The Open Only Incentive

You're asking for people to be convinced to play in open. That is the thread title.

Yes I am a bit puzzled as well. He wants to provide an incentive for players to play in Open, and then claims this thread is aimed at players who always play in open, it's a puzzle indeed. If they always play in open then they don't need an incentive to play in open, they already do. So the target of the post in theory is people who play in solo and private groups, to provide an incentive to get them to play in open, but when someone comes on and explains why they pay in solo he dismisses their point, because they don't play in open!

To the OP, to provide an incentive for solo and PG players to play in open you need to target the reasons why the play in solo and pg, but it appears you don't actually really care about getting them to play in open, all you want is a bonus for playing in open, I think that about sums up the contents of your posts.
 
As of now there's no point playing in open unless one wants to. If you don't want PvP/ganking, you just go solo or pg and do everything you can do in open be done with it.
But what if there was something in open that everyone wants but you can only get it if you play open?
Here's my idea:
After 4 weeks of open only playing, you get access to "spice" or call it whatever, that gives you a 100-150% FSD boost. There's a module to store it, it gets used up so it needs refills.
This stuff is mined/milked and sold in only one place in the galaxy, that happens to be an anarchy system with a station/city called something like Mos Eisley. It is Dangerous to go there, but you can hire commanders to wing up and escort you in if you're not so sure of yourself in surrounding systems.
Spice is what makes trade faster, exploration more efficient and moving around combat builds less of a pain. Everyone wants it.


Do You?

Also against this. The idea of giving out rewards ingame for an out-of-game decision like mode doesn't work at all for me. I think the idea that Open play is the one mode we are supposed to play and the other modes are just there for a minority or whatever is substantially wrong.

There shouldn't be any rewards or penalties connected to playing in any one mode.
 

Lestat

Banned
What I would like CenturionPuch to do is tally the number of people who want your idea vs the Players who don't want it and get back to us.
 
Yes I am a bit puzzled as well. He wants to provide an incentive for players to play in Open, and then claims this thread is aimed at players who always play in open, it's a puzzle indeed. If they always play in open then they don't need an incentive to play in open, they already do. So the target of the post in theory is people who play in solo and private groups, to provide an incentive to get them to play in open, but when someone comes on and explains why they pay in solo he dismisses their point, because they don't play in open!

To the OP, to provide an incentive for solo and PG players to play in open you need to target the reasons why the play in solo and pg, but it appears you don't actually really care about getting them to play in open, all you want is a bonus for playing in open, I think that about sums up the contents of your posts.

Good summary of the thread.
 
Still playing in Open (my sig now needs to read "poorly outfitted Cobra"), don't need an incentive, most people don't.

Try this:-

The people who want to play in Open will, for the majority that don't no incentive will make them do so.

For those that might, perhaps ask them what would incentivise them, have pages of fruitless discussion and then watch as Fdev do nothing (and nor should they)
 
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I dont know about the rest of my PVP brethern..but id rather we just had people in open who are there because they WANT to do pvp.

If you need convinceing..id rather you stayed in solo to be honest.

It takes a certain amount of balls and willingness to learn to make a good pvp pilot and its not for the faint hearted.

Id rather i only fought with he best. So im happy for it to stay as it is :)
 
I already play in open!
I don't care what the self marginalized crowd thinks either.
There's always hate being sent your way when you're one of the "cool kids".
Open is "the most poular mode" by a wide margin, go figure...

That said, your title is not congruent with that sentiment.

Than, do you play open only, or go solo time to time?
If there was something you can get like a PP module, would you go open only?
 
Yes I am a bit puzzled as well. He wants to provide an incentive for players to play in Open, and then claims this thread is aimed at players who always play in open, it's a puzzle indeed. If they always play in open then they don't need an incentive to play in open, they already do. So the target of the post in theory is people who play in solo and private groups, to provide an incentive to get them to play in open, but when someone comes on and explains why they pay in solo he dismisses their point, because they don't play in open!

To the OP, to provide an incentive for solo and PG players to play in open you need to target the reasons why the play in solo and pg, but it appears you don't actually really care about getting them to play in open, all you want is a bonus for playing in open, I think that about sums up the contents of your posts.

You are puzzled because you didn't bother to read the title. I'll help. It's not open, it's OPEN ONLY.
Get it?
 
I wrote the OP and I know better who I wrote it for, than you.

TYVM

Funny how you didn’t say in the OP that you intended this thread to be read and replied to only by open-play fans.

In fact, your original wording kinda makes it seem like you meant for your (bad) idea to incentivize players to switch from solo to open, and/or to play mostly or entirely open.

But then, it’s not exactly easy to tell, because you decided to use the worst font color you could have chosen. So it’s a little hard to read.

No, pumpkin, you should not get extra rewards for playing in open. Especially not in the system you described; this magical Dune ripoff substance can only be bought in one anarchy system in the entire galaxy? You could not have described a more appealing target for griefing, pointless ganking, and general obnoxious, stress-inducing gameplay if you had actively tried. Or...DID you actively try? Because it really seems like it.

Your system would be fun for the best PvP-combat players/trolls in the galaxy, and pretty much no one else.
 
I'll play in "open only" if you buy me a PS+ subscription. Just PM me the code, and I'll start playing in Open today!
 
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Funny how you didn’t say in the OP that you intended this thread to be read and replied to only by open-play fans.

In fact, your original wording kinda makes it seem like you meant for your (bad) idea to incentivize players to switch from solo to open, and/or to play mostly or entirely open.

But then, it’s not exactly easy to tell, because you decided to use the worst font color you could have chosen. So it’s a little hard to read.

No, pumpkin, you should not get extra rewards for playing in open. Especially not in the system you described; this magical Dune ripoff substance can only be bought in one anarchy system in the entire galaxy? You could not have described a more appealing target for griefing, pointless ganking, and general obnoxious, stress-inducing gameplay if you had actively tried. Or...DID you actively try? Because it really seems like it.

Your system would be fun for the best PvP-combat players/trolls in the galaxy, and pretty much no one else.

What is really funny is how you say I didn't say it's about open only, while the title of the post has 4 words, 2 of those are open and only.
Tell me why should I take seriously anything else you had to say..open stresses you out, stay in solo. Simple.
 
What is really funny is how you say I didn't say it's about open only, while the title of the post has 4 words, 2 of those are open and only.
Tell me why should I take seriously anything else you had to say..open stresses you out, stay in solo. Simple.

The point people are making and which you keep sidestepping with a vapid semantic argument and derogatory ripostes is this:

You postulate a commodity that can only be obtained by operating in Open Play - such a provision, no matter what you profess, is effectively luring people to come to the system in question in Open Play.

You can prattle on as much as you like saying it is only for people who actually play in open anyway to which people respond by saying that that is a hold full of bovine biowaste. If people play in Open play anyway then they need no further incentive.
 
Quite apart from all the other objections... Frontier promised us that "all modes are equal". This means that Solo players must be given access to the proposed resource, just as Open players do. They too paid for the game.

It's the same reason people complained about the suggestion that Fleet Carriers might not be available to single players, and also some of the opposition to Open-Only PowerPlay - and even advocates of OOPP generally agree that the restricted modules would have to be made available to Solo players somehow.

In this case, there isn't even a plausible in-game reason why the system wouldn't be accessible in Solo just like every single other unlocked system in the galaxy . Nor is there any reason why the home of such a valuable resource would be an anarchy.
 

Lestat

Banned
I think it funny CenturionPuch sidesteps the tally idea. To see how many people do not want vs the people who want their idea. It would not be he said she said. But people who posted against the Ops topic.
 
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