is so they can have more "content" in engaging these players. It isn't to see more people for a friendly chat or co-operate in carrying out activities - it is to be targets / prey. All so the proponent of the proposal can have more fun doing what they want, PvP combat, at the expense of people that don't want to indulge in PvP combat.




So what does your proposal do if not seek to cause others to have to do what you want?


/thread

If you read back in this tread there's a guy saying he used to not play open because of what he read on the forums, but now he plays open as he realized what he read was not true. That's pretty much my story too.
You're self righteous you just label anyone that say the word "open" as gankers while you cannot possibly have an idea whether that person ever killed anyone in open.You don't even know if I PvP or not. But you and your cronies call ganker so easy, it's no wonder fascism is on the rise in the world with people having such attitude. Read somewhere that your safe space is threatened, point and target a community(in this case the ones that wanna play an online game with other people) and fire away.
You are doing nothing but poisoning the mind of new players, denying them the possibility to enjoy this game to the full.
You should be ashamed of yourself.
 
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I'd rather have meaningfull PvP content and a GTA stye bounty scanner so that people can choose to hunt down those of us being a mischief, get paid for it, and give us some decent fights.

Also powerplay needs a mahoooosive rework.

Rebuy discounts at higher tiers, maybe material packets with different ranks to incentivise engineering, more perks and a better system for taking and loosing territory that is entirely PvP based. No PvE related methods to swing the system. Just have powerplay as the PvP BGS equivilent. Then guess what? All those who can't be bothered to play the BGS, because of it being massively skewed towards the PG/Solo players, will have thier own system to play around with and expand.

Incentivising PvP is the only way to make open more popular. Less penalties, and more bonus'. IF you put the time and effort in.

Also a PvP rank tier system thats more meaningful than CqC would be nice. However one with a variable system. Kill noobs, it drops, kill Elites, it grows. People love stats.
 
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If you read back in this tread there's a guy saying he used to not play open because of what he read on the forums, but now he plays open as he realized what he read was not true. That's pretty much my story too.
You're self righteous you just label anyone that say the word "open" as gankers while you cannot possibly have an idea whether that person ever killed anyone in open.You don't even know if I PvP or not. But you and your cronies call ganker so easy, it's no wonder fascism is on the rise in the world with people having such attitude. Read somewhere that your safe space is threatened, point and target a community(in this case the ones that wanna play an online game with other people) and fire away.
You are doing nothing but poisoning the mind of new players, denying them the possibility to enjoy this game to the full.
You should be ashamed of yourself.

So what have you brought to the discussion then?


Explain how to this would be a good change to the game?

CenturionPuch said:
This stuff is mined/milked and sold in only one place in the galaxy, that happens to be an anarchy system with a station/city called something like Mos Eisley. It is Dangerous to go there, but you can hire commanders to wing up and escort you in if you're not so sure of yourself in surrounding systems.

So an anarchy system, where "anything" goes. and here you want to bring players, that do not care about shooting at other players, and definitely do not want to get killed by other players, just for their amusements.


And then you talk about fascisms, and here you are suggesting an idea that you already know, is a great divider in the commutativity. Lashing out at most people that defy you ideas. And the one trying to force this "incitement" on others are you, you want to lock something many would like to have and use, and put forced PvP interactions here.




More Pvp might be what makes open more fun for YOU, but there are quite alot of players that do not agree with you and here you are trying to steam roll your ideas and views onto others, and then you act insulted when people do not buy your arguments.




So countless of threads about instant ship/module transfers have not worked, so moving heavy combat fitted ships around takes time and planning, and the hot spots, like Community Goals, move around, so those who want to prey on players in Open, have to move around too.
So then we get this suggestion, to bring all players to a single system, so that anyone that want to prey on other players just have to wait and then get other players served to them, in a system that do not care about crimes no less... talk about enforcing your way of fun onto others...



And you have done NOTHING to solve any of the countless issues that open your suggestions suffers.
  • We have 3 platforms, with NO crossplay
  • We have technical issues with how ISP's have set up their networks, or how people have their internet connection setup, creating issues with instancing.
  • We have players from all over the world, and players are instanced with others from their geographical area.
  • We have blocking, that makes it highly unlikely for the game to instance you with unwanted players.


None of these issues have you addressed. And by the going of this, the next thing you will suggest is to abolish the blocking functionality...
 
@CenturionPuch

First of all I never mentioned the word "gankers", there are many people who actually enjoy PvP combat - "gankers" are not in that cohort, they are LULZ-seeking bored people in hugely overpowered ships that prey on easy meat.

Secondly, my remarks are accurate, people who want to see more people in open are not looking for co-operative play nor cosy chit-chats but for more players as "content" in one way or another. It is no mistake that the vast majority of people who support increased Open Play participation are PvP players.

