I barely even play the main game anymore, the only time I get on the main game is to fly my Python and do some trading. Every time I have an PvP encounter it comes down to who has the most SCBs, please at least look into giving us a counter to SCB stacks, so why even bother looking for conflict in open when you could do the same with CQC without the aid of health poison. Does anybody else agree? at least in a real world scenario you know the only way to counter a tank is hit it from the back or the top, at least give us that option to find a weak spot to give us more game-play options, like choosing between fast and agile or slow and strong.
An example of good combat gameplay, I didn't need SCBs to accomplish that,
https://www.youtube.com/watch?v=XARXJdyBzlY
Yes yes yes all well and good, And lets make trade built ships, combat bilt ships, and inbetween "Smuggling" built ships all be the same. And while we are at it lets make a vulture and DBS drive like rocks and turn like anacondas. Lets make everything easy right?
I agree SCB stacking is a little annoying to fight against, but it isn't "impossible" to beat someone stacking them either. They could just limit one per ship or maybe add in some DR with them say the second won't nearly have as much of an effect as the first one. but, personaly i don't see that much of an issue. Practice some new tactics, Use Chaff, get better weapons (something like burst lasers to eat through shields like a knife cutting soft butter), use thrusters to stay out of their firing arc, ect. It's Elite
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