The Route planner discussion thread

Wait. It takes a while to calculate the routes if they are close to the (current) 100LY limit. You can see the lines spreading out from your current location showing the routes it has calculated.
 
In what way does it not work for you?
Only "problem" I have is when iam in a dense star cluster , it takes for ever to calculate the jump routes as it take every possible star in account, in a 3d sphere.
 
Wait. It takes a while to calculate the routes if they are close to the (current) 100LY limit. You can see the lines spreading out from your current location showing the routes it has calculated.

No, it's not that. It calculates instantaneously as always, but only calculates the most economical route. But, I did find another post on the forum with how to fix - had to delete some game files and re validate. That worked.
 
Set a route, highlight systems on the navigation page better.

I use the Galaxy map etc to plot a route to a destination and find that it tends to plot much shorter hops than the ship can actually jump. It's ok if I'm on an economy flight, topping up the tanks with a fuel scoop but if I want to get somewhere quickly I'm constantly having to check the Galaxy map, pick the furthest destination I can reach en route and picking it from the list.

what would be great would be that if you have set a route, the navigation pane should highlight all jumps in range that are on the route and not just the next one. Or, flag the next one as it currently is but also use a brighter text to show the others on the route.

K.
 
How to revert to route after selecting something

Hi

I use route planning all the time. Now I am exploring, I often plot quite long routes through many systems.

When I arrive in a system, I typically do things which require me to select something, eg. a sun or a planet (surface scanning, for example).

When I am done, I would like to continue on my route, but can't figure out how to revert to the route, so that the next system is my destination ready for jump.

The only way I have found is to enter the galaxy map (where the route is still highligted), then select the last system in the route anc click "plan route" again. The route stays the same (most of the time), but when I exit the map, the next system is selected for jump.

There must be a simpler way, can someone please tell me?

Thanks

Cmdr Fixme
 
Far as I can tell, your solution is the only one.

What seems to be happening is the navigation pane displays systems up to around 30 Ly from your current system, but if your ship has a jump range longer than 30 Ly, you're able to plot routes to stars too far for your Nav panel to show. Opening the map and re-selecting the system from there seems the only option.

I'm dealing with the same thing on my nebula tour - I'm going to ticket it and maybe it'll be re-worked in an update.
 
Far as I can tell, your solution is the only one.

What seems to be happening is the navigation pane displays systems up to around 30 Ly from your current system, but if your ship has a jump range longer than 30 Ly, you're able to plot routes to stars too far for your Nav panel to show. Opening the map and re-selecting the system from there seems the only option.

I'm dealing with the same thing on my nebula tour - I'm going to ticket it and maybe it'll be re-worked in an update.

Thanks, MaccGyver. Cool if you post a link to the ticket, if that's possible.
 
If you have already locked a route into your flight computer in galaxy map, and you have selected multiple other items within the system, all you need to do is go back to left UI>Navigation>scroll down until in the sytems icon set you see the next system with a 'connect the dot' icon. Your route is still active and you can select the first 'link in the chain' and other jumps will not have changed.
Now if you accidentally select a system i'm not sure if that changes things, but im exploring all the way to witches head and my nav has no issue keeping up :)

Just to be explicit im talking about 'Navigation' Home, not system or galaxy view buttons.
 
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Himmel, the problem arises when the next "link in the chain" is over 30 Ly away - it doesn't show on the Nav panel. I don't know what your jump range is, but if it's less than 30 Ly, you won't have experienced what Fixme and I are talking about.

edit: don't think I can link to it, it's behind a sign-in
 
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so you can plot to it, but just can't jump to it? Odd, i was stuck in the starter pool around LHS3447 for some time then i upgraded my FSD and no issues since. still rocking the sidey, they're only like 13kc i think.
 
Not exactly - it only seems to happen under a certain set of conditions. When you I arrive in a system and the next system on my route is more than 30 Ly away, and I select something else within the system (like the star, to scan it) the next star on the route falls off the Nav list once it's no longer selected. So even though the Galaxy map shows my route as still plotted, the next system on the route isn't on the Nav panel. The only way to re-select it so I can jump is by re-plotting the route on the Galaxy Map.

edit: realizing this could be due to number of systems in the nav panel, not distance from your system... further testing must ensue, but I'm out towards the rim and don't have enough jump options to fill up the panel anymore.
 
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I'm guessing they've worked out a better algorithm for calculating the spider-web of routes between the stars. At least I hope so. If not, calculating a 1000 light year route is going to mean a really long coffee break.
But yeah... I'm looking forward to seeing what 1.1 has to offer myself.
 
I must admit, I find the current Galaxy map / route planning hit and miss. If I plan a route along the same z axis (or close to it) from where I am, I seem to be able to plot further than if my destination is quite different in terms of +/- Z. But often, if I can't plot to my destination, if I plot near to it, I can gradually click on systems closer and closer to my destination, and then it suddenly accepts the plot, and the plot icon changes from red to white. Small I missing something? I have fastest routes ticked, but it doesn't seem to help when plotting routes over 85-90ly.

EDIT: Can't speel
 
I must admit, I find the current Galaxy map / route planning hit and miss. If I plan a route along the same z axis (or close to it) from where I am, I seem to be able to plot further than if my destination is quite different in terms of +/- Z. But often, if I can't plot to my destination, if I plot near to it, I can gradually click on systems closer and closer to my destination, and then it suddenly accepts the plot, and the plot icon changes from red to white. Small I missing something? I have fastest routes ticked, but it doesn't seem to help when plotting routes over 85-90ly.

EDIT: Can't speel

I have notice that too. and I can't either speel =)
 
I have no idea who came up with the idea, that a bruteforce route calculation every time you open the map is a good idea. No wonder it takes 10 minutes to calculate a route to a system 100LY away.

External tools need less than a second to calculate the same route because they actually calculate the route and not everything else too.
 
Am I missing something here? When you say...10 minutes...? I just click on the star, and if the route planning icon is white, it calculates the route immediately when I click on it. The only issue I have, as above, is I can't click the icon for stars over 90(ish) light years. Is there another option I might be missing...that's happened before
 
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Am I missing something here? When you say...10 minutes...? I just click on the star, and if the route planning icon is white, it calculates the route immediately when I click on it. The only issue I have, as above, is I can't click the icon for stars over 90(ish) light years. Is there another option I might be missing...that's happened before
you can pick routes over 90 ly...max i think is 100... just wait forever ..and you can pick it.
 
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