Last of all, your attitude of insulting and maligning anyone who disagrees with you both highlights the weakness in any position you espouse and shows a degree of desperation that is quite sickening. Any shame should be entirely felt by you for both deliberately misrepresenting my words and for your pathetic insults.
 
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If you read back in this tread there's a guy saying he used to not play open because of what he read on the forums, but now he plays open as he realized what he read was not true.

That would be me, and I didn't eventually go back into Open for that reason. I eventually went into open once I had moved from a sidewinder to an eagle, and then to a cobra Mk III. Ganking newbies in LST 3447 was still going on a year after I started my game, and for all I know, still continues (though probably not with the same intensity that it used to). I moved into Open as I learned how to defend myself in a harder shell, not for the reason you stated above.

Just wanted to clear that up. Thanks.
 

Lestat

Banned
and you are still feeling entitled yourself to tell others what to do...yeah, logic
I not telling you what to do. But more on the line. Maybe you should do research before you post. You might hate what I say. But it the truth. Oh, I will show you how research helps us understand what a player really wants.

If you read back in this tread there's a guy saying he used to not play open because of what he read on the forums, but now he plays open as he realized what he read was not true. That's pretty much my story too.
Let look at some of those posts.
I do everything I want to do in solo or a pg now. If I want to fly in open I just don't do it in a highly populated location or one of the starter systems if I have a trade run going there. You'll never get rid of ganking completely but it can be curbed a bit if the rebuy was eliminated for ganking and they got a permanent wanted status put on them with a high credit bounty that followed the commander and not the ship.
Please read the Large text slowly CenturionPuch.

Gentle people, I would like to share some thoughts with you. This is not a "you must" post, more about the experience of my playtime.

I started in beta, this game is the ultimate space game (so far....X4 is pushing it) and I want in! So with many nods back to my @84'r time, we launch with a Sidey into a whole new universe. Now I'm expecting trouble from day 1 but it's very quiet,even in open. The game and I mooch along for a number of months, I'm in open but never see anyone (my starter was Mokosh, out on the fringes of t'bubble). I start to make credits, reasonable at the time, I can buy new ships and modules I decide to venture into the bubble. Head for Sol to have a look, no issues, a few o7's but nothing else.

Being a early beta, i have SD as a permit, so I go visit. Its fairly similar to anywhere else, even a bit boring compared to other systems but it does have that status and discounts! Happy days. Well after release I gave it 6 months, only dying to my own dumbness (docking with the back wall mainly). I take a break for 6 months cos back then there was little left to do.


I come back, and the universe is alive with open players....my asp lasted 10 minutes. But the thrill was brilliant. However the rebuys are a heavy load, so I go solo, with the odd visit to open. 1 year later, I'm back in open with a fully graded Corvette, I love this ship, I keep one even when later I get the Cutter. But I am getting ahead. My Python is brilliant, tough, carries a lot and can jump reasonably well. I trade like a pokemon addict and soon have 300M, plus. Try the Annie....hated it and sold, back to Python. I start to play open more regularly and get interdicted quite a bit in the well populated places. I always get out, unless I decide to stick around and fight. I need the practice.


Roughly 3 years ago I go open only. I have 2bn+ in the bank, a pretty good fleet (Python, FdL, corvette, cutter, courier etc) of 12 ships all engineered to level 5 with A class as applicable. I don't die, I can evade easily and keep on truckin' ...unless I decide otherwise. I fitted a Cutter with prismatics (fully graded) with a full suite of boosters and sally forth. However this is a test drive, I go looking for trouble and expect to die, which I did. However the info gained from the 4v1 was very helpful and the rebuy by now was insignificant.


I play open as my constant, I don't die but I have the shear terror of player interdictions and the pure joy of killing or evading. Gets the blood flowing.


Open play, not a ganker, fully enjoying it. If it's not for you, that's ok I reckon, I would say this only this. Solo is sterile with no challenges. Open gives me the thrill, good combat can make the evening special and feel engaged in a "real" galaxy. In the end its I suppose its whatever floats your boat, I found my lake and I like it. Above all, in whatever format you play in, have fun, I think that's what games are about?
Now CenturionPuch do you notice something? With True Phoenix writing they do NOT say what locations they are at. Now with 1,000 systems with stations. It easy to play this way. Staying at the edge of the bubble and not get killed. But Solo or private game play. We can visit areas that we seen in the orignal Elite like Lave or Lesiti or even Vist long distance areas like Colonia with out being Ganked or killed by PvP.



