The only problem with Shield Boosters is they are implemented as a subsystem with ammunition. They should have been implemented in a similar way as the Booster, using the appropriate capacitor pool for its charge.
My vision for these two systems would be for both Engine and Shield boosters to be a graded but fixed size subsystem of which only one of each can be installed. The grade determines its efficiency in converting capacitor pool energy in to the desired effect. 10-50% boost in speed or shield level. It then become just additional depth for the energy management aspect of tactical combat.
My vision for these two systems would be for both Engine and Shield boosters to be a graded but fixed size subsystem of which only one of each can be installed. The grade determines its efficiency in converting capacitor pool energy in to the desired effect. 10-50% boost in speed or shield level. It then become just additional depth for the energy management aspect of tactical combat.