You're self righteous you just label anyone that say the word "open" as gankers while you cannot possibly have an idea whether that person ever killed anyone in open.You don't even know if I PvP or not.
Oh but we can CenturionPuch. Remember my point on research.

A quote from your self CenturionPuch. People Please click on CenturionPuch name and recent posts. Look at
Thread: Let's talk money CenturionPuch own topic Post 18.
BTW, I do PvP as I want to enjoy all aspects of the game if dished out the cash for it, and PvP does cost a loads of credits.
For example: I am re-pledged for the prismatics as when I first did that I had no ships with size 8 slots nor money to buy them. But now I need them and have to buy 2 size 8s. That is a lot of dough and as far as I remember the 300 millions I still have on my name just won't be enough.
We know the answer is you are PvP. From your own tread and post.
 
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Why would this stuff be in an anarchy system? That doesn't make sense, this would immediately become the most important system in the galaxy: whoever is selling this stuff would quickly have the cash to impose control.

I'd like to propose a few changes:

The system is controlled by a wealthy corporation with close ties to the Pilots Federation. It is immune to BGS/PP.

Security is very tight. On entering the system, all ships are immediately interdicted and scanned by ATR ships. If Wanted, they are attacked. Failure to submit to scan is a crime.

For non-Security ships, attempting to interdict a clean ship within this system is a crime, and ATR will drop into the interdiction if it succeeds.

Any clean ship destroyed in battle gets a 100% subsidised rebuy. The killer goes to a detention centre with a Notoriety-boosted rebuy after being wiped out by ATR.

The system is accessible in all modes (Open, PG, Solo) as usual.

With these changes, it might be a useful addition: somewhere you can go in Open where you can meet other players (if you want to) in a safe environment . We don't need more places you can go to get slaughtered, there are enough of those already.
 
If Open is the most popular mode, then everything is fine.

Right?

The multiple flavors of Mobius (Mobius, Mobius PVE, Mobius PVE America, Mobius PVE Europe, etc. ), Fleetcom, etc. each with a 10k ish player cap do suggest players would like an alternative to full pvp open.

Does FDEV have the capacity to execute Open PVE mode? No

Does FDEV have the desire to offer Open PVE mode? No

Is FDEV losing money because of the absence of Open PVE mode? Probably not - didn't they just have a boom quarter?

Would a fair number of players like to make Open more accessible for socialization and diminish time penalties when killed through pvp? Probably

Should FDEV respond to the segment of the player base that wants more access to socialization and reduction in time penalties from pvp death? I honestly don't think it's on their orange-colored hud at all.
 
??? I play in open, and it's a valid mode. Doesn't mean that's the mode everyone must play. I'm a supporter of free speech, meaning, I accept that people have different opinions than me and allow them to have them.
No you're not a supporter of free speech, You're a ganker plain and simple trying to justify your actions with flawed logic. IF you were a supporter of free speech you would live and let live not kill everyone who you have a dislike for.

I was killed 10 times yesterday in open at the anarchy CG, I have no idea what for, (bad breath ?) I didn't start any fight. I kept re-spawning and hanging around the station just to see what would happen, but after the 10th rebuy I got fed up and started blocking those who didn't "Catch and Release".

I was engaged twice and killed twice by TWO gwankers in highly engineered ships, not much honor there, and... "BLOCK". Then Mr. (Edited) pitched up and started to show off his FA-off skilz, I just laughed and waited, he didn't disappoint after his third zoom around he engaged me, Not much of a fight and he killed me, great "BLOCK", and so it'll go. I really don't mind seeing only a few empty triangles at a CG who understand that I want to "git gud" and that its pointless to fight to the death against a inexperienced CMDR.

So far I've encountered only one honorable gwanker, CMDR (Edited) on our very first encounter which I initiated, he let me go when my hull was at 20% same thing on the second encounter a few days later, great fun and I did learn from him. So yeah open is fun, I particularly enjoy the Block feature, later when I've the skilz I'll unblock those gwankers.

Edited to remove CMDR names
 
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No you're not a supporter of free speech, You're a ganker plain and simple trying to justify your actions with flawed logic. IF you were a supporter of free speech you would live and let live not kill everyone who you have a dislike for.
Eh. What? LOL! You think I'm a griefer...? ROFLMAO!!! That's hilarious!

Haven't killed a single player so far in Elite. Sorry to disappoint. I'm more of PvE player. Co-op, that kind'a stuff. And exploration. Got killed a couple of times by griefers, but that's okay. I'm not upset over it. I choose mode depending on what I feel like, and what kind'a timeslot I have. If I know I'll be interrupted in RL, I don't want to play in Open to risk getting into a sticky situation I can't just leave whenever I want. And I play in PG when I explore. So... I'm quite sure I'm not the one who killed you. xD
 
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